-
Content Count
1852 -
Joined
-
Last visited
-
Medals
-
Medals
Posts posted by AveryTheKitty
-
-
At least the MTP and OCP?
-
Yep. I originally had ACUPAT in Multicam colors, but it didn't look right, so I just made a digitized/pixelated Multicam pattern. It's not perfect but it works well enough for the game.@Nightmare515 - Specifically what content?
Textures, like MTP, OMCP, Maritime, and OCP etc.
-
I'm getting permission from Antoineflemming to use his awesome textures for the Brits.
-
Mind if I make my own Addon using content from this mod with credit?
-
Merry Xmas (I know it's Xmas Eve, :P) everyone! It has been a great year, and I hope 2014 is awesome too!
-
The Challenger 2 is expected to serve for 2+ more decades.. Too bad there's not enough interest to model one for Arma 3. :dd:Kiory was thinking about making one...
-
Hello,thank you for your work.
is there any plans to make a version of BAF
for AFV-4 Gorgon / MBT-52 Kuma?
There used to be a Gorgon, and I may or may not do a Kuma.
-
My bet is that it's coming when it comes in the campaign, so NATO's probably gonna step up later in the campaign, bringing the heavy guns with them.That's what I'm thinking too.
-
Downloaded 2.0 version, really nice job so far, congratulations!Is there any possibility that you retexture the MK-20 to match the uniforms?
Thanks.
Also, probably not, but we'll see.
-
Frost is the main character from PMC. So is it just a reuse of the voice, or is this character going to be in his 50s in Arma 3? Interesting. I also take it that this is the name of the protagonist in your OAS campaign?Yeah, he is the OAC for my Campaign. And I'm debating whether it'll be the BAF Frost or his son (With a different first name of course.)
-
What happened to the NEMO Marshall? :c
-
Update 2.0:
Changelog:
- Modified all Characters.- Switched Assault Recon uniforms to CTRG uniforms.
- Added (temporarily unusable) Maritime soldiers for ships.
- Modified inventories.
- Added Black MXM for Marksman.
- Changed optics back to the RCO. (I prefer them.)
- A few other things that I don't remember.
Download
-
What is the classname for the new "Walsh" head?
Thanks.
-
How do you make units in the config.cpp that will use an identity like the BIS characters?
Thanks.
-
BIS, you're f*cking sexy.
How convenient: The protagonist's name is "Frost", and apparently there is a "Frost" name sound for "cfgIdentities". :D
-
Looks sweet, but 1st Mirror doesn't work at all, and 2nd Mirror (I use WinRAR) says the archives have an unexpected end, and thus, won't copy the whole mod.
Please fix or find a place to upload. Personally, I recommend MEGA.
-
The Slammer (Merkava Mk.4) has room for 6 men inside for transportation.
-
Nightmare515' date=' would you be so kind to consider adding the scrim camouflaged helmet with classname: "H_HelmetB_camo" as default helmet to your British units?I feel it may give them their own unique identity on the battlefield, whilst in the meantime we're talking about a vanilla Nato helmet as found in game, being BIS-made.
Ofcourse, feel free to decline, but I'm hoping you would implement this minor (scripted) change, where it has a rather big influence on their appearances.
It could serve for even better instantly recognizing on who's who so to speak. (By default U.S. Nato troops don't wear scrim, and CSAT doesn't have Scrimmed helmets at all.)
But thank you for all that you've done so far, it sure is impressive and usefull. :D[/quote']
I actually will be adding a Scrim helmet (Which the units with the plain combat helmets will use.)
However, I have to decline using the H_HelmetB_Camo. Personally, I think it looks bad.
can anyone help me out with the backpack class name for the pack carried by AT, EXPLO and PARAMEDIC recon units???? Thanks in advanceCrap, I should put up the Classnames soon. Wait a bit and they'll be up!
-
As seen in multiple Screenshots, in fact, there is a screenshot of one on ArmA3.com, there was a Slammer that had a Mk30 HMG mounted on the turret, and ERA plating. Will we ever be seeing this awesomeness in a future update?
Does anyone know? Moderators? Developers? I must ask, what happened to that variation?
-
Any chance you'll be adding the Jackal to this?No chance at all.
That would require porting etc, I don't think nightmare does this or if it would fit with the "Future" feeling of the mod.Not only that, I don't really want to use custom models, however, we will most likely see some custom weapons for the lads in the future. And regarding CTRG, I will be making TEMPORARILY unusable Maritime variations of the main infantry for naval equipment.
---------- Post added at 02:56 PM ---------- Previous post was at 02:18 PM ----------
Images for the new Maritime forces:
-
So I was playing some STEAM Workshop scenarios and I came across a cool looking thing.
http://i.imgur.com/mVzFzUO.jpg (201 kB)
I would like to use this function, so could some magical being like Surpher state what function this and explain how to use it?
Thanks.
-
Sweet! You should also try smoothing and remastering the textures to be at ArmA 3 quality. :)
-
As in a mod or a unit/clan/group?A mod, but not exactly sure I'll do it.
-
I reckon we need to remember that this BAF is part of a fictional operation. Im sure that Nightmare has no intention to make a realistic representation of current day British troops, rather what he wants for the British to look like in his Operation Aegean Shield campaign. I believe kiory is working on a full current-day realistic BAF mod.This.
Also updated the OP with some screenshots.
---------- Post added at 09:47 PM ---------- Previous post was at 08:05 PM ----------
Just a heads up, I will be taking a break with this after version 2.0.
I've thought about making a EU Battlegroup (Based off of the EFEC from Endwar and the ECA from ROTR).
Operation Aegean Shield - British Armed Forces
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
I'm waiting for Kiory to release more variants of the L85A2.