tharos
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Everything posted by tharos
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Ok so here is what im gonna make my missions about. -Continue my campaign about the pirates that i started in greece. - Make more "war on drugs" missions. - Make ocupation force against guerilla missions. - Make missions about slaughtering civilians when im drunk.
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L.E.A.P -- HALO / ParaJump Operations
tharos replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please add it to Steam Workshop :) -
Hey man. my missions seems to be missing u100_gear when i load them. I guess its a renaming issue.
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- guns
- helicopters
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Thanks bro. <3
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- guns
- helicopters
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I get a missing "u100_Aggressors" none of my saved scenarios work now
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United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What this great mod needs is a way to spwan the aircraft with diff loadouts. I want the A.I to drop Clusterbombs and nukes. I want to spawn in the air with those loadouts. -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks. Ive studied it and now need the classname for the bomb. Ive tried the ones i found in the config. But that doesnt work for me. -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well MR. Eggbeast. Tell me how to do that and ill be VERY happy to do so. -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I know it can be accessed through the service menu. But you have to see the dilemma. If i want the AI to drop a nuke say a few clicks away from my squad so we can make an epic escape. Ita greatly inconvienient for me to have to spawn in a b-2. Arm it with nukes. Get out, Put AI in it. Go to my squad do my mission and then have the AI drop the nuke? It would be SO much easier if i could just SPAWN a B-2 with nukes. Please make two variants then? Like a B-2 (Nukes) and a B-2 (Bombs) ? -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
YEah i wanna know that too. -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok so can anyone skilled tell me how i make the b-2s start with nukes? I want them to be used by AI.`? -
United States Air Force( 2015)
tharos replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How do i spawn the b2 with nukes already in it? -
My only problem now is that using support mods are a pain. It takes for ever and even fails most of the time if i try to call in arti or airstrikes, support or anything.
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CBA - Community Base Addons - ARMA 3
tharos replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Agree. My old mods has slowed to a CRAWL :D Like drongos air and artillery. -
CBA - Community Base Addons - ARMA 3
tharos replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
May i ask if it is your mod that changed the fonts of all arma? -
I got it thanks. :) I was tired from the gym and mucked up my configfiles :D Thanks and sorry for being stupid :D
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DO i or do i not need the modules? I put down a few groups and they are just standing around doing nothing. No patrols or anyhting
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Yeah i got that too.. In old AISS the guys would automatically patrol garisson and so... Now i have to use Modules.
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Drongos Artillery (an advanced artillery system)
tharos replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have the same Problem. -
Drongos Artillery (an advanced artillery system)
tharos replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I dont have any sounds either just the beeps -
How do i spawn a chopper with a car in ropes under it?
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When i start a small chopper or a ghosthawk it starts spinning uncontrollably to the right. Im not touching anything. Just taking off by increasing the rotorpower.
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How to attach cars etc from start?
tharos replied to tharos's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I meant something more like " veh1 moveinsling heli1 " or something. ---------- Post added at 22:33 ---------- Previous post was at 22:27 ---------- myRope = ropeCreate [veh1, [0,0,-2], veh2, [0,0,0], 10] <---- was the answer Close this thread -
Yeah i too wonder how to make it use the artillery module and the likes.
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[eods] explosive ordnance disposal suite
tharos replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok so how do i get the dogs to work? I only get a no-texture model and a error that create task cannot be found...?
