Ghosthawk
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10 GoodAbout Ghosthawk
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Oh i didn't see that. Thank you very much. I will try that. Your mod is just perfect for Chernarus ;D
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Nice Update. But I have one problem: I can't delete the NV Googles of the russians soldiers. I tried: this unassignItem "NVGoggles_INDEP"; this removeItem "NVGoggles_INDEP"; this unassignItem "NVGoggles_Opfor"; this removeItem "NVGoggles_Opfor"; this unassignItem "NVGoggles"; this removeItem "NVGoggles"; None of these Codes work, with your soldiers, but with the vanilla units. Is there a specific classname for the NVGoogles? I did not find anything in the readme. The NVGoogles look like Blufor ones. Thanks
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The Leopard looks brilliant. But there is one little texture issue when the sun is shining directly on the tracks:
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We have an extreme issue with this mod. Every time a pilot enters after a copilot the plain instantly explodes. This is very weird. If just one person is in the plain, everything is ok.
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XMedSys - Improved Medical System for A3
Ghosthawk replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice medical system. The latest version runs without any bigger issues. But we do not have post process effects like a red screen if you are hit or that effects when you had a morphine overdosis. Is this a problem with our configs or did you remove the effects? I liked them a lot. My server configs: -
BLUFOR MBT-Kuma retexture
Ghosthawk replied to stevenson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much for this addon. But there is one texture problem on the turret. Do you also consider to add a desert Mora? -
Very nice mod. Excellent quality. But the standard weapon sounds are bad. Could you maybe add the option to use the JSRS sounds? He explained how to do it properly: http://forums.bistudio.com/showthread.php?170226-Jsrs-2-0 Thanks
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Name your vehicle "car" and put this in its init: for lights on: this action ["LightOn", car]; for engine on: this action ["EngineOn", car];
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Could you please send me a link to the classnames of the radios? I can't find them. Thanks
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Could you please tell me the classname of the green backpack which the Autorifleman uses? I can't find it..
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UPSMON Updated to ArmaIII
Ghosthawk replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is this script multiplayer compatible on a dedicated server? I got some problems on my server with the old UPS Script. Btw: Very nice script! -
Very nice mod. The Puma is absoulutly brilliant. Some textures might need to be reworked a little bit like the helmet which look to "clean". But overall very good quality. Keep up the good work! Some questions: - Will you add supressors for the weapons later? - Will you add backpacks for the infantry? ---------------------------------------------- Wie geil ist das denn? Ich kann nicht mehr :) :) :) :) https://www.dropbox.com/s/kwaikwf9exps2va/arma3_2014_01_07_02_44_31_889.jpg
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Custom flag texture not showing in Multiplayer
Ghosthawk replied to timvandijk's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
We have the exact same problem. They just need to get closer to the flag and wait a few seconds to load the texture. They will see them now. Put this in the flags init: this setFlagTexture "AWFlagNED.jpg"; -
Bug: SP, no AI, Driving the HUNTER HMG. Switching from third person to first person while shooting the mg: Message: Sound (...) inroom not found. Btw, awesome soundmod!!!
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How to retexture the Leopard (MBT-Kuma) ?
Ghosthawk replied to Ghosthawk's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
No ideas?