reallybigrocks
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Everything posted by reallybigrocks
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Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Those were low quality?! Can't wait to see the high quality ones then, jeez. -
[MELB] Mission Enhanced Little Bird - WIP
reallybigrocks replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All the sources I can find say that it can have Mk 19s but no pictures. I was also wondering if you had put any thought into making the AH/MH-6X rather than the M variant. The X is pretty much the same except that it can also be controlled remotely and I think that would fit better with the near future setting in the game. -
Up Armored HMMWV Modification - Release
reallybigrocks replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
From what I can tell that's just a visual modification to make it look like a BRDM -
http://pastebin.com/YLhr0vuf Here you go, I couldn't get the error to appear again but the jet still doesn't move on the ground.
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Hey, I keep getting this bug whenever I spawn an air vehicle in the editor and with the jets I can't taxi or take off
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Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I don't thing firing a rocket at a mostly stone house would cause much of a fire if there's nothing in it -
Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think OS already said it was because he disabled the vanilla effects instead of modifying them because it was easier for him -
Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
OS you've done a damn fine job, the little rocks that tank shells throw up is a nice touch -
Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would be incredible but it would probably kill just about any pc out there not to mention how hard it would be to make a good looking effect that large -
Blastcore: Phoenix 2
reallybigrocks replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey OS great mod, loving it so far, and not even that much of a performance hit, i was wondering if you planned on improving the flashlights or is that not your thing -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
reallybigrocks replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok here is the rpt log with just AiA, the problem still persists -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
reallybigrocks replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I don't know if this is the right place to post this but whenever i switch to a secondary weapon using AiA if i try to switch back to my primary it'll stay on my back but i can still fire and reload like normal but i can't move. I don't know if it's just AiA or a combination of mods but it stops happening when i remove AiA. -
I can confirm that this mod messes up the littlebirds rockets
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Hey guys, I've been having a problem where if i put my texture detail above normal my hud flashes in first person and the textures get really low quality and my game slows down significantly and sometimes it happens even if my textures are on normal. I know it isn't my pc because i can run arma 3 on high with 60 fps here is a picture of my textures on high EDIT:Forgot to add the sun flashes as well
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Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
Thanks a ton for that it seems to have worked, even if it was telling me to set my view distance to 0, I'm seemingly bug free and i got a nice performance boost -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
the only mods i have are from sixlauncher and the bug happens on vanilla as well, my game and drivers are up to date -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
Video showing the bug http://www.youtube.com/watch?v=jJ8FCohNSaM&feature=youtu.be -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
i get about 30-40 fps constantly on chernarus and probably more on the desert maps ---------- Post added at 02:04 AM ---------- Previous post was at 01:51 AM ---------- now that i think about it, if it does that based on frame rate its a giant loop because my fps plummets when the bug happens and it lowers the textures so my fps climbs again so it loads higher quality textures and then my fps drops again and the cycle repeats... or not and i'm completely wrong on why this happens -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
yes, trust me i've tried just about every configuration of settings i can and it seems like there's a limit to how many settings i can turn up high because if i put too many things on high or very high but keep the textures on normal it still bugs out. it's a really weird bug and it's kinda hard to show with just pictures ---------- Post added at 12:51 AM ---------- Previous post was at 12:44 AM ---------- Also should mention some textures don't load in fully until I get really close and zoom in -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
I've tried that because it decides that most games only need the intel one so i set the nVida one as default but it hasn't seemed to change anything -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
Right sorry i7-3630QM 2.4 GHz Intel HD graphics 4000+ GTX680M 2GB 32GB RAM Is there anything I forgot -
Arma 2 CO high textures bug
reallybigrocks replied to reallybigrocks's topic in ARMA 2 & OA - TROUBLESHOOTING
Anything above normal causes this and i have ACE installed but it does it regardless