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rufor

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About rufor

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    Lance Corporal
  1. This thread is for discussing what modding improvements you would like to see from ArmA2 to ArmA3 and beyond. --- 1. What I'd personally like to see would be integration of Java or another alternative to SQF, because honestly SQF is not very advanced as I'd like it to be when it comes to tasks that you could accomplish way faster and alot easier in Java. 2. I'd also like to see the ability to somehow add content such as a config file and models to a mission PBO, which could cut down on the amount of small but annoying addons that people would need to download before loading the game, although that would be a pretty tricky one for the devs to add. You can already add textures to missions, so thats a start. 3. It would also be nice if there was a way to interact with the chatbox, for example to colour a players text to show everybody else that he is a admin or to make simply player-initated commands. For example, "!menu" which could keep less clutter out of the action menu. 4. Oh and don't forget, a simpler way for noobies to install addons. 5. And the most unlikely out of all of them, .so call extension for the hypothetical Linux server that has not been confirmed yet. :p Discuss or wish/suggest anything related to the title/original post posted with permission from [FRL]Myke
  2. Hey $able can we get a screenshot function? It would be relatively easy to write considering all you vaguely need to do is take a screenshot on the client, upload it to battleye/screenshots folder with the name of the client+datestamp as the filename. It would help admins see if somebody is using hacks.
  3. rufor

    Isla Duala

    It looks... like a horrible place to live.. BUT thats a good thing it adds to the overall atmosphere :D
  4. Kylania, you don't need to use an addon, there are script injectors out there. As for playing with people I trust that is kind of hard if you want to maintain a population, and want to play large scale missions.
  5. So every now and then somebody on my server will inject nasty call RE code which will initialize on the client when they join and get them kicked for a script restriction since I have that command blocked. How do I remove one of them? Because AFAIK setVehicleInit has a remove option.. so multiplayer framework should aswell? If it does not.. why can't BIS do anything right?
  6. Aslong as the F-35's have realistic handling.. in ArmA2 the F-35 could out maneuver anything, while in real life it cannot move.
  7. I don't think the F-22 would see active service in 2030, its showing its age with all these mass groundings. Plus ArmA is pretty small scale, all SAM's can hit a stealth aircraft at the ranges in ArmA. Also M1A3 isn't futuristic.. its basically a M1 with a gatling gun. Plus America isn't even confirmed passed special forces scale, really the game is probably a massive clusterfck of nothing making sense.
  8. rufor

    Arma 3 && Multithreading!!

    Eh, the posts on the other page are worse. I was just responding to their circlejerk and bandwagon shit. +1 infraction for being outspoken about other peoples ignorance. Love it, but seriously I don't get how this 0/1 (1) mark even affects me in any way or is it just a medal for the great work I've done.
  9. rufor

    Arma 3 && Multithreading!!

    You guys are similar to nationalists or southern US Americans and dare I compare Nazi's when it comes to other genres. Each to their own, just because you don't enjoy a game I enjoy, does not mean it is shit. It means you are shit for trying to impose your opinion on others. Here is a hint, nobody cares about your fanshit circlejerking crap, it makes you look like idiots. Just because you enjoy a false sense of realism 24/7 does not mean others do.
  10. rufor

    Arma 3 && Multithreading!!

    Performance could also be bottlenecked by SQF's poor performance, this makes me really hope A3 supports JVM.
  11. rufor

    Arma 3 && Multithreading!!

    Thats why you don't run at default clock speeds, and in those benchmarks.. AMD beat out the i5 on all the applications that properly utilize all 8 cores, plus its cheaper. Anyway, this is pretty off topic. The point was ArmA3 better scale properly as more then 6 cores is still the future no matter how efficient your CPU is. Plus, those benchmarks are most likely pre-windows update that fixed some issues with Bulldozer & Windows. The hardware is fine.
  12. rufor

    Arma 3 && Multithreading!!

    You know, I did post my specs and trolling isn't really allowed on these forums. It is true ;) Once again, its a software fault if the software can't take advantage of my processing potential.
  13. rufor

    Arma 3 && Multithreading!!

    Its people like this that piss me off, Zambezi has more potential processing power then any i5 processor out there if utilized properly. See, BF3.. all cores are utilized thus gets better framerate then even high-end i7's while costing about $100. I render HD videos, Zambezi does it in the quickest amount of time, theres a example. Its okay, I thought you were pulling a "herp derp buy intel even though they price gouge all their CPUs" shit like the person I quoted above. Sorry if I came out blunt I thought you were purposely trolling.
  14. rufor

    Arma 3 && Multithreading!!

    Ahaha, if you really want to say Zambezi isn't a proper 8 core processor.. you're very very uninformed. I was waiting for you go smash to your assumptions and say something stupid. Hehe, you're the best! There are 8 cores in Zambezi, with 4 shared modules containing a FPU and L1 cache each. It is a proper 8 core processor. Now, enough with your stupid Intel fanboy shit and back to the topic at hand. It does not scale as well as other games such as Battlefield 3 and I hope they make RV4 scale properly among 6 core+ processors as that is generally a good thing to do if you want your software to work properly among all systems. My specs: XFX, AMD Radeon 6870 AMD Zambezi 8 core, I have each cores clock speed set at 4.45Ghz and the proper voltage for each core. It passes a 6hr Prime95 without a BSOD so my overclock isn't the issue ASUS Sabertooth 990FX mobo 1TB Seagate disk drive. 2x 64GB SSD's in RAID0. 4x2GB of DDR3-1600 totalling 8GB. Antec 620HCG.
  15. rufor

    Arma 3 && Multithreading!!

    Well I disagree completely. ArmA3 should scale per number of CPU cores available. Frostbyte 2's CPU scaling, keep in mind I'm not doing anything I have it in window mode while I'm taking a screenshot of the cpu usage graphs. That is scaling.
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