

Scorch052
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[Anti-Hack] Trying to beat Cheat Engine. Can we scan client files?
Scorch052 replied to Tilt3d's topic in ARMA 3 - SERVERS & ADMINISTRATION
I doubt such a feature would be available. It could be used for more nefarious purposes than anti-hack scripts. When it comes to stuff like Cheat Engine you pretty much have to wait on Battleye. P.S. what is your server? I'd love to play if it really is more optimised. :D -
Private Military Contractors [W.I.P]
Scorch052 replied to Pomi Git's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'd be mad if I didn't know that every delay just means a better mod. -
NATO Special Operations Command [BETA]
Scorch052 replied to antoineflemming's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, are you planning on making this compatible with the beta. Maybe even adding some new things? Pretty please. :) -
Perhaps it should be, but we're getting off topic and there's no reason for it to devolve into an argument (not saying it currently is). An optional PBO could be a solution, but obviously its up to the I44 Team. It's more time consuming than you'd think as every displayname for each unit,vehicle, and group must be translated to english in the config.
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I like to think it adds to the immersion somewhat. being an American infantry guy and not really knowing which tank it is thats about to blow me up kind of makes it funner IMO. And besides, no offense, but it isnt that hard to just look up the vehicle.
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Request: Force Recon units
Scorch052 replied to BrunoSardine's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can almost guarantee that FORECON / MARSOC guys will be made but most modders are waiting till full release to make really in-depth and detailed mods like you've described. Regardless, I'd love to see it made as well. Also, requests in request thread, this will get locked, etc. -
Is this beta compatible?
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WIP Some UK armour and other bits.
Scorch052 replied to Sgt_Sam's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If i see a Challenger 2 in ArmA 3 i will...well for everyone's sake I'll keep it PG. -
Nice! If it isnt too much, I'd recommend making the units and weapons 2 different pbos.
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What's up with all the people using snipers instead of regular rifles.
Scorch052 replied to Fragmagnet's topic in ARMA 3 - MULTIPLAYER
you can remove the grass (setterraingrid 50) if you dont make the mission then you'll have to deal with it. Such is the life of an ArmA player. -
MP map friendly player markers
Scorch052 replied to Alo Keen's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
this should be in mission editing, no? -
Diaoyu Islands by Fromz - New Terrain simulation for ArmA3
Scorch052 replied to fromz's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can I have permission to upload this to gamefront or mediafire? (I'll upload/post the link once you give permission) -
[Utility] - Arma FOV Changer
Scorch052 replied to the_dmx's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I've tested 1366x768 (the screenshots are above). I dont know if the 6 missing pixels will have a huge impact or not. -
[Utility] - Arma FOV Changer
Scorch052 replied to the_dmx's topic in ARMA 3 - COMMUNITY MADE UTILITIES
http://i.imgur.com/qD6A4uu.png (593 kB) http://i.imgur.com/twph7mf.png (653 kB) 90 FOV 1st Person | 3rd Person http://i.imgur.com/mZecYsT.png (504 kB) http://i.imgur.com/iyYYnem.png (547 kB) 120 FOV 1st Person | 3rd Person http://i.imgur.com/tM1c4Qg.png (424 kB) http://i.imgur.com/3GoUIdI.png (305 kB) 180 FOV 1st Person | 3rd Person I prefer 120(FPS-only) and 180 has some weird depth issues(when you face objects they appear closer) -
[Utility] - Arma FOV Changer
Scorch052 replied to the_dmx's topic in ARMA 3 - COMMUNITY MADE UTILITIES
What is your resolution, aspect ratio? ---------- Post added at 01:07 ---------- Previous post was at 01:06 ---------- I'd recommend adding a return to default button or something similar.