Jump to content

surfer

Member
  • Content Count

    274
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

42 Excellent

3 Followers

About surfer

  • Rank
    Staff Sergeant

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. surfer

    [SP/Coop 04] Contention Zone

    Dear all! I would like to give you an update, so you know a little about the progress we are having. First of all, congrats to IndeedPete who achieved a major milestone in his personal career! Concerning the CONTENTION ZONE you have probably noticed how the Eden editor and Arma updates required many fixes to the objects and ppeffects (my part) and mission and scripts (IPs part). The above screenshot is of our current internal files, so this is how the colors and particle effects should look like. There's still work to do but we're on it and hope to return with at least a compatibilty update soon. Thanks for your patience! Surfer
  2. surfer

    [SP/Coop 04] Contention Zone

    Hi Gelus, Thanks again for your positive review and kind words! If you knew how much more content we have in the making that needs just a bit of finalization! ;-) Trying to help with the Gravedigger: The corpses can be found in the north-western-central area of the factory, north of a contaminated storage building. Park the truck next to it, then an icon appears to load each on the truck. Good luck!
  3. surfer

    [SP/Coop 04] Contention Zone

    Here's a new video of our progress with the anomalies:
  4. surfer

    [SP/Coop 04] Contention Zone

    But thanks for reminding us that we should have a new release someday in the future. The Eden editor put us back a little by damaging lots of the buildings but I think I sorted those bugs out now. Will visit the Zone this evening and see what else needs to be done.
  5. surfer

    [SP/Coop 04] Contention Zone

    We couldn't do without one ...
  6. surfer

    [SP/Coop 04] Contention Zone

    Yeah, I'm curious if all the custom buildings could be climbed with the EM mod. Besides that I'm currently working on a custom rain sound, so we have rain again but no damn crickets.
  7. surfer

    [MP] The Walking Dead (DISCONTINUED)

    Hey Dude! Congrats to the release! Do you maybe have a video to demonstrate how the zombies are acting? Thx, Surf
  8. surfer

    [SP/Coop 04] Contention Zone

    Sorry for teasing this to you. We decided to keep it vanilla right from the beginning to have it as accessible as possible. Some day in the future BIS will give us gas masks and haz suits and this will probably be the same day we have all the features inside that we wished for.
  9. surfer

    [SP/Coop 04] Contention Zone

    Dear Friend, I'm sending you this selfie of me in front of the Unforgiving Church Of The Apocalypse, here on Altis or "Contention Zone" as the locals call it. Unfortunately the camera focused on the background and I didn't have the time to do another image. Had to run from a pack of mutated freaks, haha =) Groud Zero, where one of the nukes hit is even more impressive than it looks on the sat images. My little excursion is nearly over but it was definitely worth it. I tell you all the stories once I'm back. Cheers, S.
  10. surfer

    [SP/Coop 04] Contention Zone

    This is so cool!!! Top work, mate! Does "loot chance" include "CONTENTION" and "EXCLUDING CONTENTION" ? And how about putting in Vanilla settings so people get the idea how we planned it to be played before they set cash to max and flamethrower =1 ;)
  11. surfer

    [SP/Coop 04] Contention Zone

    We just discussed internally that we will keep most of the scenario as it is with SP missions as the core element. Storywise we will probably find some kind of an end of chapter, where your player is no rookie anymore and the scope of what CONTENTION did on the island is clear. I would like the bunker scene removed and have a regular spawn and respawn at the scrapyard to make it more approachable for new players and replayers and to be more easy to edit for me. Hope this answers your question. I will focus on further scenery, atmosphere, sounds & music and also some more anomalies we didn't implement yet. I'm aiming to replace all the music we borrowed from public domain with our own pieces. There are also lots of vocal samples which we didn't even use yet and I fear that we used some samples of you guys we didn't give credit yet. So if you hear your own voice in the Zone it's either toxic delirium or we used your sample. Please let us know, so we can add your credit!
  12. surfer

    [SP/Coop 04] Contention Zone

    Maybe these could be our starting points, getting the random mission generator work in MP and spawning from the Scrapyard. This way we can hang on to the singleplayer missions but get rid of the long starting-procedure via the bunker.
  13. surfer

    [SP/Coop 04] Contention Zone

    Fellow Zoners! IndeedPete and I would like to open the discussion on how to proceed with the overall scenario. Not meaning where the story mission should take you next but rather what's happening once all story-missions are done. In my opinion what we have here is too much fun to discard it after playing through the story. So here's my vision, please let me know what you think about it: If technically feasible the mission should evolve into an MP playground with unlimited players, having the storymission still inside but only as an introduction for singleplayers. Players should start at the Scrapyard and maybe at one or two further camps owned by Freezoners and Greenwar. This would discard the starting level inside the bunker, which is fun in a way but also buggy, clunky and unapproachable. Experienced players that finished the storymissions in earlier games should get the chance to ready up for the Zone by using a hidden stash or password at Abd's store or similar. Depending on what's possible with the generic mission generator, MP activities might circle more around self-organized tours into the Zone. Freezoners and Greenwar are neutral with each other while both oppose CONTENTION. Placing premium loot like vehicles with CONTENTION should leave a lot of room to create your own playing experience. Please share your opinion on the above, especially on discarding the starting level at the bunker! Thanks, Surfer
  14. surfer

    [SP/Coop 04] Contention Zone

    unprivated now. thx
  15. surfer

    [SP/Coop 04] Contention Zone

    Fellow Zoners! I would like to share what has fallen into my hands while sneaking around the Altis nuclear power plant ANPP. This is some video footage of a not so lucky Zoner who seemed to have been surprised by a blowout or anomaly. When I found him he was already dead for several hours and most of his equipment shortfused or destroyed. Anyway, this is all I have. Hope it reminds you to be careful out there and always bring a handful of bolts or chemlights. Best, Surfer.
×