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faultyscotsman

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About faultyscotsman

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  1. faultyscotsman

    UK Armed Forces

    Loving the look of this, cant wait for it to be finished. Great models so far :)
  2. faultyscotsman

    Arma 3: Community wishes & ideas- NO DISCUSSION

    Units - Britsh armed forces (SAS & Royal Marines & British paras & SBS)
  3. I need some advice, i cant get this to work on multiplayer :confused: but it works when i preview the mission in editor
  4. faultyscotsman

    Triggers and spawns and other help. please.

    thanks alot, :), my condition for my triggers is going to be like if OpFor gain a certain amount of points or once a BluFor player have spawned twice they start spawning at the diffirent location, can you help me to find out how to make a spawn limit and a point system?.
  5. faultyscotsman

    Arma 3: Community wishes & ideas- NO DISCUSSION

    I couldn't find this in the completed thread and I don't know if this is already thought of but is it possible to have a simplafied base builder/editor that could make you build a training base for example or like a little village.
  6. My missions so far starts off with OpFor trying to raid camp Maxwell (The mission is a Pvp), and after OpFor captures camp Maxwell BluFor spawn at the AirStation Mike 26 and then BluFor have to defend that base from OpFor. What my question is that is it possible to make a trigger that stop BluFor from spawning at Camp Maxwell and start spawning at Air Station Mike 26 once they have died twice or OpFor have over-ran them? or is there any other way of changing the BluFor spawn once OpFor have killed all the BluFor in Camp Maxwell. Any advice/help is appreciated. thank you.
  7. Ok thanks. Do you know where i find information about when ACE, ACRE ect will be available for Arma 3?
  8. Thanks for posting this its really helpfull, can I ask if you know if there will be a six-updater for Arma3?
  9. faultyscotsman

    British Para Beret

    Awsome the 4Para will love it
  10. faultyscotsman

    Voice Acting has got to go.

    the voices do sound kinda wierd
  11. faultyscotsman

    OPFOR too Futuristic?

    I think the game as a whole feels too futuristic but it is still in its alpha stages and i still enjoy it
  12. faultyscotsman

    Am I the only one who noticed the snakes?

    ive seen a few snakes, they look pretty cool
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