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taumargin

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Everything posted by taumargin

  1. taumargin

    FUTARM: Altis/Stratis Inspired Digital Camo

    Just checked out your teaser, was kind of worried when I read you'd 'reworked the camo pattern' as I love the originals:D. But wow those new uniforms just look awesome, great work. :cool: Thanks
  2. taumargin

    United States Air Force

    Congrats on the release. Look forward to trying these out :cool: Thanks
  3. Great vid Spirit. Certainly brings a bit more clarity to the amazing MCC/GAIA system. thanks
  4. Awesome thanks for this
  5. Since I've recently updated I've found as L etranger has found that it's not possible to vault over certain walls and the true/false message pops up. Vaulting on rocks is also similar to vaulting Altis/Stratis drystone walls and resulting in death. Is it possible to universally limit the height of the vault? I hope you continue to work on this mod and appreciate the work you have done to date.
  6. taumargin

    JUMP please!!

    I find it strange how the character/animation can sprint fully geared up but cannot jump big or small in any capacity, without stopping dead and scissor kicking over an object. With an incentive like hot metal flying towards me i'm sure I could jump over a wall or small fence:). As Arma 3 recognizes the weight you are carrying in the inventory, surely this could determine height or what types of jump is possible?
  7. I'd have to agree I really like this addon. I actually forgot I was using it TBH, very handy for getting out of a bad spot. There has been a couple of times I've tried to vault an Altis/Stratis dry stone wall (the type you can also walk over without vaulting) and ended up doing a super high jump and injuring myself :p. But you learn from your mistakes and I don't vault them any more. :D and the camera angle (more noticeable in 3rd person) seems to reset itself whilst vaulting? I love the height drop down feature, it works quite nicely. A weight/loadout vs height limitation would be a nice addition. Thanks
  8. Haha maybe next week. It seems this was problem in Arma 2 MP too. I spend a lot of time in Clafghan and think an occasional goat herder would be good. ;)
  9. Hi Shay and Spirit, This may seem like a daft question :D but is there a way to make animals follow an AI unit e.g. a goat herder using MCC? ;)
  10. taumargin

    FUTARM: Altis/Stratis Inspired Digital Camo

    That's great news :)
  11. Congrats on update release. This mod is just awesome. :cool: Thanks
  12. Great mod thanks :cool:. I did noticed there was some kind of graphical flickering glitch whilst placing just the chinook with the MCC (latest version) 3d editor. It was more difficult to determine the height of placement. But once placed it worked just as well as normal. Just thought I'd mention it. Thanks again :cool:
  13. Awesome just awesome. Love the new layout much more hands on. :cool:
  14. taumargin

    Speed Of Sound

    Really enjoying this mod and it's significantly improved since it's first release. Great work BP :cool:
  15. taumargin

    J.S.R.S Vs Speed of Sound. Video 1 - YOU decided

    Check the feedback tracker :D or even better ask the SOS/JSRS developers
  16. taumargin

    J.S.R.S Vs Speed of Sound. Video 1 - YOU decided

    Wow i'm very surprised. I wouldn't like to call it because there are certain elements to each that I like. I definitely preferred SOS Infantry movement and the SOS chopters to LJ's. But LJ's HMG and Hunter, Launcher... sound sweet. Both improve on the original MX sounds, the vanilla sound is too artificial, percussive and gives me a headache. The explosions and distant fire I would say SOS pips it. I'm gonna sit on the fence and say both mods win :p as they're both an improvement on the original in terms of increasing the theatre of war experience. They both attempt to address some of the problems faced with the audio engine.
  17. Great mod Spectrobr I've been using this quite a bit recently :cool:. As there is currently no place to attach a taclight etc, have you considered making G36 versions that support the attachments via mounted side rails? Thanks
  18. taumargin

    FHQ M4 for Arma 3 (Prerelease)

    Thanks for the update look forward to trying this out
  19. this ^^^ :) The work you have done with MCC has most certainly made my Arma experience a great deal better. Thanks
  20. taumargin

    Hidden Identity Pack v1.

    Great work mate looking sweet :)
  21. taumargin

    A-10C for Arma 3

    Awesome congrats on the release.:cool:
  22. taumargin

    EricJ Release thread

    ps thanks for making this mod in your own time and at no cost ;)
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