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Everything posted by medusacadenza
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Radio Addon: BOWMAN (Suggestion inside)
medusacadenza replied to Velyks's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would love to see the Bowman system in A3. Good luck with this. -
more inaccuracy on AI!
medusacadenza replied to gandalf the white's topic in OFP : MISSION EDITING & SCRIPTING
Nikiller. please can you post the demo mission relating to your post. it's been deleted from mediafire. Thanks. -
more inaccuracy on AI!
medusacadenza replied to gandalf the white's topic in OFP : MISSION EDITING & SCRIPTING
Thanks Zulu1 and Nikiller. The scripts I'm really after are the ones in this link: http://www.ofpec.com/yabbse/index.php?board=8;action=display;threadid=19537 It changes the bullets direction when fired. And Zayfods' examples: http://www.ofpec.com/forum/index.php?topic=7298.0 Also the Fire dispersion scripts by GeneralCoder: http://www.ofpec.com/forum/index.php?topic=8586.0 Anyone have these? -
Thanks for releasing these.
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more inaccuracy on AI!
medusacadenza replied to gandalf the white's topic in OFP : MISSION EDITING & SCRIPTING
Are there any good scripts/example missions for reducing ai accuracy. The example missions in the links King Nothing and AgentFox2 provided have been removed from OFPEC. If anyone has them or knows where to find them please post. Thanks in advance. -
Arma 3: Community wishes & ideas- NO DISCUSSION
medusacadenza replied to Maio's topic in ARMA 3 - GENERAL
Better use of cover by ai teammates and enemy ai. -
Thanks mate.
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I downloaded this pack from Armaholic. I get error messages when I use this mod. There are things missing, such as the water towers. I don't have and can't find the file utg_oac_core that Günter Severloh listed above. Any help is appreciated.
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Suppression, inaccurate weapons
medusacadenza replied to bardosy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Rydygier, I should have noticed that. Thanks for posting the example mission. I agree, firefights could be simulated better. Maybe they will be in ARMA 3. -
Suppression, inaccurate weapons
medusacadenza replied to bardosy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I can't find the fireAt on line 20 or anywhere else in your scripts for this mission. Does anyone have any info on the fireAt command? -
Arma 3: Community wishes & ideas- NO DISCUSSION
medusacadenza replied to Maio's topic in ARMA 3 - GENERAL
I would also like to see abseiling and climbing in ARMA 3. -
Arma 3: Community wishes & ideas- NO DISCUSSION
medusacadenza replied to Maio's topic in ARMA 3 - GENERAL
Tracking - Footprints. -
Does this addon work for all members of the players group or just for the player?
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@ SAS Task Force Black Campaign
medusacadenza replied to Stagler's topic in ARMA 2 & OA - USER MISSIONS
This is my favourite campaign for ARMA 2. Well done colonel stagler. -
I agree. the AI is too precise.
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Arma 3: Community wishes & ideas- NO DISCUSSION
medusacadenza replied to Maio's topic in ARMA 3 - GENERAL
I would like to see point and shoot cameras introduced in ARMA 3, for reconnaissance missions. ---------- Post added at 22:06 ---------- Previous post was at 20:23 ---------- British SAS/SBS. -
Arma 3: Community wishes & ideas- DISCUSSION
medusacadenza replied to Maio's topic in ARMA 3 - GENERAL
I would like to see point and shoot cameras introduced in ARMA 3, for reconnaissance missions. -
setFace isn't working for me in OA either. I have the latest patch. Tried it in normal OA and Beta patch.
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High Command - Weapon Teams Command Script (control MG and Mortar Teams)
medusacadenza replied to igneous01's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Great script.