-
Content Count
38 -
Joined
-
Last visited
-
Medals
-
Medals
Community Reputation
1 NeutralAbout D_wolf
-
Rank
Private First Class
Profile Information
-
Gender
Male
-
Location
Lisbon
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
So I reinstalled Arma 3, started the game and the problem was gone! BUT after exiting the game and relaunching the problem was still there? This is so strange... Why did the problem only appear after the second time I launched the game!?
-
Yes that driver fixes the shadow glitch. But it doesn't fix the stutter :( I'm going nuts with this
-
I don't have this "never ending" loading process on Steam...
-
Hello everyone, Posting this here is my last attempt in trying to solve a problem that's been hauting me for months... I have more than 1000 hours of Arma 3 and recently I got a new computer so I could enhance my experience, but since then I've had a problem that seems it won't see the light. I have a constant stutter that happens in a pattern every 2 or 5 seconds and isn't linked to bad fps. Changing the graphic settings, the parameters, the config file, etc... does absolutely nothing. This stutter happens even when I have 60+ fps, in both SP and MP. And even in the menu and virtual arsenal where frames per second get above 100. System specs: Intel i7-4720HQ 2.6ghz (3.6ghz Turbo) Nvidia GTX 960m (4GB) 12GB RAM I've tried everything, tweaks, changing graphic settings, editing the parameters, trying different drivers, reinstalling... and so on. And nothing, absolutely nothing makes a difference... No matter what the variable this "ghost" stutter always happens. This problem only happens with Arma 3, other games run like a charm. Post by me on reddit https://www.reddit.com/r/arma/comments/470ty9/need_help_from_a_developer_nvidia/ Regarding this problem, this also happens to me: Glitchy shadows: https://www.reddit.com/r/arma/comments/46a7mq/weird_shadow_glitches/(Post by other reddit user) Thanks in advance, I really hope a solution comes up. This really makes me sad and frustrated because it makes it impossible to play my favourite game.
-
Give modders the tools to identify and avoid/solve performance bottlenecks
D_wolf replied to .kju's topic in ARMA 3 - GENERAL
If this sandbox game had a proper sandbox editor EVERYTHING would be easier. It feels like we are using technology from the stone age. I will pay good money if BI releases a DLC of just GREAT modding tools. http://abload.de/img/lol1ssrg.jpg (199 kB) -
A2 vehicles a solution or A3 lack of content?
D_wolf replied to mistyronin's topic in ARMA 3 - BETA DISCUSSION
The A-10! Where is the A-10!? Just slightly modify the A-10 design to look more futuristic or not, I don't care. We need a flying tank :P -
are you kidding me bis ? whats that ? what ??
D_wolf replied to jgbtl292's topic in ARMA 3 - BETA DISCUSSION
Can someone please decode this -
Disapointed with the full release content
D_wolf replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
I hope we get additional content after the game gets it's official release on the 12th September. I really hope Bohemia Interactive isn't planning on releasing the stuff that should be released on the official release day as a future PAID DLC. Because unfortunately that's pretty much how the game industry works nowadays :( :( -
Well we are in 2030 after all
-
Everytime I fly a jet I get a huge frame lag. I mean is this normal, shouldn't the frames actually increase when you fly? Because the further you are from the ground, the less detail is rendered. Does the view distance increase when flying? No. So why does this happen? Could it be the high speed of the jet and my computers incapability to keep up with the constant loading of terrain and objects? Also did anyone notice that the SUV was inspired by the BMW X6? :P
-
^this
-
Wind turbines and Domes destruction are VERY disappointing... Wind Turbines just fall down vertically and disapear. Same happens with the Domes. I was expecting some Turbine Blades flying off and Tiles from the Domes to fall apart and get holes in them. And I keep saying we need grass like this... :o http://0-media-cdn.foolz.us/ffuuka/board/tg/image/1370/97/1370970322944.jpg (155 kB) http://seemybackyard.com/wp-content/uploads/2012/02/tallgrass-prairie-pawhuska.jpg (1057 kB)
- 243 replies
-
Since there is small grass and really tall grass why can't we have medium size grass and wheat fields? Wheat fields are great to conceal troops ready for an ambush. http://www.thewallpapers.org/photo/21922/2-Wheat-Field.jpg Also making the medium grass / wheat pushable would be very immersive. Hospital Building and Apartment buildings should have more enterable rooms. Since Altis is a tropical resort it should also have more beach bungalows and nice hotels with swimming pools
- 243 replies
-
They use those as decorations... :( Like the V-22 Osprey wrecks on Stratis
-
Of course vehicles end up exploding... but FIRST they catch on fire and may or may not explode. The problem is in arma they instantly explode and the effects are rather disappointing. Like you've said some vehicles should explode violently and turn into nothing, leaving a huge cloud of ashes and shrapnel.