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real KHz

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About real KHz

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  1. real KHz

    Looking for texture artist

    I just stumbled across the post, and funnily enough, I happen to have made a Mohawk that look very much like the one you want. what do you think? Mohawk
  2. real KHz

    Flying Helicopters

    really? in game? with the xbox controller, the buttons are premapped and there's no sensitivity control. I get the same with an afterglow controller for xbox too ah, I remember now. you can assign the different buttons, it's separate from the controller set up options. it's not perfect though, the collective is borked if you assign it to the triggers and impossible to use if you try it with the thumbsticks to the op, try the helo mission, (it doesn't seem to work unless your on the mission) go to keyboard options and you can assign the different controls to your xbox buttons. I use xpadder for some controls, (it's a must for decent collective control) and for assigning other buttons, though that may not be strictly necessary
  3. real KHz

    Flying Helicopters

    it does work, but not perfectly. I'd like to see proper support for controllers too, with button mapping and sensitivity adjustment. one thing I have noticed (it happens in arma2 too) is that flying with controller in multiplayer the helicopter keeps levelling out when i'm flying forward. this is with the stick pushed forward slightly to point the nose down this means forward flight resembels a bit of a rollercoaster ride. this does not happen in single player (in arma2, at least) as for flying over mountains during level flight, the helicopter will behave like a plane (or more like a glider) over certain speeds, so if you need to climb just point the nose up. you'll sacrifice some speed for altitude but if you plan ahead, you'll be fine. it's often a better idea to fly around high mountains to avoid enemy fire anyway
  4. proper controller support would be nice too. some people, like me, don't like to (or like me, simply can't) use kb&m to fly helo's, planes, etc. the ability to fully configure to controller properly would be good
  5. proper triple screen support, without the stretching would be nice
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