mrkeeno
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10 GoodAbout mrkeeno
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Weapon Inertia & Sway Feedback (dev branch)
mrkeeno replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
How can the developers of this game dedicate so much time to the handling of weapons and not once mention weapon resting? -
Irish Armed Forces Mod Release Thread
mrkeeno replied to slatts's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Slatts did you see my post on the previous page? I cant get this to work :( -
Irish Armed Forces Mod Release Thread
mrkeeno replied to slatts's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Brilliant, downloading now. The perfect cure for a St Patrick's day hangover :) ---------- Post added at 21:02 ---------- Previous post was at 20:40 ---------- Right, I might be being a bit think here (wouldn't be like me). I have downloaded the folder and extracted it. I made a folder called @IAF_beta16Mar, put another folder called Addons inside that, then copied the original contents (7 files) into that Addons folder. I cant seem to get it to work? -
What am I doing wrong? Slammer exploding after firing rounds via trigger
mrkeeno posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hi all More or less the 1st time i've posted here. I am creating a mission for our clan where we have to attack an artillery emplacement while it is firing. I have used the following: artillery1 doArtilleryFire [getmarkerpos "arty_target", "32Rnd_155mm_Mo_shells", 32]; hint "firing" Every bloody time the arty seems to do the funky chicken after the 30th round and destroy itself. There is nothing obvious that I can see so hoping someone on here can help? Thanks in advance. -
Simplest way to record gameplay video?
mrkeeno replied to Barabara's topic in ARMA 3 - QUESTIONS & ANSWERS
Use a program called fraps. Lots of people in our clan use it to record coop games we have played. -
Christmas has come early, thanks for the monumental effort LordJarhead. I for one am happy that you decided to release it even with a bit more work needed, I think everyone would rather have this version than none at all.
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Hi all I've tried searching for this but no joy so far. Can anyone tell me the ranges the black lines on the PCML represent? Cheers Keeno
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
mrkeeno replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the reply spirit, Its a pity as I prefer the in game editor for laying down objectives/waypoints, however the 3d editor is great in MCC for placing objects and so on. Ahh well -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
mrkeeno replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ive just started making missions, this mod looks like it will make things a lot easier. Quick + possibly silly question - Can i use this mod in the editor and save it as a mission? or is this strictly to be used to build a mission on the fly? I was hoping to use a mixture of the standard 2d editor and the mcc mod. Thanks in advance.