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Heinrich Kramer

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Posts posted by Heinrich Kramer


  1. hey, man

    i really like your script, i only changed a little part, the animation.

    i used the Gunner animation for Static guns, it is "gunner_standup01", and even though it does not fit perfectly, i think it looks okayish enough in motion. i also change the roping speed and sped up the loop a bit.

    i made a quick video of the changes

    http://www.youtube.com/watch?v=ygGhEqqM2WM&feature=youtu.be

    thanks for the script, my skills are not good enough to pull somthing like this on my own :)

    also, for us scripting noobs, could you release a commented version so we can learn what you did?

    looking at commented code helps learning a lot :)

    MfG TheSystem


  2. I would create a domination mission on takistan ,chernarus and fallujah ( thanks to you the last one works perfectly :) ), but when i want to start the mission on a dedicated server the result is : i return to the lobby to chose a mission ... No way to go to the lobby to select my soldier and start the game. Someone have a solution ?

    check your description.ext for syntax errors and your mission.sqm for typos in classnames.

    best thing to do is check your server .rpt, the last line is probably whats going wrong.


  3. That does not work. I've tried everything. I guess it is just broken in that regard. Good mod though.

    i thought the same, then i actually looked into the controls ;)

    the buldozer controls use the mouse to move, but since it is a dialog wich uses the mouse to click things, that doesn't work.

    you can remap the buldozer controls to match the WASD and then it works.


  4. I found a Typo. it should read trve Arma.

    Also Arma is only trve, while it bangs its head.

    \m/

    but to the topic: the true arma experience is people having fun with each other and enjoying the game. no matter if it is Coop, TVT, RP, Zombies, Aliens, Mutants or Hello-Kitty-Warzone-Massacre-straight-from-hell.


  5. the one with your real names

    ---------- Post added at 18:06 ---------- Previous post was at 17:58 ----------

    i think i found the source, you are referring to the wrong classname

    the black Ka60 (or Po30 in arma) is O_Heli_Light_02_unarmed_F

    at least it is the only one, wich has still the old Arma 3 Name


  6. I do sure hope that these updates can come in a patch. I haven't exactly got the best internet and it would suck (to put it bluntly) to have to re-download all of this great mod.

    +1 here, serveradmins need to upload the whole mod, and reupload 5 GB for a patch that would take a few MB is quite hard.

    it took me 8 hours to get the mod on our server.

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