Jump to content

dezkit

Member
  • Content Count

    556
  • Joined

  • Last visited

  • Medals

Posts posted by dezkit


  1. not sure if this is known but, the cockpit Ambient Occlusion is messed up and creates visual bugs and black lines on my computer (steamworkshop latest release)

    the way to fix is to not include alpha channels in that texture i think, also it would be cool if u can model visual collision lights and position lights using source="collisionlights","CollisionLightRed_source", etc, in model cfg. also good luck in ur wasp project! you got my vote


  2. 1. Camo: yes

    2. doors: can be controlled with a script i.e.

    this animate["hide_door_r",1];

    also can be opened

    this animate["door_r",1];

    i will document it

    3. Loudspeaker: Will look into this one... I dont know if it is possible

    4. Military skids: yes

    5. Working instruments: All instruments that can work with arma3 engine are currently functional.

    6. Slingloading camera: sure

    7. Flare system, service menu: time will tell.

    8. "camera live feed": not my doing

    9: Thanks!


  3. Pictures: These pictures were taken very early in the mod. These do not reflect how the mod will look when released.

    aX6t294s.pngljI20C2s.pngv9ifrRbs.pngWK17dwys.pngCBpUiKys.png

    Features:

    • Fully working cockpit gauges
    • High quality textures and materials
    • FLIR camera
    • Searchlight
    • Floats (Yep. the helicopter actually floats.)
    • New RotorLIB flight model
    • Sling loading
    • Fast roping
    • Working doors
    • Realistic Marker Lights
    • Custom sounds
    • More....

    Variants

    • Civilian
    • Civilian with floats
    • Rescue with floats
    • Police with IR Camera and high powered LED searchlight
    • News with IR camera
    • Fire department (?)
    • Military (?)

    ETA release: Heli DLC

    Credits: eaglerotorcraftsimulations.com with permission

×