makc
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10 GoodAbout makc
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Advanced Combat Sound Environment (A3) WiP Thread
makc replied to tpM's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for letting us know. :) -
Advanced Combat Sound Environment (A3) WiP Thread
makc replied to tpM's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I think he might have been hired to develop audio for Marksmen DLC. Anyone else? -
Authentic Gameplay Modification
makc replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would it be possible to adjust the recoil values of agm_recoil.pbo without having to remove it? It makes the game way too easy at the moment. I can pretty accurately land hits at 200 meters full-auto while standing unsupported. Does removing the .pbo change having to let the aim come to a rest after turning around quickly? -
Advanced Combat Sound Environment (A3) WiP Thread
makc replied to tpM's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Please tell me this isn't dead?? -
it's a shame more servers don't allow this. most of them just kick me right off :(
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im so excited for the TOH fm!
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are you okay? this thread was made by a dev specifically asking for user input. now get out
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This issue can't be fixed by optimizing. Server-client architecture needs to be redesigned to decouple client fps from server fps. I'm sorry but I don't believe you will fix this when you say you're optimizing the game, that's what a politician would say to please the masses while keeping his back free. We need direct confirmation from the developers that this design flaw will be fixed before ArmA 3 is released...
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this. the issue also has the most votes on the issue tracker. hello bis??
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if anything, "negat" needs to go. i can deal with the other somewhat cliché phrases but "negat" is just dumb. no one would say that :plain: