coffeeshock
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Everything posted by coffeeshock
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Yes that's what I meant by "distorted" :) Good to know that it's an easy fix!
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http://i.imgur.com/AdjV86a.jpg (487 kB)
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I hope you can fix the SOPMOD stocks on all those M4s/MK18s... they are still too small and appaer weirdly distorted/streched.
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Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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RHS Escalation (AFRF and USAF)
coffeeshock replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still hoping for a proper "mil-spec" MK18 and M4A1... right now they still look like civilian clones, since both barrels are way too long... http://i.imgur.com/5X00bqq.jpg (174 kB)- 16550 replies
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- Weapons
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(and 1 more)
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Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice! Thanks for the heads up! -
Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Haven't had much time to play lately... but just to make sure, I'll post this shadow/clippling bug one last time: http://i.imgur.com/2RVEp5R.jpg (with both ammo counters) -
Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The AR has still has that annoying shadow bug with both ammo counters.... :/ -
One more thing... are you going to keep a "clean" version without any rear BUIS with any kind of optics attached, like UK models from the original pack?
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Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would be great! Maybe something like the EOtech reticle... It was already confirmed in Halo 2 (Recon Bn?) and Halo 4 (Force Recon)... -
Excellent! If you could cut the CQB barrel just a bit, it would be perfect. It's actually a 10" barrel, not a Colt 10.5".
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Operation Trebuchet - Total conversion mod for Arma 3
coffeeshock replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This may have already been reported; a minor shadow bug (with both IS and non-IS AC)... http://i.imgur.com/yrZcLPY.jpg -
Awesome! It's my favorite A2 weapon pack... btw, you may already be aware of this, but the CQB version actually has no bayonet lug and no "solid" SFW style gas block, looks almost like the american Colt version (Lennard missed that little detail): http://www.eliteukforces.info/gallery/view.php?r=/gallery/royal-marines-commando/43-commando.php
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Did you change all the front sights to the folding version? I hope you also kept the original "UK style" triangle ones from the pack, especially on the CQBR :)
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GetTactical - a tactical-RTS interface
coffeeshock replied to zapat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The mission did the trick! :D Great mod, thank you very much! -
GetTactical - a tactical-RTS interface
coffeeshock replied to zapat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great, my caps lock key is deactivated... so how do I open the menu to change the key? -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wasn't the original plan to continue the mod without spacenavy (under a different name) anyway? -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice pics, is that Xbox one (Halo MCC) footage? I always thought that Bungie simply forgot to at least add a simple texture ejection port, but overall most of their weapon designs make total sense, even the NON-reciprocating charging handle on their AR versions (based on H&Ks G3/MP5), which is always a good thing in military rifles. So instead of a moving charging handle and a static bolt carrier, it should actually be the other way around in TEI :D But that's just nit picking at this point, nothing too serious, just thought I at least mention it once, but it's their call... maybe they can add a simple ejection port in the future, the IS weren't originally in the game either, but they kinda make sense as a true BUIS. -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not a visible port, but they actually eject on the right in the Halo games, which makes total sense since it's not caseless ammo and most people are right handed. It works just like most real guns or the Halo AR, charging handle on the left, ejection port on the right. -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The shadow fix and the chin straps were worth the early release, thanks :) btw the BR shells incorrectly eject out to the left now, I assume it's because you simply mirrored the model to bring the charging handle to the correct side (left). -
FHQ Firearms and Weapons Pack
coffeeshock replied to Alwarren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any chance for a short barreled CQB/PDW version of the ACR? -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That reminds me... any chance for a proper AR suppressor that covers most of the barrel? Similar to this: http://www.outdoorhub.com/news/2015/01/23/desert-tech-refines-mdr-aims-2016-release/ -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sexy! I still hope you'll fix the bulky ODST shin armor... -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My interpretation of Halo 4-ish Recon Marines... http://i.imgur.com/aSNHzed.jpg Loosely based on the only decent looking marines in H4: http://1.bp.blogspot.com/-xTb290F6Q3M/UKE1L_KJ8EI/AAAAAAAAGMo/Bjm28BnNqeM/s1600/UNSC_Marine_Infantry_2_Final.jpg -
The Eridanus Insurrection - An Arma 3 Total Modication
coffeeshock replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE