Me and some friends recently bought a Wasteland server and want to add a admin menu to it. when i ope our PBO it has a file in it that says proving_grounds(i thought that was admin menu). It also has a adminPanel folder that has .sgf files in it that say adminMenu.sqf adminSelect.sqf... this is what is in the adminMenu.sqf
_start = createDialog "AdminMenu";
#define AdminMenu 2119
if (((getPlayerUID player) in provingGrounds)) then {
thingsAvailable = [
"Player Menu",
"Vehicle Management",
"Gun Store",
"General Store",
"Test Function",
"Respawn Dialog"
];
} else {
thingsAvailable = [
"Player Menu"
];
};
{
lbAdd [AdminMenu, _x];
} forEach thingsAvailable;
What i want to be able to do is spawn things in... i also want to put a base i made inn the 3d editor in it how would i do that.