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bludski

Former Developer
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Everything posted by bludski

  1. Thanks for your words.. Expect more!
  2. 30x30.. all vital statistics are on the first post in the thread :) The race track is just a tiny part of it on an island I was going to remove because it wasn't needed but I decided to add a racetrack there and keep it instead.
  3. I had to use the racetrack for something right? So I recorded ten consecutive laps with the ten cars using UnitCapture in the order they are on the start grid. So the first one goes as fast as i could and the other cars are competing against it and each other. and then recorded that afterwards with shadowplay in various angles to make this vid. The drivers eye footage was recorded in car number 10. Hope you enjoy the result! https://youtu.be/-GMYqoa5FSA
  4. Thanks. I have been trying to put together a video but every time i start working on it, that is less time i spend on the map. And each time i have got somewhere with the video, it is already outdated by map progress in the mean time..
  5. Race track almost finished.
  6. Thank you. I'm starting to get excited about the progress myself. Daily update pics: Airfield and mil area now added to satellite textures. Now visible from space. The same will happen with the remaining buildings as soon as they all have positions finalised. Main island now has about 90% of the buildings placed. Some camp we discovered in the mountains. We were lightly equipped and didn't risk entering. Will probably come back later, with better equipment to see if we can find a way inside.
  7. Almost done with building placement on main island and town named Gamle-Erik. Road and street layout on the island is also nearly completed. Changed surfaces around airport and normalised island sat map colours to the rest of the map.
  8. I am done with the runway textures for now. I will detail the airfield more as soon as i get custom objects for it going. It is at least playable. Some more pilots eye views in the gallery below. http://imgur.com/a/tngjc
  9. Almost done with the runway and taxiways now. Just some detail tweaking and a few minor textures left!
  10. If anybody makes that for the map, that's cool. I probably won't be including something like that though myself... probably.
  11. Hey. I made this spot particularly as per your request. I hope this will do. You can fit a couple of c17 here but just barely. concrete texture is placeholder and being worked on.
  12. Currently streaming some terrainbuilding! https://www.twitch.tv/bludclot
  13. I haven't decided on a mil airfield yet. Hard to find room for one. This one is a domestic airport for commuters. It has a small enclosed area that will fit a small wing of interceptors or helicopters. Maybe c130. It is where the hospital is in in one of the latest pics. I just don't have a suitable hangar yet. That whole area is intended for mil use and there are some barracks and stuff already placed in the area. Room for logistics shouldn't be a problem :) I just haven't connected those areas yet because the mil section will be reinforced concrete slabs and not same materials as the general aviation tarmac. Size of the airfield itself is made for 737 and large prop commuters but there is enough room for ai to use the largest planes on the ils. This general area will have mil hangars and admin buildings etc. I just haven't decided on assets for it yet. Access to the runway needs to be sorted out too. Don't expect room for anything bigger than a flight of c130 or ospreys though. If i make a mil airfield, it will be in the wilderness with very few facilities. No ils, runmway lights, markings, etc.
  14. Thanks. They will be slightly brighter soon though. A middle of how it is now and the road next to it.
  15. I keep forgetting, and recently i've done a lot of stuff that doesn't translate well to streaming. switching between lots of software and working on 3 monitors. As soon as i am done with ground textures and go back to pure TB/BD work i'm doing long streams again!
  16. You know what to do if you want to visit ;)
  17. Yes. these bridges for now. Custom bridges later.
  18. New run/taxiway textures in progress!
  19. Forgive the bums. That's just how i roll when i test.
  20. The main, as of yet unnamed town is starting to receive some love.
  21. bludski

    Mikero's Dos Tools

    Thank you so much for making these. Paid tools now installed and working... progress being made.
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