Metallicus
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Everything posted by Metallicus
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Thanks for helping me, but I corrected that :D I re-installed the mod in My Documents/ARMA2 directory, and re-installed CBA and ACE with Play With 6 ; and now, everything works !
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You're welcome ;) proud to help you by giving you feedback and weird bugs !
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I hope so :) I knew there would be some minor bugs, as a WIP addon. Thanksfully, I'm the only one !
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Nope, sir. I'm new at scripting, it would have been such a mess if I did ^^
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Congratulation, J0nes ! Nice job here ! But I got a little issue : 1. When firing, the projectile doesn't go to the target aimed, but like if it was fired by the nose of the plane ; and I just can't move the reticle. I think the game mechanics consider the P-FCO Seat as a classic Gunner seat, and that's why the camera is stuck in front of the plane and not on its side. So bad that it doesn't work for me...
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Jungle Wars: Island of Lingor
Metallicus replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi ! I'm working on a project of a long time mission for ARMA 2 based on Lingor Island : I aim to let the player choose between several missions through computers in the BLUFOR base. But first of all, I want to add some realism to the island, by adding Lingor civilians in towns. I followed db's tutorial, but I don't understand how to use Lingor's civilians instead of ARMA 2/OA ones. I tried to create a SecOp mission on Lingor, and Lingor's civilians automatically appeared in towns. So instead of using the Ambiant Civilians Module, maybe I could use the SecOp Manager, by deactivating custom missions with this setVariable ["settings", [[], true, nil, nil, false]]; and forcing Civilians spawn. Any idea ? Help is most welcome :) thanks !