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Everything posted by Wraith420
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Realistic Wounding System [RWS]
Wraith420 replied to NemesisoD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
please add more/better gore than vanilla, blood trails for tracking would be epic if we could actually see them easier from large wounds -
East vs West (OFP inspired mod)
Wraith420 replied to sudden's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome mod! I got a CTD when reloading the AK74 GP30 launcher, but I was also running A3MP and FATA map so that may have been the issue, anyone else experiance this? -
http://steamcommunity.com/sharedfiles/filedetails/?id=221738266 Coop mission taking place in Takistan, requiring Arma 3 Map Pack, Massi Nato/SF Spetsnaz weapons + units and the South Zagorian Factions pack. Protect the locals cannabis crop from being stolen by the bandits roaming takistan, if they enter the villiages the outcome will be much worse then theft.... head into the contested mountain ranges, and avenge the citizens of Kakeru by slaying the bandit scum. http://steamcommunity.com/sharedfiles/filedetails/?id=221738266
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I would love to see some AK's Eric! Thanks for the awesome work so far!
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WEED WARS This is my first modification for the Arma series, something I have always wanted to learn to do. While this mod is inspired by persistant game modes like Life and DayZ I hope it to be a truly unique and educational gaming experience for players This modification will hope to simulate the funding of insurgent warfare through smuggling the rewards of dedicated and discreet farming In 2024 Altis legalized Cannabis, leading to 10 or so years of prosperity until Iran invaded. freedom fighters grow weed out&indoors after setting up hydroponics hidden from opfor so they can smuggle it to buy weapons. CSAT is tasked with eradicating the freedom fighters so they can steal Altis's Cannabis crop to make the cheapest hemp burkhas for their women after a scandalous visible ankle and knee incident in Teheran’s largest Mosque. Planned Features: -How many times have you and your battle buddies been sitting on the ground together waiting on transport white eyed & bored? How many times have you failed to shoot a combatant before they shoot you because your muscles are sore and shaky from general fatigue or injury? Cannabis can be used as a “Power Up†or medicine with subtle but useful effects, munchies will increase rate of hunger briefly however, but food will heal you more when stoned. -Players will have to transport water to their grows discreetly, especially if the grow site is indoors. Rain if it comes will keep your outdoor plants happy and healthy. Otherwise you will need to water your plant every day or it will grow cheap buds or start to die. -The best Weed sells for the most to the foreign arms dealers used to higher prices back home living in Prohibition. Swap your bhang for bang. -CSAT will be outnumbered but will have better resources and equipment from the start. By taking funds from large movers and arms traders they can buy more supplies and expand operations. -More to come as the project grows and evolves any help will be greatly appreciated and the project needs help growing off the ground :) Video is a good teaser of many fire fights to come :)
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Weed Wars: Persistant & Competitive Gueriilla Grow/Warfare Simulation
Wraith420 replied to Wraith420's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - TOTAL MODIFICATION
Thanks for the feedback, I promise you it will be nothing like Altis Life however. I am not a fan of going to a designated area of a map to simply push a button to "Stealthly" grow weed, as everybody knows where it is grown. Players will have to hide them staggered under foliage, behind walls, under lights or behind a well loaded gun and patrols. Freedom Fighters Versus Tyrannical Oppressors is the name of the game with it all being funded by who ever controls the most weed, as they can buy the most armor and equipment to fight with. The weed will have to sit around for a day or two until it can be harvested, giving some seeds with each harvest unless they randomly grow "The Dankest of the Dank". I will have alot of time starting on Friday to get this project going, graduating from college on thursday :) -
ArminatoR
Wraith420 replied to lordaltair's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - TOTAL MODIFICATION
Awesome idea! I always thought arma would benefit from mech warfare :D Best of luck to the project I cant wait to play! -
Tactical AK-74 With Magpul Gear
Wraith420 replied to hotshotmike1001's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Its not on the wrong side, it is just a custom Kalashnikov for left handed shooters :P (Which by the way do exist) -
Yes this is an ongoing issue, I would really love to see fixed because this is such a fantastic weapon model.
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There is a pack for Arma 2, works great with AllinArma running :)
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Hey Mike its Wraith, thanks for bringing the AN-94 to Arma 3 I have been waiting for this for awhile :) However there is one issue bugging me, the weapon does not function like its real world counterpart, it should have select fire positions for semi, 2 round burst (1650-1800 rounds a minute rate of fire) and a full automatic setting. Also the first two rounds fired on full auto will be fired at the high cyclic rate then dropping down to 650 or 800 rpm for the rest, if that is possible to code in I wonder. Il open up the .pbo and mess around with it and send you the results on your skype next time your on if that is ok. Take care bud -Wraith
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Is This A Record (for hours played)?
