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Tyl3r99

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Everything posted by Tyl3r99

  1. Tyl3r99

    Blastcore: Phoenix 2

    :butbut: erm what did I just read? that's the purpose of the smoke grenade hahahahahaha
  2. Tyl3r99

    Afghanistan Map - No Name.

    im guessing A3MP???
  3. you can see my specs below and i get 55-60fps We have tried using the params but no luck even fiddling with the nvidia panel but we cant get his machine to run faster than 30fps... he also says that low - ultra have no effect on fps
  4. Tyl3r99

    Invasion 1944 V3.0

    quick.... delete this post, Not allowed to ask release date related questions I think the team are just finishing up a last patch for A2 version of I44 and all transferring onto the A3 mod... so after the A2 patch released then we may expect a bit more information and progress
  5. Tyl3r99

    Jurassic Arma

    nothing that relates to another type of DAYZ, something completely different is needed :) I think anyway name wise...
  6. Tyl3r99

    Jurassic Arma

    no "Z" in the name of the mod :), pleaseeeee!
  7. Tyl3r99

    Jurassic Arma

    wow really really good animation work! jesus jurassic period for arma 3..... just wow :O how big are you planning to go with this? SP or MP or both? total conversion? ah just read some more :( dont worry about last question
  8. Tyl3r99

    Zeus and RTS:

    what exactly do you mean? the guy said if he had permission he could send the converted "WOO" mission over. there is no need for that sarcastic comment.
  9. Tyl3r99

    Zeus and RTS:

    Ooo yes! Can I have ported "woo"
  10. so what one is the best? Bcombat looks the most promising
  11. Tyl3r99

    ASR AI Skills

    so this works in A3? as i currently see it in arma 3 section in play with six just wanted to check its not an input error
  12. Tyl3r99

    Zeus and RTS:

    well imagine if you switch to whatever unit you wanted... that would be fab!!
  13. Tyl3r99

    Did Bohemia just screw the community?

    2 developers wouldn't of made a difference in fixing bugs in the base arma 3 game. and at that they have made a smashing MP DLC on my part, well done guys... *handshake* your forgetting the other developers are already concentrating on getting the 3rd campaign released and then.... i guess they have the time and resources to fix shit.. they did say in the livestream they have some big optimizations coming soon, regarding mp and the engine code
  14. Tyl3r99

    Zeus and RTS:

    i guess you would have to tweak it a little bit but yeah possible
  15. Tyl3r99

    Zeus and RTS:

    awesome i would love a bit of C&C arma 3 lol something different
  16. Tyl3r99

    Zeus and RTS:

    i want to ask him if he will make anything for arma 3 ;)
  17. Tyl3r99

    zues dlc help

    wrong section mate, this should go in the development branch thread somewhere. close it and re open another thread before a moderator stumbles across this thread :)
  18. Tyl3r99

    Zeus and RTS:

    how did you simply port it? just download and vice versa? RTS arma 3 would be frickin awesome, a bit like company of heroes
  19. Tyl3r99

    A storm is coming (Arma 3 Zeus DLC)

    First of all, great showcase bis...and thank you for working the weekend. Klamacaz you keep dying ;) this idea is very very cool, i have a question thats probably been asked before. this is very similar to what we would need in the editor if im correct? you can place units and objects with precision you can place waypoints, markers you can place effects you can create tasks this is pretty much the editor that everyone (i think) wants :) would this be possible to even configure using a part of zeus? i hope that makes some sense what im asking here :P would make mission making a hell of a lot easier and fun
  20. since beta, we have been waiting patiently for this amazing implementation of the inventory editor. its been a fair few months and absolutely no word from BI regarding this. secondly, there were supposed to be British voices to use in the profile speaker selection, If they are used by AI already why aren't they added for us to use? seems like 1/2 jobby. thirdly, SLI issue with PIP flickering. it works in SOME vehicles so its obviously fixable. I believe this is an issue since first release of 0.50 alpha... just a bit crazy to be fair. then there's the issue with AI and bridges... still getting stuck and going in single file like a flock of geese. these are known issues for a very long time now and its getting worrying that they will never be addressed especially the first one (inventory screen "EQUIPMENT")
  21. Tyl3r99

    A storm is coming (Arma 3 Zeus DLC)

    its obviously the new MP thing
  22. Tyl3r99

    AI Discussion (dev branch)

    +1,000,000,000,000,000,000,000!!!!!!!!!!!!
  23. makes me think.... what else is this crazy guy up to!!!!!
  24. how will fastrope work? hopefully a module :0
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