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Everything posted by warlord554
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SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Plenty of camo options for all gear -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Vests are all new models which I'm working on right now. Pretty much all we lack. Mod is not "based" off of any single idea or game, rather a unified special operations mindset. Some "unit" specific gear is in, however there is also sterile gear making it possible to represent pretty much any SOF unit you could imagine. It does center around US forces as far as weapons and specific gear, but much of it has a broad use. -
I still use fraps, no issues
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was always a die hard Aliens and Predator fan. Prometheus was OK, it suggests some very interesting story telling and leaves you wondering where the second would go. Excited to see what happens, and my biggest question is when we will see the "Queen" ;)
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Since newest update (stable version) my custom weapon hand anims have been broken ingame after packing with latest A3 tool set. Can anyone else confirm this? I would like to know if it's an issue or it's something I'm doing. I've done hundreds of custom hand anims with no issues.
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1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Its that very reason, checking this thread and seeing your guys support, that makes the sleepless nights and ass chewings from my wife totally worth it :D -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
haha i draw the line there -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
skins are easy. You will have lots of options. A US Customs can be included if you guys would like one. No prob -
NATO/Russian AK SOPMOD Pack WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
we shall see how it goes poly wise. So far everything has tested awesome ingame. So far, so good. I overhauled alot, added new stuff. I'll post some pics soon. SOAR and SOCMOD keep me busy ATM -
nice job. Can't wait to test it
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NATO/Russian AK SOPMOD Pack WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
BI has added underslung GL animations. So its going down brothers -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The wait will pay off. Trust me ;) -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Theres a few guys that worked with meatball outside of the team on special features associated with some of our new equipment. Allowing items on your gear (helmets, uniforms, etc) to be functional and not just look cool -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Work hard almost everyday. Waiting on some small stuff then should be ready for release -
Pretty advanced stuff for a "step above taliban"
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1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
haha that's an understatement man!!! :p -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i'm almost finished with lods. They will soon go to the guys for tweak and flight testing. So yes, you are very close to seeing them not only ingame, but released. thank you for being patient -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Been asked alot. Should post the answer on the front page i guess. But anywho, they are split into "packs" The exact pbo pack layout is yet to be determined but something like... Hawks.pbo littlebirds.pbo chinooks.pbo core.pbo AirWeapons.pbo Etc etc While being split they will all require the base "core" pbos like weapons, core configs etc -
USS Gerald R. Ford (CVN-78) Carrier
warlord554 replied to srbknight's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sweet. I have a modern US Zumwalt class destroyer WIP that will float nicely next to this beast. Keep up the good work and take your time. Blender is an awesome free program but once your skilled you will notice its limitations. You can still produce awesome work (all of mine personally). Hope all goes well and if you ever need blender help give me a shout *Note* I would advise using a separate (better suited) program for baking as blender struggles sometimes on normals. Plus its just more complicated than other programs such as xnormal. Cage bake whenever possible -
NATO/Russian AK SOPMOD Pack WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ive gone through this entire mod with MAJOR improvements. But as poet stated ive been slammed with soar and socmod. But i will try to atleast get you guys some new pics of some of the goodies -
United State's Navy F-35 Carrier variant
warlord554 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Modify the model for foldable wings (you can get away with the minimal tex error that will show) Come down on your rvmat specular power or modify smdi map Do away with lockheed logo = disco!!!! haha -
1stBN/160th SOAR Mod ArmA III WIP
warlord554 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Coming along guys. Kiddos started school so time has been a bit limited. I still lose sleep every night for you though, no worries -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Quite a big team. But due to real life and military only 3 of us full time right now -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Plenty of camo options bud ;) -
SOCMOD Release Thread
warlord554 replied to Meatball0311's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Possibly an mbav. Right now its CAGE, 6094, and JPC