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skunk

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Everything posted by skunk

  1. The client PC is running the mods, also the server has the exactly same mods as the client PC. The server and Client PC is only running the mods needed for this mission. Any idea's? Skunk
  2. hello, I've tried to upload the mission to my server with the needed mods. Now i only recieve messages of conflicting addons. Is this something that is comming from the mission file? Kindly regards, Rick Winkelman
  3. Kushluk, A great mod / mission you have created!! But one problem, I have playd it and walked through more villages on the map. There are no civilliand and enemies. After a 2 hour walk still cant find anybody. Is this something that must be activated or just because i've tried it out of the editor? Kindly regards, Rick "Skunk" Winkelman
  4. Haha. Stupid. Thanks a lot mate
  5. I think i am the only one, but when trying to open it in ArmA i recieve the following error: "you cannot play/edit this mission, it is dependent on downloadable content that has been deleted, dice_v20". Every addon in stated in the requiremnents i have installed. what could be the missing item? Kindly regards, Skunk
  6. Hello, I hop someone can help me with the following problem. I'm creating a mission with alive on takistan. It is working but opcom allways gives me the same task. Allways it is :"Hold C4 or C5" It is fun, but after 3 of the same tasks it is getting borring. How do i get tasks with disable IED's or disable armor groups etc. Kindly regards, Skunk
  7. I've found out that when placing the apache on the map it is floating a bit. I must say that I think there is a major bug in arma3 with this helicopter. It seems impossible to land. Even with auto hover it is flipping over at touchdown
  8. Looks great. But why not also for arma3. We need a chopper like this in arma3
  9. I've found my problem. It was in a fob I've created with special helipad where the helicopter was standing at 0.6 ft above the ground. Created a new fob and the problem is solved.
  10. Hello, Thanks for letting this mod also work under ArmA 3, But there is one problem i also had in ArmA 2. When starting the engines the helicopter seems to start floating and moving to the left and right. Also when landing it is very unstable, it looks like it has some of a invisible cone below the helicopter, when descending through the 5 meter suddenly it keeps hanging to the right or left. Iḿ very sory if this subject it also stated before, but i could'nt find it. Kindly regards, Skunk
  11. skunk

    LIFTER for ArmA 3

    It is normal that you can't use this feature as pilot. If you can the helicopter will follow you to the ground. Try it as passenger on an Ai flown helicopter Verstuurd vanaf mijn SM-N9005 met Tapatalk
  12. skunk

    LIFTER for ArmA 3

    RAV_RAVEN, We have tried this beautifull mod online yesterday and it works great except for one thing. We where doing a mission where we had to infiltrate a village. the best way was via the water, so we have flown a chinook to the sea with a boat under it. When we reached the point from where we are going to start the infiltartion via boat, we've let the ladder down and clicked the option to go into the boat via the ladder. That was the tricky part because some of us (including me) could click the function but nothing happends after that. We'had to jump out into the water and enter the boat via water. Any ideas what could be the problem with not being able to get into the boat? Kindly regards, Rick Winkelman
  13. Does anyone know the solution for the following problem: When i'm on takistan and want to use the MCC Mission Generator the system gives me an error that the map parameters are not set. Can anyone tell me how to fix this so i can use MCC also on other maps than Stratis and Altis?
  14. Arma 4 is really good, complete 3d compatible and vehicle simulation is way better;) No sorry, offcourse i mean arma3
  15. On which maps we can use MCC in Arma 4, Is it also possible to use it on Clafghan, and is there a list availible for the maps? Great MOD
  16. I love MCC, but for some strange reason i cant request evacs or cas because the mcc wont recognize any helicopters, planes or any other vehicle. Any ideas about what to do to let it work?
  17. skunk

    LIFTER for ArmA 3

    Raven, I use this mod for a while now and i simply love it. Only one question. I can lift a boat and i can extend the ladder. But how do i make the ai go into the boat? Also marsof is supported. But i cant do anything with the ch47f inside the marsof mod. Is this also supported? Skunk Verstuurd vanaf mijn SM-N9005 met Tapatalk
  18. Will this beauty working with rav lifter and igiload? Verstuurd vanaf mijn SM-N9005 met Tapatalk
  19. Hello, I would like to inform everyone that I make a restart of the Royal Netherlands Armed Forces Clan, we are simulating every aspect of the military operations of the Royal Netherlands Army and Airforce. We are going to organise training missions created by us self to be one of the best. We are going to specialise in a few parts of the military aspect. Check our website at www.rnaf.nl In default the website is still dutch but will be made to english. Hoping to see many of you with us or against us in future battles and international coop training. Kindly regards, Skunk
  20. Major Shepard, Thank you very much, Great i can use it way better now. Any updates comining for the cms arma2? or are you finishing the arma 3 version first? Kindly regards, rick winkelman
  21. Hello, What a brilliant addon is this. But i want to add a new addon named CMS (combat medical system) What i do is: 1. Fill in the information by addon information Mod name : CMS Default faction name : @CMS Version: 0.1 LEA Revission : 1 Description: Combat medical system Download link : http://www.armaholic.com/page.php?id=19493 2. Enter the pbo path and the destination path 3. I press extract 4. When succesfull extracted i press analyse. 5. and when clicking okay i get the following error: :" Failed to write addon. Can't read input file". I'm running in Windows 7 X64 and i'm running LEA as Administrator. What is the problem here? Kindly regards and keep up the good work!! Rick Winkelman
  22. Hello, I am creating own missions since a while and i'm using the secop module. Now i have three different teams in my mission and all the team leaders are synchronised with the secop module. My question: What is the correct script i have to use to let the secop module different missions for the three different teams so when playing with three teams, all the teams has a different mission? The code i am using in the module's init is: this setVariable ["settings", [["ambush", "attack_location", "trap", "rescue", "patrol", "escort", "defend_location", "destroy", "search"], true, ["Bravo", ["Bravo"], "H.Q.", ["HQ"]], 120, false,30,0.8,[4000, 20000]]]; Hoping for a solution, Kindly regards, Rick "Skunk" Winkelman
  23. Hello, I would like to inform everyone that a friend and i are starting a new squad that is simulating every aspect of the military operations of the Royal Netherlands Army and Airforce. Also the marine core is done by a squad. I'm working for the royal netherlands airforce so we will have many up to date training missions and procedures. We are in the starting face so the website is still being updated daily, but allready operational. We are going to organise training missions created by us self to be one of the best. We are going to specialise in a few parts of the military aspect. Check our website at www.rnaf.nl In default the website is dutch but you can set it to english in the left top bar. Hoping to see many of you with us or against us in future battles and international coop training. Kindly regards, Skunk
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