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Everything posted by taumargin
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FUTARM: Altis/Stratis Inspired Digital Camo
taumargin replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just checked out your teaser, was kind of worried when I read you'd 'reworked the camo pattern' as I love the originals:D. But wow those new uniforms just look awesome, great work. :cool: Thanks -
Congrats on the release. Look forward to trying these out :cool: Thanks
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great vid Spirit. Certainly brings a bit more clarity to the amazing MCC/GAIA system. thanks -
HAFM ArmA 2 UK Wheeled - Import
taumargin replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome thanks for this -
Dynamic Movement - Descend in Style
taumargin replied to Gole's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Since I've recently updated I've found as L etranger has found that it's not possible to vault over certain walls and the true/false message pops up. Vaulting on rocks is also similar to vaulting Altis/Stratis drystone walls and resulting in death. Is it possible to universally limit the height of the vault? I hope you continue to work on this mod and appreciate the work you have done to date. -
I find it strange how the character/animation can sprint fully geared up but cannot jump big or small in any capacity, without stopping dead and scissor kicking over an object. With an incentive like hot metal flying towards me i'm sure I could jump over a wall or small fence:). As Arma 3 recognizes the weight you are carrying in the inventory, surely this could determine height or what types of jump is possible?
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Dynamic Movement - Descend in Style
taumargin replied to Gole's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'd have to agree I really like this addon. I actually forgot I was using it TBH, very handy for getting out of a bad spot. There has been a couple of times I've tried to vault an Altis/Stratis dry stone wall (the type you can also walk over without vaulting) and ended up doing a super high jump and injuring myself :p. But you learn from your mistakes and I don't vault them any more. :D and the camera angle (more noticeable in 3rd person) seems to reset itself whilst vaulting? I love the height drop down feature, it works quite nicely. A weight/loadout vs height limitation would be a nice addition. Thanks -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
:D Oh yes -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Haha maybe next week. It seems this was problem in Arma 2 MP too. I spend a lot of time in Clafghan and think an occasional goat herder would be good. ;) -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Shay and Spirit, This may seem like a daft question :D but is there a way to make animals follow an AI unit e.g. a goat herder using MCC? ;) -
FUTARM: Altis/Stratis Inspired Digital Camo
taumargin replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's great news :) -
FUTARM: Altis/Stratis Inspired Digital Camo
taumargin replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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F/A-18 Super Hornet and Su-35S Flanker E
taumargin replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congrats on update release. This mod is just awesome. :cool: Thanks -
ArmA 2 US Helicopters Import to A3
taumargin replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod thanks :cool:. I did noticed there was some kind of graphical flickering glitch whilst placing just the chinook with the MCC (latest version) 3d editor. It was more difficult to determine the height of placement. But once placed it worked just as well as normal. Just thought I'd mention it. Thanks again :cool: -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome just awesome. Love the new layout much more hands on. :cool: -
Really enjoying this mod and it's significantly improved since it's first release. Great work BP :cool:
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J.S.R.S Vs Speed of Sound. Video 1 - YOU decided
taumargin replied to oo para oo's topic in ARMA 3 - GENERAL
Check the feedback tracker :D or even better ask the SOS/JSRS developers -
J.S.R.S Vs Speed of Sound. Video 1 - YOU decided
taumargin replied to oo para oo's topic in ARMA 3 - GENERAL
Wow i'm very surprised. I wouldn't like to call it because there are certain elements to each that I like. I definitely preferred SOS Infantry movement and the SOS chopters to LJ's. But LJ's HMG and Hunter, Launcher... sound sweet. Both improve on the original MX sounds, the vanilla sound is too artificial, percussive and gives me a headache. The explosions and distant fire I would say SOS pips it. I'm gonna sit on the fence and say both mods win :p as they're both an improvement on the original in terms of increasing the theatre of war experience. They both attempt to address some of the problems faced with the audio engine. -
G36 Pack 2.0 - many Variants/AG36 - Optional JSRS and ASDG Compatible
taumargin replied to spectrobr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ah cool thanks :D -
G36 Pack 2.0 - many Variants/AG36 - Optional JSRS and ASDG Compatible
taumargin replied to spectrobr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod Spectrobr I've been using this quite a bit recently :cool:. As there is currently no place to attach a taclight etc, have you considered making G36 versions that support the attachments via mounted side rails? Thanks -
FHQ M4 for Arma 3 (Prerelease)
taumargin replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the update look forward to trying this out -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
taumargin replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this ^^^ :) The work you have done with MCC has most certainly made my Arma experience a great deal better. Thanks -
Great work mate looking sweet :)
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Awesome congrats on the release.:cool:
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ps thanks for making this mod in your own time and at no cost ;)
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