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Everything posted by Nichols
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New Airwolf for the ARMA 3 3d engine perhaps ?
Nichols replied to Troffmeister68's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks nice and something that I am going to keep an eye on for future usage. -
You sir are a saint!
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Anyone having any luck with a script to set radio channels for the groups when they join servers with TFAR enabled? We haven't been able to get it to work for a while and were wondering if it had something to do with changes within A3.
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ARMA 3 Addon Request Thread
Nichols replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like to see a rebuild of AEG....http://www.armaholic.com/page.php?id=15178 if at all possible. It was a nice little addition to the A2 community on some maps that made use of it or created working electric grids. I know the same function can be done via a script but the functionality of being able to hijack an electric grid via hacking in would be awesome from an insurgent type mission perspective. -
[WIP] Tilos Island - 2016 Version
Nichols replied to anthariel's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice work so far. Any chance of using ArmA Electric Grids with this one or making it compatible? For what its worth I haven't explored the option of it working in A3 yet. -
terrain [WIP] Terrain "Tembelan Island"
Nichols replied to -ben-'s topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks Ben that looks really nice. -
terrain [WIP] Terrain "Tembelan Island"
Nichols replied to -ben-'s topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nicely done; any chance to get a map view look at what the entire terrain looks like in both sat view and topo map looks like? -
Great job with the units. They are working with minimal effort in several small missions I am building. Haven't used them in alive yet but that is happening soon.
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Eden update: Cannot merge mission from 2D editor into 3D editor
Nichols replied to ski2060's topic in ARMA 3 - TROUBLESHOOTING
So my question now is what about mission files that were imported from the Steam Workshop and when they were depbo'd they did not have either a briefing or an init file and only a mission file? I am working on using a prefab base I found for one of my missions and I can't get it to load at all. Any help is greatly appreciated. -
CSAT Expansion and Guerilla Mod
Nichols replied to Victim_913's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I agree 100% I was simply going with the immersion aspect of it. It would be nice to see enemies; especially AI stop and transition to NVG as the night progressed instead of using flashlights on weapons all the time. -
1stBN/160th SOAR Mod ArmA III WIP
Nichols replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wondering if you could make these compatible with duda123's sling load scripts; as well as his fast roping script that is supposed to be coming down the pipe or at the very least make it where we could turn off that portion from yours in case we wanted to use his? Just checking and I can't wait to get these birds into a mission file in the future. -
CSAT Expansion and Guerilla Mod
Nichols replied to Victim_913's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nicely done. As for the NVG they should be in the inventory and never on the head when the units are in the game. Also can they be used as a faction in ALiVE? -
[IceBreakr/IBIS] Isla Abramia for A3
Nichols replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looking forward to seeing this terrain first hand. -
Any idea on when we might be seeing retrans for ACRE like we had in ArmA 2? Also is there any information regarding the issue where players experience extremely long load times with ACRE being enabled?
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Dev left us with a mission, created it in XCam.
Nichols replied to Tethlah's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Have you sent Siloa a message to see if he can help? -
Advanced Sling Loading (MP & SP)
Nichols replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks Duda. Will be in touch soon about a different project I have in mind. -
There are actually 4. The one by Vyper Adamas is also in the running along with the three others; the Polaris DAGOR, General Dynamics Flyer and Boeing Phantom Badger. The GMV award was in 2013 and has actually been a source of contention due to the dollar figure that the SOCOM contract lays out per vehicle. Anyway way to much information there.
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I was hoping that they would use the Polaris DAGOR instead of the Flyer for the LSV. http://www.foxnews.com/tech/2015/05/12/polaris-defense-touts-dagor-truck-for-army-ulcv-program.html After all it is already in the use of the USSOCOM and several other nations specops groups.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Nichols replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any guess on why we can't get thermal signatures to show farther than 50 meters away? I asked the question in this post (https://forums.bistudio.com/topic/181341-ace3-a-collaborative-merger-between-agm-cse-and-ace/?p=2989477) but didn't get an answer. -
Advanced Sling Loading (MP & SP)
Nichols replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Duda123 PM inbound -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Nichols replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone had an issue with the MX-2A not working correctly? I haven't been able to see thermal signatures farther out than about 50 meters with the white hot or black hot views. We have been having problems with them on our ALiVE mission. -
TFA - Naval Special Warfare Gear
Nichols replied to spectrersg's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sent you a message but will post here so others who are following can comment on if they can help. Was setting this up using the Eden editor and noticed today for first time that I am seeing a UK patch on the plate carrier for all uniforms that are not the candidate or instructors. Trying to find out if this is just an anomaly of something that shows up all the time. Also all of the TFA units use British accents. I figure it is something in Eden that I haven't sorted out just yet but also looking for help there as it isn't a deal breaker just yet since our ALiVE missions don't have voices since it is all multiplayer. Any help is greatly appreciated. -
No New Font ( Please go back to the old one! )
Nichols replied to jabeds's topic in ARMA 3 - GENERAL
Ehhh its just text and for me it looks ok and is readable in the game and on the menus. -
LEA - Loadout Editor for ArmA 3
Nichols replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Is there going to be an update for this with the new editor? -
Any plans to update to eliminate the AllinArma requirement and go with CUP as AiA is no longer being maintained or developed further?