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10 GoodAbout hiukuss
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The only thing pertaining to the medical system in ACE in their recent changelog is a menu fix and a macro. Maybe I'll just remove the revive system in the mission and go from there. Any advice? EDIT: Didn't see belbo's post, disregard
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It just recently broke for me though, since the latest ACE version dropped so I have no idea what to tell you or say. We do the shoot-each-other thing too, but it doesn't remove pain or certain other things.
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Yep. What doesn't get initialized correctly? Everything seems to work for us. I contacted ACE about this and said it's not their fault (at all -.-) so I don't know what to tell you. If you know how, I suggest you remove the built-in revive system for this mission and use ACE's (their words), or wait for Neo to fix it somehow.
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What exactly do you mean by that? Like I said, I've played it for at least a year now, via Multiplayer --> New without issue.
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hiukuss started following co10 Escape
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The parameter thing makes a lot of sense now, thank you so much. I have a few mods running, and I checked to see if RHS was up-to-date (using the wget thingy, RHS_USAF and RHS_AFRF) and it is. Here's the thing, though. I don't run a dedicated server, but I've been running this mission for a year now locally, same modset, and only recently has it been doing the kick thing. EDIT: you know what, I think I have a case of "two retarded users who can't install mods." I'll check into a bit more to see if that's the problem, if so, I apologize. That's the issue. RHS downloads for them didn't finish the whole way, or some of them didn't download it at all. REEEEEEEEEEEEEEE
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Can't get the parameters to "save" after selecting the option to do so under Parameter Loading. Is there something I have to do myself, or is it broken via the mission? EDIT: also, the RHS versions kick every player connected once selected, but the vanilla version does not. Any ideas?
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How can I make the AI spawned by this mission able to be controlled by a curator? I've already managed to get a curator inside the mission, but is there a fix for pre-spawned AI?