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Everything posted by evromalarkey
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Army of the Czech Republic A3 - ACR_A3
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
are you sure you download it all? acr_a3_weapons.pbo should have 64,2 MB -
yeah, he said that I sound also robotic
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here - http://youtu.be/at_dKyuCvso
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https://www.youtube.com/watch?v=3FBvglrBnLo video, his voice is not so robotic without tfar
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can confirm very robotic sound over direct speech, just tested on server
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New Update - Can't resume campaign
evromalarkey replied to monkman's topic in ARMA 3 - TROUBLESHOOTING
http://dev.arma3.com/post/spotrep-00035 it just get fixed, thanks! -
New Update - Can't resume campaign
evromalarkey replied to monkman's topic in ARMA 3 - TROUBLESHOOTING
it's already known - http://feedback.arma3.com/view.php?id=21140 you can use cheat for unloack all missions in campaign and revert on one - https://community.bistudio.com/wiki/ArmA:_Cheats -
Addon cba_xeh_a3 requires addon CAData
evromalarkey replied to clawhammer's topic in ARMA 3 - TROUBLESHOOTING
BIS changed CAData to A3Data.. so I guess it has to be updated in cba -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When there is a problem in mod, there have to be error message. Be glad it's there, now can be fixed crashes in aia tp. @Bumgie thanks for informing, this will be fixed in next update -
New warning message "Binarization of the map may provide unstable results"
evromalarkey replied to tortuosit's topic in ARMA 3 - TROUBLESHOOTING
This is actually a feature and it's good, there is a problem in aia tp so it has to be fixed in there, without this message the problem would still be unknow and you would have still random crashes in aia tp. -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@tortuosit thanks for the info, I see what I can do, but no promises. @janus0104 that is aia tp problem, it seems that this one is the cause of most crashing issues. -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@tortuosit I see what I can do, I didn't know that namalsk has also own rain sound :D -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hotfix 1.2.2 released Changelog: - better compatibility with AIA TP / SA - you can now use all configs at once (even if you don't have all maps) Download: Dropbox -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
evromalarkey replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Fabio_Chavez, @Yokhanan will fix this today, stupid stupid me :D EDIT: OK, fixed - http://forums.bistudio.com/showthread.php?182032-ASCZ-A2-Community-Map-Fixes-(for-AIA-TP-SA)&p=2793790&viewfull=1#post2793790 -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@CameronMcDonald should be fixed now, I added requirement for AIA on each config to prevent any incompatibility issues. Thanks for the info ;) @1212PDMCDMPPM no it's not included in AIA SA / TP, you have to load it additionally :) Maybe it could be integrated into AIA at some point, but I'm not sure how would it worked, because each config now have requirement for the original map. Hotfix 1.2.1 released, fixes incompatibility issues Download: Dropbox -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
on which map do you have this error? Podagorsk? Because I don't have it -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Because in AIA TP there is a lot of compability stuff for A2 community maps which A3MP does not have, like missing objects and textures, ponds etc. -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Version 1.2 released, 7 new configs Download: Dropbox Thirsk / Thirsk Winter - @thirsk - Armaholic, Play WithSIX - Issues: possible crashes when changing maps, grid textures bug Afghan Village - @praa_av - Armaholic, Play WithSIX - Issues: grid textures bug Celle - @MBG_Celle2 - Armaholic, Play WithSIX - Issues: grid textures bug Hazar-Kot Valley - @mcn_hazarkot - Armaholic, Play WithSIX - Issues: grid textures bug Reshmaan Province - @mad_resh - Armaholic, Play WithSIX - Issues: grid textures bug ToraBora - @ToraBora - Armaholic, Play WithSIX - Issues: none Vietnam - @MBG_Nam - Armaholic, Play WithSIX - Issues: grid textures bug Other configs were also updated and improved. Among other, few maps now have A3 Grass (thanks CameronMcDonald for the help!) and AIA TP is requried. First post will be updated. If you want config also for your favorite map which is not included here, request it! :) -
@A3MP - ArmA 3 Map Pack - Additional Pack
evromalarkey replied to alduric's topic in ARMA 3 - ADDONS & MODS: COMPLETE
if you want fixes for A2 maps with AIA TP use this http://forums.bistudio.com/showthread.php?182032-ASCZ-A2-Map-Fixes-%28for-A3MP-AIA%29. For now it's working even with A3MP -
Approaching Thunder here, Options None coming next! Btw thanks for the mention in the credits! :)
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Aplion is out ... (open A2 imports content)
evromalarkey replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@massi if you are using addon builder, there were some problems with p3d models. Try to use pbo project or dev version of Arma 3 tools, maybe it will help. -
ASCZ A2 Community Map Fixes (for AIA TP/SA)
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
These bad boys are comming in next update, some of them will be with A3 Grass. Thanks for the help CameronMcDonald ;) I've also created Play WithSIX collection with all supported maps. :) -
Army of the Czech Republic A3 - ACR_A3
evromalarkey replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Tejkr the progress goes very slowly, because we have not a lot of time for it now. Don't expect the vehicles any time soon, sorry :/ @TheEvanCat sure, would be really nice of you! Send it to me through PM, thanks! :) -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
evromalarkey replied to Placebo's topic in ARMA 3 - GENERAL
This is Takistan http://i.imgur.com/BYFPvdn.jpg (331 kB) -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
evromalarkey replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for clarification, I just don't like that it's not moving and it's stays exactly the same through the time. And it's not exactly ugly, I just find it weird :D