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Everything posted by warlord554
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1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
They are now muahahahaha -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
What you equip your personnel with to defend the birds is up to you. The DAPs will be equipped with a wide array of weapons able to attack land, sea, and air targets. But i wouldnt rely upon hawks for sustained CAS if enemy AA or aircraft are within your AO. -
Super cool idea. Will any dialog be shown on exact reasons a particular person won the award?
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1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
AGM65 Maverick, AIM9X, and HYDRA Rocket..... -
ASDG - Mk. V SOC (WIP)
warlord554 replied to Hatchet_AS's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All great news. Honestly from an operational standpoint all she needs is the crrc deploy/recover abilities -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Now that sir, is a million dollar question. Ill leave that stuff to mag and the team. Whatever flows good, works best, easiest to use, and most realistic. -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes will have both m260/261 hydra rocket launchers. Also doing our own DAGR launcher/missiles. Im not a huge fan of cluster or mine munitions (ive seen their devastation firsthand) so most likely wont see anything like that. You will however, see various types of 30mm rounds at your disposal. Also dont forget you'll have pylon mounted m134's and gau-19. All weapons systems (except m230) will be available for littlebird gunships too -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
AGM65 Maverick is done, AIM9 Block 2 will be done today. I may do an older SLAM anti ship missile just cause too. Any other helicopter launched weapons you guys would like to see? -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes but its limited to the inner pylon on either side -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yeah these are thrown together for sizing, placement. There is still much to do/yet to be seen as mag stated -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Small Lima DAP teaser. Sry guys only two weapons systems to showcase right now. Note both single and double pylons... -
Object Builder can't open P3d's
warlord554 replied to Adacas's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
I also confirm no errors or issues opening official A2 p3d's with Object Builder using current A3 tool suite -
PIP scope and daylight laser pointer source
warlord554 replied to bad benson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Interested to see ur laser and compare with mine. All kinds of bugs :/ -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes as it was a personal request of mine also. If we can get some quality "tundra" style maps ingame id like to do some heavier cold weather gear too. But we'll see -
How to Animate the Grenade Launcher
warlord554 replied to HJohnson's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Thank you so very much locklear for this info. -
Need help retexturing _NOHQ to HD 4K texture
warlord554 replied to Adacas's topic in ARMA 3 - MODELLING - (O2)
DL a program called xNormal. Has a PS plugin that will install automatically What in particular are you attempting to create normals for? -
Need help retexturing _NOHQ to HD 4K texture
warlord554 replied to Adacas's topic in ARMA 3 - MODELLING - (O2)
Not true. Imagination, knowledge of used program, understang of normal maps, and a normal map plugin. Easily made from scratch. I use PS and do not know if gimp allows plugins though, majority of my soar project has made from scratch normals -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
More than likely. Its already present in most gear besides uniforms as of now -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Cleaned up mini gun meshes. Redid smoothing groups. Much happier with them -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
When you absolutely need to kill everything in sight...... -
Hindu Kush map by CPL.Variable.A
warlord554 replied to tmp95's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hmmm dunno how i missed that one! Tried PM'ing the author on armaholic? -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Marsoc is main focus. But most unmarked gear can be used by any SF -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
^^ exactly. However, besides camo patterns most of the gear can be used by any/all socom branches. Some gear is also available with branch specific patches, but also "sterile" versions to be enjoyed by all militaries -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Regardless of what may or may not work IRL regarding weapon optics. Eotech will be the only available option besides no optics. If you need precise cas engagement then have a DAP escort shadow your transport -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes there are various realism model issues regarding 100% accuracy. I have to weigh time, poly, and my shear desire to finish them. Stuff like rotors etc will be used for all airframes. Now down the road we will look into getting each variant squared away components wise but we have to get the LB and 47 done after these