Wraith420 replied to Brown.Sauce's topic in ARMA 3 - QUESTIONS & ANSWERS
http://steamcommunity.com/id/wraiththedayzbandit/ well you can look at my profile there is proof on there :P -
Is This A Record (for hours played)?
Wraith420 replied to Brown.Sauce's topic in ARMA 3 - QUESTIONS & ANSWERS
Makes my 1104 hours look like casual play... -
well finally then, a gun in arma that acts like someone loaded a round into the chamber, then seated a full magazine, which is like 99% of the time due to reloads :)
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I think it is great the way it is, it is my favorite red dot for arma :)
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This is freaking amazing Rob! The CompM4 sight is a work of pure talent my friend, be very proud of this pack, you have outdone expectations yet again! I would love to give a shot at porting over the AN-94 from your AK pack, I have noticed it works fine when allinarma is running, but when i try to load the addon by itself in A3 the game fails to start, which was somewhat to be expected. How would I start to take the unpacked data and rework it for arma 3 with weapon attach points? Or are you planning on an AK pack? Thanks! :coop::couch::681::391:
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NATO SF and Russian Spetsnaz WEAPONS for A3
Wraith420 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://forums.bistudio.com/showthread.php?85067-VILAS-addons-release-thread Vilas has many top notch packs released, I would really love to help port some of his weapons over, I really loved his Kalashnikov's especially, the attention to detail on them is very realistic and well done. I dont know how to start porting weapons over though. The G36 could be really freaking cool with the new 3D scopes However the first weapon I want to port over, is the AN-94 from Robert Hammer's AK Pack, why that firearm was not included in Arma 3 I do not know, but it must be in Arma 3... -
You should have yelled for one of us to throw you a FAK, it would have got ya out of there instantly :P Feel better!
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FUTARM: Altis/Stratis Inspired Digital Camo
Wraith420 replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks good I will check it out and possibly feature it in a mission! -
Boehmia, be reasonable, and honest.
Wraith420 replied to MarjahGrunt0331's topic in ARMA 3 - GENERAL
900+ hours in the Alpha and Beta, steam id WraithTheDayZBandit Yea I am a longtime member of Armaholic's Anonymous. This game is already something awesome when its playing smoothly of course, but it does need more content. The upcoming DLC need to give me the tools neccessary to create immersive missions, but one thing I am really missing is a good amount of static MG's and weapon systems, i dont really care for copy and pasted weapons with a different spray paint on them. -
Wraith's SP/COOP 420th REAPER BATTALION Campaign
Wraith420 replied to Wraith420's topic in ARMA 3 - USER MISSIONS
Persian Rug Thief has been edited, a select AI individual has lost his driving license on confirmation of DUI of alcohol & narcotics leading to fatal hit and run on friendly forces at the checkpoint. You will now have to drive yourselves, but we also threw in a gun truck :D -
http://steamcommunity.com/sharedfiles/filedetails/?id=175725529 Here is my first mission of the campaign playable in COOP and SP. I am still working on adding tasks and I may remove the sometimes scary AI car ride. The missions basis is as follows: Iranians have invaded Altis, a Republic famous for its once legal copious and strong cannabis fields, this lead to a strong tourism industry, now all that is left is Takistani Kush. The CSAT have stolen all our weed and destroyed our crops! The 420th Reapers were founded to fight them off after the military was defeated. They will stage a raid on some enemy camp sights and observation post to gain a foothold in the area. Start the car with radio command 0-0-1 when all are loaded in. VAS scripting is used for ammoboxes I will be releasing my camp templates as well, they are already on steamworkshop. Part 2 of campaign is in development.
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Bohemia Games Trading Card Promotion Suggestion
Wraith420 replied to Jokubas's topic in BOHEMIA INTERACTIVE - GENERAL
Damn good, and thank you Bohemia for A) Giving me a source of Federal Tax-Free income & B) For further proving my point that nerds with money will buy almost anything :P -
Hey Xcess this mission was great! Took a few times for the chopper to land right, once it was shot down. If realism is the goal the mission is great, if not, you may want to move the chopper farther from something with AA or sustained HMG. Try out my WIP mission I have released if you have time please :) http://www.armaholic.com/page.php?id=22540 It SP/COOP, and the first in a campaign. Features custom bases and posts, but no working tasks yet in the map view.
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Here is my FOB Base and its Overwatch post with extra static support. For easy use by mission editors I can include my version from my mission campaign. Feel free to use it!http://steamcommunity.com/sharedfiles/filedetails/?id=175609325