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soronelite

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Everything posted by soronelite

  1. Hi, our team is currently working on a map called Farkhar Valley, this is our first map, and its an early work in progress. The map is inspired by the real Farkhar Valley, but we'll not reproduce the valley with 100% accuracy. Info : Dev-team : - Casseburne - Soronelite - Tanos - Grassdrinker - Spidy Map info : Size : 10535.703x10535.703 Special thanks : [V]eteran team Michel and Xnam http://arc-arma.fr/ https://www.facebook.com/AdvancedRealismClan/
  2. Hi ! I've not been active on modding lately. Here is what I've been working on this past few days. (All are RHS retexture, 100% of the models are from RHS). Common pack : MICH 2000 without US flag on it + versions for medic / JTAC etc. Frist try for covered MICH 2000. (Will do version for all our nations). Hope you like them, they'll be avaible on the workshop soon.
  3. Description : The "=ARC= NATO Offensive" (ARC:NO) mod aims to add content to the blufor side of Arma 3. More exactly, the mod add new units and vehicles from differents NATO countries. From a technical view, this units and vehicles use the 3D models of the vanilla game with new HD textures. You have to keep in mind that this is only re-texturation, so some units will use clothes and gear which are not used IRL. The mod is splitted in "packs". (So people can take only units they wants etc.) Formely "-E3- Units" mod, so you'll be able to find the units and vehicles from the E3's Mods Screens : French units |German Units |Polish Units |Uk Units US Units 1 |US Units 2 |US Units 3 |US Units 4| USMC Units |USN Units US SoF |US SoF Links : Inf packs : FR Pack V0.9.3 GER Pack V0.9 PL Pack V0.7 UK Pack V0.7 ____ US Pack V0.5.1 USMC Pack V0.5.1 USN Pack V0.6.1 US SoF Pack V0.5.1 USAF Pack V0.1 ____ Common Pack V0.9.4 Vehicles packs : Vehicle Common Pack V0.1 German Vehicle Pack V0.1 (Requirement : Vehicle Common Pack) UK Vehicle Pack V0.2 %5Burl=http://www.armaholic.com/list.php?c=arma3_files_addons_units'>Armaholic Dev-Team - Soronelite (Code / Textures) Looking for : - Someone who can make us new HD icons - 3D modeler Crédits : - BIS for the game - Bourrechs for his help - Topas for his template and PL camo - %5Burl=http://www.levelzeroheroes.com/%5DLZH[/url] - %5Burl=http://tac-men.com/fr/%5DTacticalMen[/url] - %5Burl=http://www.arma3.fr/%5DCFR[/url] - J3aLeiNe for his icons ! - BugBear44 for his great help with the code Infos Links : http://arc-arma.fr/ http://www.arma3.fr/pages/fr/user_licence/ https://www.facebook.com/AdvancedRealismClan
  4. soronelite

    Redd'n'Tank Vehicles

    Thanks for the update ! 120mm boxes seems to be missing from Zeus :)
  5. Oh nice ! I hope you'll be able to add emisions ! And I was not asking to add radiation, but to be able to have other protections gear against the fog, not only mask, but be able to combine mask with suit etc.
  6. Perfect thanks ! To bring it closer to STALKER, any chance to have Emission ? (+ item for protection and maybe be able to protect ourself by hidding in building ? Or add a module to define a safe zone/building/vehicles ?) (Sumrak did it on his Arma 2 Namalsk) Could you add the ability to have others items to protect from the fog ? (The more item you have, like gasmak + suit, the less you take damage ? Like the radiation sector on the Ravage mod) Thanks again and best regards :)
  7. Nice :) Will you add support for custom gasmask or others items ? (Like suit, etc.)
  8. Nice ! Thanks Diwako :)
  9. Hi, For now, as Jack said, the mods are uploaded on steamworkshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1334409896 I'll try to make an update soon on this forum too :)
  10. Hi ! Thanks for you mod ! Any chance to add a module on Eden for the addon version ? So you can place anomalies faster and have some parameters ? (Like "wich type of anomalies" / Random placement / % chance to spawn anomalies or not) Regards,
  11. soronelite

    [WIP] =ARC= Farkhar Valley

    FARKHAR VALLEY FIRST RELEASE Here is our first public version of the map Farkhar Valley ! There is still a lot of non-playables / empty areas, but you can play on 80% of the west valley. You'll find towns with narrow alleys, perfect for close battles, fields and small villages,... LINKS : DIRECT DOWNLOAD STEAM WORKSHOP We hope you'll like it ! Please, let us know what you think about the map, if you find any bugs or if you have ideas etc. You can use THIS FORM.
  12. soronelite

    [WIP] =ARC= Farkhar Valley

    Hi all ! Take a look at our new WIP FOB :
  13. Next update coming soon ! (RHS:AFRF & RHS:GREF weapons) CZ will be avaible too in a new pack :) (Only with the VZ.95 camo) @vennonetes : Sorry I do not plan to add italian camo :/
  14. soronelite

    [WIP] =ARC= Farkhar Valley

    Hi ! Here is our lasted screenshots, we now have big playables areas : Also you can check our latest game on the map (23/10/17) here : https://www.facebook.com/pg/AdvancedRealismClan/photos/?tab=album&album_id=900478996776091 You have 200+ screenshots from our zeus and players. Hope you'll like it, don't forget to let us know what you guys think about the map. Soon we'll have a beta version ready, send me a PM if you want to try the map. Regards, Soronelite.
  15. soronelite

