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Cype_Revenge

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Everything posted by Cype_Revenge

  1. Cype_Revenge

    Faces of War [WW2]

    April fools day...maybe
  2. Cype_Revenge

    Mask tiel ColorCalculator

    very good idea! Thanks 💪
  3. Cype_Revenge

    QGIS Game terrain tools

    nice Tool always good work Thanks adanteh!
  4. Cype_Revenge

    [IceBreakr/IBIS] Chongo, Angola

    always a great work @icebreakr! 💪
  5. Cype_Revenge

    Faces of War [WW2]

    @pognivet if you had only a small idea what time costs to creating content.... we are only a few guys, and not 10 persons who are working on the Mod, so we will take our time what we need! If you are asking for the Maps, there are 3 Maps in development for now (European and Pacific), All Guys have have a private life (not to forget we don't earn Money to create content)....
  6. Hello Arma 3 Players, I want to show you my new MapProject. Diyala is a province in Iraq! The province begins in the NW from Baghdad and extends to the Iranian border! https://en.wikipedia.org/wiki/Diyala_Governorate https://www.google.it/maps/place/Diyala,+Irak/@33.9507589,45.5347153,9z/data=!4m2!3m1!1s0x15561c753edcdbf9:0xec1dc207253b450f This location was very fought in the second Gulf War,and since 2007 there are always fights with the Islamic State of Iraq. About the Map: Size: 8,192 x 8,192 Km Gridsize: 2048x2048 Cellsize: 4 Real Terraindata, Satimage, Roadnetwork, Elevationdata Satimage: 16384 x 16384px. 10 different groundsurfaces 8 km long River Ponds irrigation canals big Airport some cities many villages 525.000 Objects placed (all placed with MapBuilder) development time about 1Year Requirements: CUP TerrainCore PLP Containers Download V1.4 : GoogleDrive Steam Workshop Knowing issues: on the river and pond objects you see in the light sometimes the borders between the objects. you can swim in it, ride it and diving in it. Underwater view does not look good. Bottomline Bug! (i hope BIS will fix it soon) If you found a Bug, please pm me! Special Thanks: BenRampling (for the palms) Mikero (for his great tools) NeoArmageddon (MapBuilder) M1lkm8n (for the Idea for Riverobjects) Poolpunk (thanks for your objects) Tom_48_97 Ineptaphid Nikiforos all my friends from the A3 Community All .pbo are obfuscated with Mikero's pbopro tool! Please read the Readme.txt Do you want to pay me a Beer :D Paypal Link Thanks for Downloading! greetings Cype_Revenge
  7. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Thanks tpw, the problem with the phragmites was never reported to me.... some EP1 foliage was changed in this Update with Vegetation from Apex. Next Update i will see what i can do.
  8. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    Updated Version on GoogleDrive and SteamWS (Link on first page): -V1.4 -changed Vegetation (Palms) to Apex -Updated to new config -deleted some objects hoping for FPS ingrease -few small reported error fixes Attention : New required Addon PLP Containers https://forums.bohemia.net/forums/topic/183744-plp-containers/
  9. Cype_Revenge

    [WIP] Terrain Diyala province Iraq

    guys can anyone create me a video with the problem and send me a PM on Discord? tested now the last released Build and for me is working fine.....
  10. Cype_Revenge

    Faces of War [WW2]

    no..... maybe in future
  11. Cype_Revenge

    Faces of War [WW2]

    somewhere in Europe 1943....
  12. Cype_Revenge

    Faces of War [WW2]

    tell me more please, what Map?
  13. Cype_Revenge

    Faces of War [WW2]

    before started with the map.... i watched the series :-)
  14. Cype_Revenge

    Faces of War [WW2]

    years brother!
  15. Cype_Revenge

    Faces of War [WW2]

    Jaydilla workhorse :-) yeah very good work!
  16. Cype_Revenge

    Faces of War [WW2]

    working hard on first release Henderson Airfield (maybe soon)
  17. you loaded a Big image in L3DT..... L3DT can´t handle it, resize it to 2048x2048 and try
  18. Cype_Revenge

    Faces of War [WW2]

    we are 3 Italians in the Fow Team..... so maybe
  19. Cype_Revenge

    JBAD Release Thread

    M1lkm8n i like your new cursor
  20. Cype_Revenge

    Ground Textures to Bright

    here is some help what all the settings are: https://community.bistudio.com/wiki/CfgWorlds_Config_Reference check out the tonemapMethod = ?; under class HDRNewPars
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