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chains

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Everything posted by chains

  1. chains

    [COOP] Escape Roy

    Played around with support for Celle2 terrain, played some test session with this yesterday and it seems to work, was very enjoyable. WorldConfig.sqf if (worldName == "mbg_celle2") exitWith { A3E_WorldSize = 10000; A3E_MinObjDistance = 500; A3E_WorldName = "mbg_celle2"; A3E_ComCenterCount = 2; A3E_AmmoDepotCount = 5; A3E_FlyHeight = 100; A3E_SnowChance = 0; A3E_Location = "Default"; }; WorldConfig__.sqf case "mbg_celle2": { A3E_WorldSize = 10000; A3E_MinObjDistance = 500; A3E_WorldName = "mbg_celle2"; A3E_ComCenterCount = 2; A3E_AmmoDepotCount = 5; A3E_FlyHeight = 100; A3E_SnowChance = 0; }; mission.sqm http://pastebin.com/wedc0xGj By the way, we ditched the idea of East vs West mod since the units in the mods have inadequate weapons. We have now gone with Russians mod + Toadies weapons instead. One thing that kind of bothers is how it would be possible to change the default loadout for enemy weapons when they spawn in, to for example use player models from Russians and using AKs and other weapons from Toadies pack. Mostly changes for having Russians in has been done in UnitClasses but also in some other files.
  2. chains

    [COOP] Escape Roy

    Cool, looking to add @EastAndWest http://forums.bistudio.com/showthread.php?174119-East-vs-West-%28OFP-inspired-mod%29
  3. chains

    [COOP] Escape Roy

    Awesome missions Roy, thanks. Just played a session on Bystrica with 4 players. It was pretty hard, even on the lowest difficulty. Enjoying playing on other maps as well. Will probably mod the mission a bit for some custom weapon pack use :)
  4. Hi Roy, that is awesome progress. However I cannot seem to be able to play your test version. I am getting stuck at "Loading Escape" and the screen is black. Nothing else happens. Tried a Altis and Chernarus, no luck. Any ideas? I had only @A3MP, @CBA and Islands Fixes as mods. Edit: Could be that some about buildComCenters.sqf is missing?
  5. chains

    A2 Island Fixes

    This is cool, hopefully it will be included in A3MP in the next patch
  6. Looks awesome! Keep up the good work! Also good see some progress on pre-modern mods for Arma3 :)
  7. chains

    @A3MP - ArmA 3 Map Pack

    I got this as well. I removed the old A3MP folder and installed the new one.
  8. chains

    [COOP/PVP1-60] CTI Survival

    Hi, it's pretty interesting. There is a crucial bug that needs fixing. When there is no players alive on your team you cannot respawn on the AI truck because it full of AI.
  9. chains

    [COOP/PVP1-60] CTI Survival

    Sounds kind of like Wasteland but more structured... which is a good thing! Gonna try this out!
  10. I tried the mod with Patrol Ops 3. There was lots of music from the towns so it would become annoying though :) Other then that, it seemed to work okey. Might have been some performance issues here and there. Thanks for this awesome mod :)
  11. chains

    Essential Mod Keys for Servers

    Does anyone still agree with this list or is there better ones/replacements? :) I have looked into TPW mods to make towns more realistic/alive. It works on MP which is pretty cool.
  12. Exciting stuff! Tried the vanilla version at it's very good! Can't wait for A2 maps too :) Thanks a lot!
  13. chains

    @A3MP - ArmA 3 Map Pack

    Hi, I am getting "disco" colors on the water, it keeps changing. On this screen the color is just black. There is also a small "line" on the screenshot. Any idea what it can be? http://steamcommunity.com/sharedfiles/filedetails/?id=208315452 Thanks for the mod!
  14. Very exciting, can't wait to try it out :)
  15. Hi, I edited the UnitClasses to make use some of Massi's mods. In this edit you are a US solider escaping a Russian camp on Altis. If you wanna play Escape with AK's and M4's you can do it with this small edit. Mods required are: * Massi's Russian GRU and OMON Spetsnaz - http://www.armaholic.com/page.php?id=19627 * Massi's USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force - http://www.armaholic.com/page.php?id=19132 * Massi's NATO SF and Russian Spetsnaz Weapons - http://www.armaholic.com/page.php?id=21912 https://www.dropbox.com/s/tkc7mfh7sy0hu47/co08_escape-altis-massi_edition.altis.zip I also wanna say thanks for porting this mission!
  16. chains

    Swedish Army Mod 3 (SAM)

    Hi, why aren't you collaboratin with the Anrop-guys at the Swedish Forces Pack? :)
  17. chains

    Annihilation [NATO/DEVGRU]

    Hi, nice mission :) ! I had a problem with the pilot getting stuck with his hands behind his head... Everytime you picked the "Rescue" option on him he would rejoin the group but not follow orders. He still would have the hands behind his head. Not sure why this is. Everything else seemed to work fine ;) !
  18. Hi guys, any tips on incorprating Massi's Weapons pack into this mission? I was looking at the file \Scripts\Escape\UnitClasses.sqf since it has a lot of that kind of setup. Thanks.
  19. chains

    Escape Podagorsk (Mission Release)

    Just tried it.. we played for 1 hour and 30 mins and we got so close to the extraction point but then two tanks showed up and shot us down! :) Thanks for a great port of a really fun mission!
  20. Wow this mission is awesome. Thanks for sharing! Gotta try out all the ports as well :)
  21. Oh okay.. Well its not a huge problem :)
  22. Hi, I got some problems with trees "flashing white" in the latest version Unsung. Examples here: http://imgur.com/uZiCBGB http://imgur.com/Jb8bEbM And also I have been working on a Unsung Wasteland! Server is up! More info here: http://wmd.bbforum.co/topic34.html Unsung is awesome :)
  23. Thanks for an awesome mod :)
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