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Everything posted by Tyl3r99
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31st Normandy Mod: World War II for ArmA3
Tyl3r99 replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i was just saying it might be easier to do.... rather than doing the entire 1/2 scale at one time then getting load of bug reports after release about map issues.. -
what cheap, immersion features would be good for Arma?
Tyl3r99 replied to steele6's topic in ARMA 3 - GENERAL
you do realise.... the hard difficulty disables it anyway and you can choose do it on your options lol.... man are you a real arma player -
what cheap, immersion features would be good for Arma?
Tyl3r99 replied to steele6's topic in ARMA 3 - GENERAL
ok mag repack.. imo if they worked on the AI for a solid month that would suffice... imagine what could improve -
31st Normandy Mod: World War II for ArmA3
Tyl3r99 replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
they should just release the map in stages of completion. if it as big as they say it is.. its going to take years to populate with foilage and towns that are well.. not rushed. -
what cheap, immersion features would be good for Arma?
Tyl3r99 replied to steele6's topic in ARMA 3 - GENERAL
enviroment destruction -
31st Normandy Mod: World War II for ArmA3
Tyl3r99 replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i too would love to see where you guys are at if nothing else. so we all get an idea how its coming along etc etc -
Suggestion for Description.EXT Switches.
Tyl3r99 replied to thecoolsideofthepillow's topic in ARMA 3 - GENERAL
ive always wanted an easier editor... well it is easy if you compare it to other editors out there but the description.ext should be built into the editor with maybe fields you can fill in for example... mission name __________________ author _____________________ respawn BASE (tick box) player (tick box) etc etc respawn delay _______________ yada yada yada you get my drift :) -
hehehe ;)
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Pistols are still not showing in the holster...? is it that hard to do?
Tyl3r99 posted a topic in ARMA 3 - GENERAL
arma 3 has now been out for years lets say, and to this very date the pistols are still invisible in the holster. its not game breaking and im sure i will live but its kinda over time poking and prodding me. can BI not like put a standard pistol model in the holster for a placeholder? would love a comment from a dev regarding this issue. -
Pistols are still not showing in the holster...? is it that hard to do?
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - GENERAL
i simply just wondered if there was a way of simply adding a pistol model to the holster for a placeholder if its too much work for visual purposes. i mean im sure a pistol in a holster would look better than an empty one? im just thinking out loud, like i said its not game breaking but rather a obvious hiccup -
How to make AI Hunt a player down while he is on the move?
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks Gunter!! will check these out. -
How to make AI Hunt a player down while he is on the move?
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks Jandrews1 -
Respawn for Editor Missions played in multiplayer
Tyl3r99 replied to dkosmack's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
*** bringing back old thread *** can you make it so only PLAYERS respawn not AI? -
How to make AI Hunt a player down while he is on the move?
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - MISSION EDITING & SCRIPTING
works like a charm... thanks a lot guys. is there any other neat codes like this one i could have fun with?? -
How to make AI Hunt a player down while he is on the move?
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - MISSION EDITING & SCRIPTING
this is why i have a lot of respect for the arma community.... which values can i change to widen or closen the radius of waypoint? and can i change the combat mode? i.e. normal, danger etc... im guessing combat mode red is danger? also when you say each squad do you mean just the leader yeah? thanks again mate just going to try this out now!! -
The Unsung Vietnam Mod 3.0 WIP THREAD
Tyl3r99 replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
his wrist looks like its causing a lot of pain or is it me :P -
31st Normandy Mod: World War II for ArmA3
Tyl3r99 replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
im guessing populating the map is going to be a real headache surely or is that why you guys have been quiet ;) -
31st Normandy Mod: World War II for ArmA3
Tyl3r99 replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
im still waiting to see how big this map will be :) -
Ode to AI #6: Problems on AT Pathfinding,Spotting, and Targeting
Tyl3r99 replied to froggyluv's topic in ARMA 3 - GENERAL
this should be in the ai discussion thread or in a feedback ticket... you should know this -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
can we make sure that PWS is still updating the mod with the hotfixes as such?? -
3x 5.56 bullets point blank to the face should kill!! I need a mod!
Tyl3r99 replied to owmyeye's topic in ARMA 3 - TROUBLESHOOTING
are you playing on easy??? as that enables extended body armour!!! anyway this is in the wrong section mate just be warned a moderator will prob move it -
The Unsung Vietnam Mod 3.0 WIP THREAD
Tyl3r99 replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
take good care savage you have done the community proud -
Jurassic Arma - Raptor Pack
Tyl3r99 replied to mcruppert's topic in ARMA 3 - ADDONS & MODS: COMPLETE
is there anyway of making the AI raptors/dinos detect more efficiantly? for example when my fireteam shoots at them from 300 odd meters away, they still just wonder around etc. are you thinking of creating some modules that populates a given radius with lots of hungry dinos ;) i think it would be better than just placing loads of units across a map or something using a lot of resources up as you can imagine -
this needs to appear in other mods :O omg thats an awesome model with permission obviously
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NATO SF and Russian Spetsnaz WEAPONS for A3
Tyl3r99 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
massi have you thought about doing the SA80 british rifle for your british troops ;) that would be awesome, the one kiory has done is the gun im on about l85a2?