-
Content Count
111 -
Joined
-
Last visited
-
Medals
Everything posted by DChristy87
-
Script for AI to fire upon individual unit that leaves trigger area?
DChristy87 replied to DChristy87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
For temporary purposes I just turned my guards starting view in the opposite direction of me. I tried sleep 1; but that didn't work. Let me know if the init file works for you though. -
Script for AI to fire upon individual unit that leaves trigger area?
DChristy87 replied to DChristy87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
F2K Sel, BEAUTIFUL, it works! Thanks so much for your help! Thank you to everyone else as well, I've learned a lot from all of you. Now that I have something to work with, I can finally start moving forward. Thanks again! -
Script for AI to fire upon individual unit that leaves trigger area?
DChristy87 replied to DChristy87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oooh, yeah. I'm trying to create it for 1 individual at a time. I've managed to have it work for myself. However, I want it so multiple POWs are in camp and AI engages any POWs that leave the specified area. It's proving to be very difficult. -
Script for AI to fire upon individual unit that leaves trigger area?
DChristy87 replied to DChristy87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've been working at this for a while, still trying to figure it out. I tried armaidiots video on the switch factions module and it doesn't seem to work with the present or not present condition in the synced trigger. -
Script for AI to fire upon individual unit that leaves trigger area?
DChristy87 replied to DChristy87's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Twin, Thanks but that wasn't the problem. I've had myself and/or enemy AI synced with the trigger. That was what made my setcaptive true/false work. However, it still gave me the problem of not being shot when other blufor were present. Tajin, Thanks for your help, I'll be trying this out tonight when I get home from work! I very much appreciate it! I also found a link (in the same post where you gave the link for all the commands) that had videos by armaidiot explaining how to change factions combining a new module and a trigger. I'll be trying both out. Again, thanks for your help. I'll probably update with my progress, not that anyone cares, but maybe someone else will need the same thing some day. -
New to Amra 3 scritps
DChristy87 replied to KnightTemplar's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Awesome Beerkan, visited this post and you opened so many doors for me, thanks! -
Making AI watch prisoners & only shoot when shot at?
DChristy87 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Could someone guide me or help me figure out how to have a prisoner camp where the guards will shoot prisoners but only when fired at or when spotting a prisoner leave a specified parameter? -
Anyone knows a simple hostage script???
DChristy87 replied to frezinator's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks! -
Anyone knows a simple hostage script???
DChristy87 replied to frezinator's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Bumping, I'd like to know too :) -
How to create a loot spawning system?
DChristy87 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't really expect anyone to explain it all out right here, (I know it's extremely complicated) but if anyone is able to point me in the right direction to get started, I would greatly appreciate it. I've searched as much as I could and haven't found anything to help me. I basically just would like to know how to create a spawn system, much like DayZ, and customize it to my liking.