    [WIP] =ARC= Farkhar Valley

    Hello All ! :) So, big new for us, we have updated the sat map, wich was really in low def. Now with this new HD sat the map look really good ! This will also help us building the map and add assets according to the real life valley. Some location (on the map and/or on the sat) need to be reworked cause its no longer match the sat, but this is not big deal. As always here is some screenshots, let us know what you guys think. Also, the map still need a lot of work, but if you or your clan/team would like to try the map, just let us know, we could send you the map to try it out ;) Regards, Soronelite.
  16. Hi all ! So the mod is not dead, we're still working on it, myself and Jack Ost (who is helping a lot with the configs) Don't expect an update anytime soon, we take our time to fix all the issues and add some surprises. We also have a lot of work with the Farkhar Valley Map And here is a little screen, I think the USS Freedom deserve to have a cap, and also you can see that you'll have the lite uniforms (AAF) with rolled sleeves.
  17. soronelite

    [WIP] =ARC= Farkhar Valley

    Hi all ! Here is some WIP screens :
  18. Screens : - http://arma3.fr/files/media/user/1_28d35c66eba031ff.png - http://arma3.fr/files/media/user/1_c6cefb62e78b0c21.png - http://arma3.fr/files/media/user/1_7cae721be7f7ec0e.png - http://arma3.fr/files/media/user/1_e5a07b8e72384f4d.png - http://arma3.fr/files/media/user/1_13ec264e65e81007.png - http://arma3.fr/files/media/user/1_1c09a0fbbd399e30.jpg - http://arma3.fr/files/media/user/1_590436b51fa65ff7.jpg - http://arma3.fr/files/media/user/1_e36521a5f3754c15.jpg Description: The "Japan Units" mod ( by Goticwar) aims to add japan contents on BLUFOR side of Arma 3. More precisely, the mod add new units and vehicles. From a technical standpoint, units and vehicles that use 3D models of the game Vanilla with new HD textures. You must keep in mind that it is only re- texturing , so that some units will use clothes and gear that are not used IRL . Links : Japan Units V0.3 Dev-Team - Goticwar (Code / Textures)For ARC Team Changelog: v0.1 - HD icons for all unifomrs and Vests - Uniforms camo Types: - (JGSDF) Jeitai - (JGSDF) Jeitai Desert - (JGSDF) Jeitai Desert 2012 (Iraq) - (JASDF) Pattern Digital - (JMSDF) Pattern Navy - Vests camo Types: - (Japan) Kaki - (Japan) Tan - (Japan) Grey - (JGSDF) Jeitai - (JGSDF) Jeitai Desert - (JGSDF) Jeitai Desert 2012 (Iraq) - (JASDF) Pattern Digital - (JMSDF) Pattern Navy - Vehicules Types - GhostHawks Camo & Blue - Commanche Rh 66 Camo - MATV Camo & OD - L39 Albatross Blue Credit Helicopter by GrumpyRhino (Huey Pack)
  19. - WIP REPORT - So I'm working on the next updates : - Update US camo - Fix some error (thanks to Jack Ost) - New Bergen camo (TAN / OD / SNOW / BLACK) - New combat uniform with Snow camo (inspired by the USMC Snow camo) - Re-tex of some RHS assets (FAST helmets) (Here you can see CE / Daguet / SNOW / ATACS LE) (These will be on a separated mod and will require to have RHS) Take a look and let me know what you think !
  20. soronelite

    [WIP] =ARC= Farkhar Valley

    - WIP REPORT - Here is a lot of new screenshot, were are currently working on the North West of the map, so we can have some area to play with, and maybe in some weeks or months a first alpha public release so you can try it out by yourself ! ;) You can see some farms, fields and valleys. Also check the new Oil field and mine, you can find these a the North East of Tawara. The only road leading to the oil field and the mine is protected by a security check point. This is not 100% realistic to have an oil field on the Farkhar valley, but this add some interests points you can use in your missions. Let us know what you think of it. Also take a look at our first operation : Hope you will like it, as always tell us what you think !
  21. USAF link updated : USAF Pack V0.1
  22. =ARC= Update Changelog : Global : - New texture effect - Almost all texture redone (uniform, vest, headgear, etc.) - Multicam rear pouch on vest fixed. (Its now a medical pouch) Common Pack : - New uniform with pullover (TAN and DarkNavy) EU Packs : - New Uniform with pullover desert variant (FR Daguet / UK DPM / GER Tropentarn) USAF : - First release (ABU pattern by Kspero DeviantArt) USAF FR GER UK Links : Inf packs : FR Pack V0.9.3 GER Pack V0.9 PL Pack V0.7 UK Pack V0.7 Common Pack V0.9.4 USAF Pack V0.1 Others US pack are still WIP. Let me know what you think of it please :) Support the mod : Thanks, Soronelite.
  23. soronelite

    [WIP] =ARC= Farkhar Valley

    - WIP REPORT - TAWARA Take a first look at Tawara. This is farmer village, there will be a lot of farms and fields around it, you can also find an abandonned garage... We really wanted to make a closed and narrow village. We wanted the player to be oppressed. The player has to be afraid of moving foward in the next alley, what can you find on the next corner? Will you be ambush ? You can also take position on top of it and cover your friends. But Tawara is also a beautifull small village wich can be calmly visited as in our video. Let us know what you think.
  24. soronelite

    [WIP] =ARC= Farkhar Valley

    WIP REPORT Take a closer look at Mata and get ready to fight on these narrow alleys !
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