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Everything posted by Tyl3r99
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hmmm good point LJ my PWS just updated the 0.4 version on PWS to 1.0
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[IceBreakr/IBIS] Island Panthera for A3
Tyl3r99 replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
rhs has a nuke? i have this mod lol never found it ooo going to try this -
wait is this SP compatible :O and would it be easy to create our own scenarios? i.e. place modules down etc ---------- Post added at 11:19 ---------- Previous post was at 11:18 ---------- ah he has a youtube video of his updated zombies hes working on. has a cool walking animation not sure if you missed it or not
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[IceBreakr/IBIS] Island Panthera for A3
Tyl3r99 replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it seems to be the australia map making your maps crash icebreakr i use PWS so hot patch is already installed -
have you seen that zombies and demons mod that ryan has made? his new spawn animation is brilliant and maybe he could also give you a few pointers if not work together :)
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along with the spawner could we have a waypoint module :) for example we would sync it to that specific spawn module so when the zombies/demons spawn they would go to the waypoint module. and we could have another spawn module with another waypoint module that would make them go to somewhere else. just an idea :)
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All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yep its the australia map and im using PWS mate -
comment removed
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All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
my game crashes on every map used by AiA any ideas? this is the issue ticket.. http://feedback.arma3.com/view.php?id=24651 -
yeah good point lol this is what i mainly use
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i like it well done mate
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[IceBreakr/IBIS] Island Panthera for A3
Tyl3r99 replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i get a memory crash when trying to load this and isla duala map :( can someone help me the game also crashes with AiA stuff -
Thank you LJ will catch up with you soon on skype :)
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awesome animations mate interested to see what the demons will have these small simple mods are always the best imo :D thank you sir
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+1 for sp release you can even call it DragonFyre(SP) :D
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is there a way of making a module or logic that makes them spawn around you? i.e. even if your on the move the zombies, demons whatever would despawn and respawn as you move? you could control number of zombies etc in X radius so on
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please fix the medic system, he takes too long to heal people :( and my squad ends up dying lol
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infinite spawners???? where?
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+1 for mr bensons post
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Hey guys, gals, devs will the new expansion be futuristic like arma 3? or will it be more towards the modern age we are at now? sorry if its a stupid question
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can i make a little request? some modules to come with the mod :) i.e. a spawner so we can have wave after wave a module that spawns them in a radius i.e. a town etc
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Hjohnson..... as OS said.... go **** yourself
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Hola, just wondering if the new arma 3 expansion will be along the same type as Arrowhead, not the era and type of units involved but can we expect similar type of additions i.e... new campaign new sp missions new terrain (obviously) units, vehicles etc will there be any new features? for example again arrowhead implemented flashlights on guns if im correct.
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im intersted to see whats happened with distant battle sounds and explosions that stuff is my favorite
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in all honesty the game runs perfect for me now... i get over 45fps on ultra everything apart from view distance which you do not need to max out