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Sheepdog

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Posts posted by Sheepdog


  1. I am making this thread because I think it needs to be made clear that people hosting servers should have a guideline for what to use when hosting a server. I have found that Arma MP relies heavily on the server that hosts it as far as player performance goes, and right now there are about 5-6 servers that actually do things right. I am not sure what the "specs" are for this but it needs to be said.


  2. HOLY SHEET..!!!

    I'm loving ALTIS..!!! :D

    With the right weather settings (Read; December, 4pm, lightning 100%, fog 25%, wind and gales 100% etc...) I am getting some BEAUTIFUL STALKER ambience..!!!

    Absolutely gorgeous- I'd argue it looks better like this then with its default summer time clear blue sky setting lol..!!!

    Also, there are some AMAZINGLY huge and cool looking electric pylons @ grid ref 126200, almost the same as another set I was planning to make so I'll create another type now instead. They are great though, and I'll have to ask BI at some point how difficult it was placing the wires, as they look to be a separate object to the pylons themselves as if you look very close on zoom, you can see they don't exactly match up but it's nothing really- you have to go looking for it.

    An amazing map BI, THANK YOU..!!! :D

    Hey I am loving Altis as well! Btw, try'd those settings out.. they are perfect for the "stalker" look/feel, may I suggest lightning as the odd crack of thunder when your creeping in an old building is always a nice touch


  3. Soooooo the new "recommended specs for smooth play are a $600 CPU and 2 $400 video cards in SLI.....:rolleyes: do you also have an SSD?

    Actually, I do have an SSD

    No offence, but this is the problem with the mindset of PC players now a days. People think that their $800 PC should run EVERYTHING they touch on Ultra. It's not how this thing works. If you want to play, you got to pay. PC gameplay is different than a console. If you want ultimate performance unfortunately its going to cost you some money. There are a lot of games coming out in the next year that are going to require rigs that are a little more beefy than the average consumer has to get the max performance out of them. Having said that, thats why adjustments to graphics and view distance etc exist. As this thread seriously points out as a game developer, you cant please everyone.

    Also, I am reporting my performance and what I am experiencing. Someone else with a lot less in their PC may have similar experience, if your trying to get "the recommended specs" to play this I am pretty sure there is a thread for that. This is a discussion about the September release and in my mind things are much closer to being finished then people give it credit for. Simply put, I am enjoying playing the game.


  4. Do you mind sharing your spec, settings and server you play on, is it PvP or 70 players plus AI? I know I have a older rig but my framrate is practically cut in half from ~25-30 to below 15 when joining a server so my main concern besides AI is the perfomance in MP and hope things will improve before the release.

    /KC

    Hey no problem:

    3930K I7 CPU, GTX 680 SLI, 16GB Corsair Dom. Ram, Sabertooth X79 MOBO, that should be the main peices I need to mention..

    Also, its 70 PVP. I've been playing a lot of the 60 person wasteland servers and even with everyone on, ZERO issues with frames. The only thing I could think about your frames being cut in half on multi is the vsync (I think thats it?) setting. If thats enabled your frames will be shit.

    Also as far as settings.. I run everything on Ultra, except I disabled shadows and run terrain on low. Not because I can't run it on Ultra but because I can spot people much easier with those thing's disabled.. (a lot of people do this btw).. I have tested with everything on and it makes no difference in frames what so ever to be honest.

    On a side note.. a huge thing for frames actually is based around the server. Also, I keep my view distance at around 2000. Having max view DOES effect my frame rate, but realistically having it past 2-3km is useless for the most part.

    I find it interesting that a lot of people are having frame issues especially in the woods. I HAD issues in Alpha with the town Marina. It was rediculous.. almost unplayable.. at this point though I never question what my frame rate is because it never drops to a point that I notice it while playing.. (saying it stays ABOVE 30-40 at all times)


  5. I am not concerned at all. I get a solid 60-80 frames EVERYWHERE at this point on Arma 3 even with 70 players on at once. The game is very responsive and works well. Is it missing some features? Yes, but I think people will have a change of opinion when things are released in September.

    The big thing to remember is people are basing Arma 3 vs Arma 2 (modded), there are so many mod's floating around for Arma 2 it's incredible. The best part is, a lot of that work is coming to Arma 3. In a year from now Arma 2 is going to be an after thought to the thing's Arma 3 is going to be capable of delivering.


  6. Hey guys, I hope this is the right section. I am putting together a mod with some other individuals but there are two features I want to add but would like to do so without incorporating ace etc.

    The scripts I need to incorporate or addons I need are:

    Weapon resting (something similar to I44 I believe where its automatic or ace where it's a key combination is fine)

    and

    The ability to be in first person ONLY when out of vehicle and THIRD PERSON when IN a vehicle.

    Thanks guy's, if anyone can help I will get your name put in the credits!


  7. I have been waiting for a game mod similar to this.. hopefully this can become something similar to DayZ where there is a "survival" aspect to it.. I think it would be really interesting to see like old rusty weapons with a limited amount of primary's and make ammo a type of currency thats available for traded goods... :P just a lot of creative things you could do..

    Lots of great things could come out of a mod like this.. for inspiration I liked the look of the upcoming game of "The Last of Us" even though this is based of the STALKER series, could use some of their "look" and features for an inspiration. Cant wait till its released.


  8. hardcorpslogo.png

    For those of you not familiar with Survival Operations: HARD Corps is pretty much the ultimate elite DayZ experience you can get.. The guys over at Survival Operations have put in months of work to get Hard Corps to where it is today and now I bring it to you all here so you have the chance to see it for yourselves. The newest version featuring ACE/ACRE was released yesterday and will be finalized this week with the features below..

    Some of the features:

    - Custom clan skins (any team who becomes regulars get custom skins of there own choosing)

    - ACE/ACRE

    - Active Admins/support

    - First person only, no x-hair

    List of mods that are or will be up after this server is finalized:

    - JSRS

    - RH weapon packs

    - ACE/ACRE

    - Blastcore Visuals

    - ST movements (bunny hop etc)

    - Custom FOB's and buildings made by users who are apart of Survival Operations

    Hope to get people interested in this, to read more head to www.survivaloperations.net

    Link to thread: http://www.survivaloperations.net/topic/3642-dayz-hard-corps-ace2acre/

    Sixupdater repo: sixupdater://camccarthy.com/dayzhardcorps/server.yml

    IP: 173.234.62.162

    Port: 2317

    Now get in the battlefield!

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