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dasa

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About dasa

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  1. dasa

    co10 Escape

    This mission seems to be limiting view distance to ~3k overriding game and server settings for view distance but I cant find the setting in any of the files. If you could point me in the right direction would be great. Thanks.
  2. Every time I try to remove the nightstalker from the black list or add it to a white list the server spawns me on the island with none of the normal options I know its op but its also convenient when its just a few friends taking it easy Am I doing something wrong? Thanks
  3. no ht doesn't help this is a very old test so things may have improved a bit with core scaling but as far as ht goes it still doesn't really help and this is true with most games even those dx11 games where it does help its mostly towards the max fps rather than the minimum and only ~5-7% gain dx12 may change this a bit and bring that up to ~15% in some situations but its still to early to know there is an exception to this rule and that is in games that are only optimized for more cores than your system has for example a dual core i3 cpu running a game that only supports a quad core cpu then ht can bring massive gains to average fps although you may still get some stuttering you wouldn't get with a real quad core
  4. ok stratis 103fps yaab 58fps first run while recording data 62fps second run when i wasnt i will reboot and run it a few more times cpu usage could be interesting but with 8 threads bouncing all over graphed its not exactly readable maybe i should try with ht off edit: with ht off cpu usage bounces around 40-80% over 4 cores performance may drop a few fps with ht off not much there does seem to be ~4fps variance in the yaab benchmark not sure if its just from the ai doing things different like destroying apc vs missing and maybe part of it is a performance hit from recording fps\usage ect.
  5. if so but it must be at a level well above ultra as at the ultra preset it scores 102fps and with 12k\12k view distance it drops to 70fps while ~5k\3k it was 84fps i can record a few more tests on the 6700k with the ultra preset tomorrow if you like just strat and yaab at the 24\7 oc ultra preset or something else?
  6. ddr3 will default to 1333 till you load its xmp profile for 1600c8 a 2400c10 kit will also default to 1333c9
  7. thanks for the feedback nothing wrong with the tests as far as i know just my crapy mistake with not taking a screenshot of the settings i upped the view distance a lot to ~5000-6000 and objects ~3000-3500 going by performance of the current system don't think it affects performance much but i also play with blur & dof off sharpness increased these may have been changed in the settings to 6700k system at 24\7 oc gets 102fps at ultra preset 1080p aa off no other changes http://cdn.overclock.net/f/f7/f77dcbef_hci1000aida64.jpeg thats a nice clock speed you got our of your 3770k and ram i had to deli the 3770k just to get it stable at 4.5ghz it only did ~4.1ghz before that the ram at 2400 c10 was stable if it posted but it often failed to post over 2133
  8. apex is a fair bit heavier on the gpu the gtx1070 is working fairly hard some of the time at 2560x1440 8xaa on everything
  9. first up sorry i believe my memory was way out with the view distance used in those tests i think it was closer to 5000\3000 after running it again ok gave yaab a quick run at 1080p ultra aa off 5000\3000 view distance stock clocks 44fps stable oc i settled on 4.7\4.6 3866c16-16-16-2t 62fps with sub timings tweaked its performing as good or better than the settings i used in the first lot of tests valken was running 1333 CL9 thats a hell of a lot slower than 1600c8 which matches 2133c11 im not saying dont do it as the gains may be noticeable but they will only be half what valken is seeing maybe try overclocking your current ram first who knows maybe it will do 2133c9 which is a bees dick away from 2400c10 as for testing stability testing i have just been going through this http://www.overclock.net/t/1569364/official-skylake-haswell-e-broadwell-e-24-7-ddr4-memory-stability-thread Google stressapp test via Linux Mint does a excellent job of finding stability problems with ram in a fraction of the time other tests take HCI does a very good job of stressing the link from ram to cpu cache you have to run one instance for every cpu thread and want to use most your available ram Realbench is a good cpu stability test
