Nikonteles
Member-
Content Count
17 -
Joined
-
Last visited
-
Medals
-
CatBook-Yi23332 started following Nikonteles
-
HK416 coming ?
- 5642 replies
-
- guns
- helicopters
-
(and 2 more)
Tagged with:
-
please ! HK416/417 with AFG and vertical grip PLEASE !!!
-
ou SixConfig show me whole config ? thats cool i have to look at that thanks :) and i only want to create medic bag for my clan i just want to put other texture on the bag and give it more place to carry things from xMedSys
-
But i also need to see how that config looks like i dont think it is same as the vest or helmets or is it ?
-
i was lookin around on the internet to find config for backpacks and i didnt find anything so if anyone could tell me how to create own backpack with my own texture and i also want to change how much things you can carry in it thanks
-
Arma3 Characters Modding Tutorial
Nikonteles replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Hello i have problem with helmet i want to add a our clan patch on it but if i do it in photoshop it just remove the defoult patch does helmets have hiddenslections for insignias or something like that ? -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Is there any way how i could have that logo just on one side of the chopper ? -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
so there is now way how to change it ? -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
so body and tail + rotor must be together in the pbo rigt ? ---------- Post added at 16:45 ---------- Previous post was at 16:27 ---------- Okay, Ive got it in the game with logo but tail is invisibile and i have it in configň OKAY ITS DONE ! :) the only probelm is that on the other side it is reversed.... -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
where should i put it ? in a config or how do you mean it ? -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Okay so now im at this state the helicopter shows up in game as i want itsn ame is TFRod Ghosthawk but it doesnt have green texture with the log it is only just a black. Here is a picture i made when i setObjectTexture at the helicopter and the config. Im realy sorry if im doing some stupid thing im realy new to all of this and i just want to create some things for our clan also i want to create patches on to uniforms but i still dont know how. i just want to look it like that but green with that logo class CfgPatches { class TFRod_GH { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Air_F_Beta_Heli_Transport_01"}; }; }; class CfgVehicles { class Heli_Transport_01_base_F; class TFRod_Ghosthawk : Heli_Transport_01_base_F { _generalMacro = "B_Heli_Transport_01_F"; scope = 2; side = 1; faction = "BLU_F"; displayName = "TFRod Ghosthawk"; crew = "B_Helipilot_F"; hiddenSelections[]= {"camo"}; hiddenSelectionsTextures[]= {"P:\moje addony\TFRod_GH\Data\TFRod_GH_co.paa", "#(rgb,8,8,3)color(0.93,0,0.55,1)"}; typicalCargo[] = {"B_Helipilot_F"}; availableForSupportTypes[] = {"Drop","Transport"}; }; }; -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
but why is it pink ? why it is not black like the defoult colour... now it is black but now green with the logo on it im realy lost my self in this.... -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
lol the helicopter which i was trying to create is now white and pink... -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
so i dont need to change whole texture of the uniform (beoucse that is not what i want to do) i just want to change patch on the velcro on ufnirom, helmets and vests -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
Nikonteles replied to Amit's topic in ARMA 3 - MODELLING - (O2)
now it is okay thank you so much ! :))) ---------- Post added at 10:04 ---------- Previous post was at 10:03 ---------- btw is this tutorial also useful if i just want to change flag patches on the uniforms ?