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Lala14

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Everything posted by Lala14

  1. So if you guys remember, in some of Burnes' videos about the tanks and showing off some updates that there was a little thing that I had worked on for Burnes to implement in his current tanks. These changes were to be introduced in the next update however due to Burnes' SSD containing all of the mods that we was working on dying it was never released. Yesterday I had a chat with Burnes and he gave me permission to release the files, which I have converted to work in their own separate .pbo's to work with the current versions of the Challenger 2 and M1A1 SA. There are a few things that were to be added that never were added still left in such as the ability to have TUSK or ERA added on. For those who would like to tinker feel free, I've added in lots of variables such as being able to choose between flags, ammo and such. Have fun! Downloads Challenger 2 CDU M1A1 SA CDU Source stuff Challenger 2 CDU Source M1A1 SA CDU Source key(bikey)
  2. I added in a variable called MDMineDetectorDistance at the top of the script which you can change to a specific distance radius. download dev (version 0.62) hmm for some reason dropbox is not syncing, I'll see if I can fix it or I may post another mirror just worked
  3. diag_tickTime might be what you're looking for.
  4. Lala14

    Varying Classnames?

    if (!({tolower(_x) find "tf_anprc152" > 0} count (assignedItems player) > 0)) then {player linkItem "tf_anprc152";} else {hint "Radio Found!";};
  5. Lala14

    United States Air Force( 2015)

    People have been reporting issues with the current system for the GPS/INS System so yea. The AC-130 Spectre contains scripts to allow for autopilot and such to circle around a target.
  6. Lala14

    United States Air Force( 2015)

    It will be fixed in the next update. I said before that a new system is being worked on.
  7. Lala14

    United States Air Force( 2015)

    You would have to fly it out or you could use a tow script or tow mod such as Lesh's Tow Mod Here is a compatibility patch for it (this covers ALL units in USAF, each vehicle has its own pbo file (add it to addons in USAF)) (I did just make this now and there is some missing documentation about Lesh's Tow Mod however if there is any issues I'll try to fix it).
  8. Lala14

    United States Air Force( 2015)

    use this code in their inits in the mission editor: this animate ["engine_prop_1_1_turn", 1, true]; this animate ["engine_prop_1_2_turn", 1, true]; this animate ["engine_prop_1_3_turn", 1, true]; this animate ["engine_prop_2_1_turn", 1, true]; this animate ["engine_prop_2_2_turn", 1, true]; this animate ["engine_prop_2_3_turn", 1, true]; this animate ["engine_prop_1_1_close", 1, true]; this animate ["engine_prop_1_3_close", 1, true]; this animate ["engine_prop_2_1_close", 1, true]; this animate ["engine_prop_2_2_close", 1, true]; this animate ["pack_engine_1", 1, true]; this animate ["pack_engine_2", 1, true]; this animate ["turn_wing", 1, true];
  9. Lala14

    United States Air Force( 2015)

    Another system is currently being created to replace the current GPS system.
  10. Lala14

    United States Air Force( 2015)

    Are you able to provide the specific vehicle you were trying to put into the cargo? I tried the quadbike on each plane and it worked as intended. The RHS thing occurs normally due to an issue with the model's position. I'll work on trying to fix the RHS thing, however are you able to possibly show a video?
  11. Lala14

    Scripting help

    I'm really confused as what you're trying to achieve, some syntaxes are incorrectly used. try this out, server things can also be fixed. _trg setTriggerStatements ["{alive _x && {_x in thislist}}","execVM 'InjCash.sqf'; hint 'Civilian found'", "hint 'no civilian found'"];
  12. Lala14

    United States Air Force( 2015)

    What plane were you using and what vehicle. I can't replicate anything without this information.
  13. Lala14

    United States Air Force( 2015)

    the f35b will be in its own mod.
  14. Lala14

    United States Air Force( 2015)

    Fuller's computer is currently being repaired, once he gets his computer back I believe all issues will begin to be worked on.
  15. Lala14

    United States Air Force( 2015)

    From armaholic page of ACE 3 Known issues:
  16. Lala14

    United States Air Force( 2015)

    There was a patch released to fix that file. Here is the link https://www.dropbox.com/s/m2zb9tuqiiisviv/ldl_ac130.pbo.USMIL.bisign?dl=0
  17. Actually you cannot use deleteVehicle on "terrain" (or pre placed map) objects. However you can use hideObject (or hideObjectGlobal) to accomplish this.
  18. hmm now that is something that I've never experienced. Could be the file type? I usually will make it a .png and that use TexView2 to convert it to a .paa
  19. the actual file it self needs to be like that size.
  20. Make sure its like 2 x 2 or 4 x 4 or 16 x 16 (so on) (basically needs to be a square that is squared) (so I'd suggest having it 512 x 512)
  21. I've personally made a "battlefield" style version of this where one you go outside the zone it will give you a 10 second count down until the person will just die. This can all be done via a trigger. And then we can have the areas open up after certain things are completed via a variable of some sorts. If this is to be a mod then no, simply not, I would release it and tell people about how it's not finished (just like kunduz afghanistan map mod did)
  22. Lala14

    United States Air Force( 2015)

    Just like real radar it can only pick up moving targets, otherwise it will assume its part of the terrain.
  23. Lala14

    United States Air Force( 2015)

    there is no list for the classnames of the planes currently posted, however one way you can find out is if you go into the editor and place down whichever plane you looking for and it will come up on the top right of the dialog box. Also everything that was made by the usaf team has a prefix of USAF_ so that may help you as well.
  24. Lala14

    United States Air Force( 2015)

    what jet were you guys in?
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