KrisRedbeard
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Everything posted by KrisRedbeard
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Facebook buys oculus for $2 Billion
KrisRedbeard replied to jblackrupert's topic in OFFTOPIC - Games & Gaming
First thing I thought was Fry saying "My god... its full of ads!". Aside from that, unsure how I feel. It doesn't affect what I'm doing a with Unreal Engine 4 / Ground Branch... not yet anyway. So, yeah... wait and see. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Lean, yes. Track IR, yes, but no done. The achievement is a joke, yes. Had a few people ask about that :) We'll get into AI properly when we can. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Another post and some in-game footage (yay!): -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Hmm... the about Sony, give me a moment. <Checks task list> Nope, no mention of PS4/Vita. Just stuff about the STANAG magazine being incorrectly aligned... wait, nope, that's on svn. So no, no PS4/Vita projects... yet. That's what it is about - letting people know that we are capable of... And as I said to you at ghostrecon.net - 2 engines, 1 kickstarter, but who's counting? :P -
GeForce ShadowPlay Beta Launching October 28th
KrisRedbeard replied to PartyHead's topic in OFFTOPIC - Games & Gaming
I was mucking around with Dxtory and other capture programs, but when a time came when I needed to be able to capture stuff that second, I ended up just forking out for Fraps. It has its faults, but at the end of the day, it works for me. *shrug* -
GeForce ShadowPlay Beta Launching October 28th
KrisRedbeard replied to PartyHead's topic in OFFTOPIC - Games & Gaming
Likewise, though I doubt it can be as bad as Fraps etc. -
Project Reality to be Standalone Game on Cryengine 3
KrisRedbeard replied to purepassion's topic in OFFTOPIC - Games & Gaming
The freedom of using the CryEngine3 SDK combined with years of experience working together is a Good Thing . Be interesting to see what comes out of it. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Yeah, that's me. As many people have noted, I wasn't talking about the game, but the reaction many people having towards towards Christian/Serellan LLC. Being a dev on another tactical FPS and then seeing all the hate and abuse thrown at them isn't exactly encouraging... -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
True, though we are so few in number that time spent on PR work is time not spent working on it. The whole damned if we do, damned if we don't :( -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
My bad. With the amount of meow we're taking with it, it'd bloody wanna be... :P -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
With the amount of effort we're taking with it, it'd bloody wanna be... -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Animations and player penetration this week. Still need to figure out when too much is too much. Do we need to track mutiple hit locations? *shrug* Anyone familiar with the system Arma uses? Tracking multiple hit locations, penetration vs perforation etc. -
STALKER - CoP - Misery Mod, anyone played it?
KrisRedbeard replied to tortuosit's topic in OFFTOPIC - Games & Gaming
Noticed the patch is out, but am yet to try it out. Seems like the toned a lot of things down, made head shots viable etc. I think that is a good thing. Was kinda bummed to shoot a guy in the face - a face I could see - then watch him shrug it off and kill me. -
STALKER - CoP - Misery Mod, anyone played it?
KrisRedbeard replied to tortuosit's topic in OFFTOPIC - Games & Gaming
Haven't had the chance to play it much. I opted fro the Black Road and am still in process of scrounging enough for a decent weapon. Not surprised to here about the bugs, but it good to hear that a patch is already incoming. I still prefer S.T.A.L.K.E.R : Shadow of Chernobyl over CoP, so I am still looking forward to L.U.R.K 1.2 more then this... if it ever comes out :P -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
That is certainly how it should be by default. If you could get the make it an animated player action, it'd be even better. Then again, Arma3 is set slightly in the future. Perhaps we will all develop telekinetic door opening abilities by then :P -
STALKER - CoP - Misery Mod, anyone played it?
KrisRedbeard replied to tortuosit's topic in OFFTOPIC - Games & Gaming
Provided they don't miss the intended release date, there is only 2 or 3 more days (depending on your neck of the woods). Had a hankering for some S.T.A.L.K.E.R goodness. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Its funny... I started working a couple of weeks ago. Since then, I have had several conversations about doors in games, including the Arma serious. To top it all off, I watched a video from Dslyecxi bitching about passionately explaining the flaws that relates to doors.He shows of a decent example at the end the, which is similar to what we are aiming for: Quickie… doors are opening. One of those weird coincidences... -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Weapon inventory is work in progress, like everything else. The system behind it all is designed to be fairly easy to expand and begging to be modded. -
STALKER - CoP - Misery Mod, anyone played it?
KrisRedbeard replied to tortuosit's topic in OFFTOPIC - Games & Gaming
Agreed. This is part of the reason I have stuck to mods like L.U.R.K, CoP: Reloaded etc. They are generally more coherent and tend to work with less issues. Less issues - not none. Such is life in the Zone :) -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
KrisRedbeard replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Woah, that's a pretty old video. Plenty of updates since then, including to the loadout system. Rough, but getting there. -
STALKER - CoP - Misery Mod, anyone played it?
KrisRedbeard replied to tortuosit's topic in OFFTOPIC - Games & Gaming
Haven't played Misery since its early days. I'm actually more interested in an update to L.U.R.K, though that may be a ways off yet. Its for the original S.T.A.L.K.E.R - Shadow of Chernobyl.