  10. some setups of the os? added extra detail to the op with os win10 latest nvidia driver that was used and basic arma settings i should have mentioned in the op that the 3770k vs 6700k isn't a perfect comparison as i did the first tests about a month before the 6700k tests due to the mb being listed as in stock when it wasnt then getting left at a startrack depo for two weeks by the time the lazy sods got around to delivering it i was on holidays there was some updates released in that time although they didnt seem to have much affect on performance the benchmark was extremely cpu limited with the gpu only running ~40% load at times while downclocking itself to ~1000mhz i can post some of the extra data that was recorded if you would like for example this is from fallout 4
  11. the main difference there is clock speed and ipc quad channel memory does result in higher latency though once overclocked to similar speeds haswell-e is almost on par with skylake but skylake does usually oc a little better http://translate.googleusercontent.com/translate_c?depth=7&hl=en&rurl=translate.google.com&sl=pl&tl=en&u=http://pclab.pl/art69780-16.html&usg=ALkJrhi7wXIJK6YXYeAmrBYtTKRZnxzRVQ infiltrator_2k i would love to see you compare single vs dual vs quad channel ram performance in arma
  12. Yes it is If you click the link you will see that in aida64 it makes a huge difference to bandwidth and it seems that amra\skylake benefit from both bandwidth and latency Sorry should have screenshot it Ultra 1080p aa off i think view distance was around 3k object was probably ~1.5k cant remember exactly im afraid Depends a bit if your ram is 1600c8 then its fairly good as the old tests show and probably wont make a noticeable difference if you upgrade But if you have a slower 1600mhz kit then 2400c10 could bring a noticeable improvement As for weather or not this is worth the price to upgrade it i cant say benchmark_0.51 https://forums.bistudio.com/topic/142875-arma3mark-benchmark-your-arma-3/ I will take a look at YAAB nice results
  13. Back again after doing a cpu vs ram comparison in 2013 with a 2600k Hope some of you find this of interest Test System 3770k -- 6700k Asus Maximus V Gene Z77-- Asus Maximus VIII Gene Z170 Samsung DDR3-1600c11 2x4GB 1.35v dual sided -- G.Skill DDR4-3200c14 2x8GB single sided EVGA GTX1070 SC (OC=+75 core +750 mem +112 powertune use on all tests) 64g Samsung 830, 1tb Sandisk ultra II, 3tb WD green Seasonic XP 1050 < tad overkill for the current system which has topped out at 306w from the wall Silverstone TJ08-EW Swiftech Apogee drive II 200mm Phobya rad + Silverstone Air Penetrator AP181 EK VGA Supreme HF Windows 10 Nvidia driver 372.70 Arma Detail settings Ultra 1080p aa off + increased view distance ~5000-6000 object ~3500 sorry cant remember exactly should have screenshot them Stratis benchmark_0.51 3770k was benched about a month before 6700k and there was some small updates that didnt seem to affect performance Also posted performance tests with Fallout 4, R6 Siege and AIDA64, XTU over here http://www.overclock.net/t/1611359/3770k-vs-6700k-in-fallout-4-arma-3-rainbow-six-siege-with-core-cache-memory-scaling-ddr3-1600c11-2133c9-ddr4-2133c15-3000c12-4000c17 Been playing on a liberation apex server with the new system and its sure running much nicer mostly 60fps+ but it has dropped to ~39fps a few times
  14. If this is accurate then the l4 cache while much faster than slower ram may not be all that much quicker than high speed ram so ddr4 may surpass it one day I guess that also explains why the performance drops off a bit in the second review as they were running higher ram speeds http://forums.aida64.com/topic/2864-i7-5775c-l4-cache-performance/​
  15. They have a 128m L4 cache​ which arma loves Here is another review with overclocking http://translate.googleusercontent.com/translate_c?depth=7&hl=en&rurl=translate.google.com&sl=pl&tl=en&u=http://pclab.pl/art65154-26.html&usg=ALkJrhj0alS52oor9_1qlHHzwwoFrn2_1g
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