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lucadena

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About lucadena

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    Private First Class
  1. Is it possible to have a script that every one in a while split the ammo between the squad (except the player)? This is not much realistic but it would be an acceptable compromise I think
  2. It would be so cool to being able to pick up/drop weapons with wanzer (maybe in a way similiar to how aircraft change loadout). Don't know if it would work tho.
  3. Wow, this is so awesome. Shame that it is so hard using it in urban terrain.
  4. lucadena

    Speed Of Sound

    You can find the mods and hotfixes at armaholic. Hope I am of help
  5. If I remember well, the addon version has a check to disable itself if the script is running, so the script should prevail. I am not 100% sure tho. You should look somewhere in the old thread... You could also try to enable debug mode in the config, if it is enabled, then the addon version prevails, if not, the script prevails.
  6. lucadena

    WW AICover

    Windwalking, I had a weird bug: I made a video but it takes now too long to upload it and I have to go back to college. I use your mod (last version) and TPW's. At the end of a firefight, i was looking for the last opfor. I found him, standing and looking away from me. I draw my pistol and vent near him, I shoot near his feet and no reaction. Hoot all around him a pistol clip, but no reaction. I went right in front of him, no reaction. I shoot him in torso and he fell down, while he was standing up he shoot once missing me, I shoot him again and he was falling down dead, but while his body was on the groundm his mg begun to shoot in full auto, killing me (and the source of his bullets were coming from where he was standing, not the actual gun on the ground). Hope I am clear. I will report the same bug to TPW. http://s21.postimg.org/e3x5purdz/arma_3_bug.jpg (142 kB)
  7. TPW I had a weird bug: I made a video but it takes now too long to upload it and I have to go back to college. I use your mod (last version) and WWAICover. At the end of a firefight, i was looking for the last opfor. I found him, standing and looking away from me. I draw my pistol and vent near him, I shoot near his feet and no reaction. Hoot all around him a pistol clip, but no reaction. I went right in front of him, no reaction. I shoot him in torso and he fell down, while he was standing up he shoot once missing me, I shoot him again and he was falling down dead, but while his body was on the groundm his mg begun to shoot in full auto, killing me (and the source of his bullets were coming from where he was standing, not the actual gun on the ground). Hope I am clear. I will report the same bug to WW. http://s21.postimg.org/e3x5purdz/arma_3_bug.jpg (142 kB)
  8. lucadena

    WW AICover

    i'M SO CURIOUS :D
  9. lucadena

    WW AICover

    Hey, WW, look at this: http://steamcommunity.com/sharedfiles/filedetails/?id=183252358. happened me just now.
  10. lucadena

    WW AICover

    Did you try the "spectator mode" I suggested?
  11. lucadena

    WW AICover

    During editor preview mission, press esc, in the menu click spectator, it should go back to game, press space, it will go in 3rd person, press * on numpad, to get free flying camera, press n twice to go in thermal mode and evaluate the ai. Remember you can even zoom a lot with +,-Hope it helps
  12. lucadena

    WW AICover

    Yes, I would gladly do that, as I am able to use the editor. Unfortunately I will only be able to do that this friday, as now I am at university and I have not my gaming pc with me :(
  13. lucadena

    WW AICover

    I agree, I would test the same mission too :)
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