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rebelvg

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Everything posted by rebelvg

  1. rebelvg

    Murshun Easy Way Out

    1.1 changelog. A few clean ups and keys for the mod.
  2. rebelvg

    Immersion Cigs

    1.14 changelog. A few clean ups, translation system and a translation to the French language (thanks to the Luigium from github) and keys for the mod.
  3. rebelvg

    MGSR Mod

    0.39 changelog. A few changes to the headbag model and a few clean ups in the configs and code. Mod is signed.
  4. rebelvg

    Immersion Cigs

    The mod heavily relies on the ewk-cigs mod. The mod itself doesn't have any kind of cig in it, it just provides the interaction.
  5. rebelvg

    Murshun Easy Way Out

    Just add the mod us usual. You'll also need an ace and cba. Start up any single-player mission and the option should be under "Equipment". No need for any test mission cause it works in any mission from the box. You'll need a handgun, of course.
  6. I know notepad++ and atom with sqf support exist but I think the game needs some kind of it's own IDE, maybe even standalone as part of tools. So you can write your code and IDE will show you missing variables, auto-correct existing commands, show you syntax for the command, etc etc, all the usual IDE stuff. Like in Visual Studio or say phpstorm for php.
  7. rebelvg

    Murshun Easy Way Out

    Not at the moment. ACE is basically used only for interaction and damage handling so it's possible to create an non-ace version.
  8. rebelvg

    Immersion Cigs

    If you use PWS, it generates keys of mods that doesn't have them. I forgot to sign the mod so the pws version should be signed by pws.
  9. rebelvg

    MGSR Mod

    Great suggestion, yeah, we'll think about adding that beret. No ETA atm.
  10. Hell man, that forest video. You are literally redefining how video games should sound. That is some impressive stuff out there. Cheers!
  11. rebelvg

    MGSR Mod

    New update! Version 0.38 New. Prisoner robe. Changed. Textures for the headbag. Known issues. Rvmats sometimes are not loaded correctly for the skin on the prisoner model. The model is still WIP, textures are gonna be changed for higher quality when we fix some things on the model. Downloads. https://github.com/rebelvg/mgsr_mod/releases/download/0.38/mgsr_mod_0.38.zip Happy holidays, guys! Screenshots.
  12. rebelvg

    MGSR Mod

    New prisoner robe model made from scratch by my friend Facel. Not a final version, still many things to be finished. More detailed textures are on the way. And we want to add random generated prisoner number on the back and change rvmats for white strips so they will shine at night when pointed with a light.
  13. Been waiting for the smoke grenade fix. Love this mod, thanks a lot!
  14. AMAZING. You guys totally ROCK, happy holidays and thanks for all your hard work!
  15. rebelvg

    Murshun Easy Way Out

    YES! I definitely recommend trying it out.
  16. rebelvg

    Immersion Cigs

    Or you can just paste this into the unit init.
  17. rebelvg

    RHS Escalation (AFRF and USAF)

    Yay! Thank you RHS team, amazing job.
  18. Just tried the mod. Outstanding job on the island and all the assets. Can't imagine all the mission we will play. Thank you Unsung team.
  19. rebelvg

    MGSR Mod

    New 0.37 update! New headbag. And I removed the old eyepatch. https://github.com/rebelvg/mgsr_mod/releases/download/0.37/mgsr_mod_0.37.zip
  20. rebelvg

    MGSR Mod

    Coming soon. Model and textures by Facel. Next we'll remake prisoner robes, make them a new uniform, not just a re-textured t-shirts and shorts. And then we'll go over all your requests and choose something new to create.
  21. I found a workaround for 8000 symbols limit so if that buffer thing is gonna create some problems don't worry about it. Thanks anyway, really helpful addon.
  22. Tried to write a really huge array and it cut it around at around a 8000 symbol. Is this intended and is there a way around this? And another small thing I noticed. ["write", ["section", "key", "toutes les informations"]] call _inidbi; Returns "true" as a string, not bool.
  23. rebelvg

    Immersion Cigs

    New update is here. Matches and lighter models are in. Zeus support for the new objects was added too. https://github.com/rebelvg/murshun_cigs/releases/download/1.13/murshun_cigs_1.13.zip Also some news. All my sources and releases are now available on the github. https://github.com/rebelvg
  24. rebelvg

    MGSR Mod

    Small update is here. New eyepatch! https://github.com/rebelvg/mgsr_mod/releases/download/0.36/mgsr_mod_0.36.zip While it's not much, my friend Facel is trying to get into the 3d modeling so he decided to start from something small. He'll remake the headbag next and maybe we'll start adding some other things, maybe a uniform or some other headgear/vest. Also some news. All my sources and releases are now available on the github. https://github.com/rebelvg
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