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dark_cloud

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Everything posted by dark_cloud

  1. Plainly put, I have never experienced nearly the immersion, atmosphere and plain old entertainment value from pretty much any other piece of entertainmenty software than I have from the opflash/ Arma series. It definitely feels so different to A2, in all the right ways. Things are missing or different, but for all its faults I really feel that A3 is a very decent evolution from A2 - performance being on par and better than A2 is nothing short of astounding and the aesthetic is definitely hitting all the right notes. Was sitting last night running through battles on Altis in various places. The sense of scale is a raw, tangible thing. Huddled behind a stone wall on the plains with blue foggy mountains in the distance, seeing the dust kick up around me - tracers flowing overhead in luminous streams and trails of smoke draping the battlefield in colourful windswept tendrils, I just felt myself thinking about how wonderfully it all comes together in this iteration. In a bamboo thicket the hushed voices of a squad stealthily creeping about, tense moments of staring a few feet in front of you through the dense foilage, clearing the brush and staring out at the small hamlet ahead...followed by a loud thump as the grounds spews up a few paces away, and chaos envelops. This is the good stuff. Bravo boys. For all the detractors. I understand that things were said and promises not kept. Such is life. The complexity of this project is vast and multifaceted. Manpower, energy and sanity unfortunately finite. Perspective is needed - tell me, what does nearly this? Show me an experience with this kind of fidelity for such few monies that achieves nearly as much nearly as well and I'll give you a cookie. Signed with aplomb, dusty pixelbloody hands and a veterans 1000 pixel stare
  2. dark_cloud

    FreeTrack

    Also using the point tracker with an led rig in tracknoir. Works flawlessly in A3 - you can even emulate a trackir servive from it. Swith to Tracknoir and use the point tracker (you can choose from three tracking methods - face, point cloud, and point tracker) Its pretty much plug and play with A3 - no fiddling
  3. Having a crazy problem. Cant get acre to connect to arma. Have done all the basics - running everything as admin, making sure acre and ts are up to date, pluggins are in ts folder. - now the problem started when I reinstalled windows. Arma is up and running fine - all other mods installed and working. Its just that I cannot get acre to connect to arma. It reads in ts as being there and running but always says "connected to arma: no" when in game. Any ideas? Edit - have also tried with jayarma2lib and jayarma2lib-new both using and not using the beta Fixed it! Sorry =)
  4. dark_cloud

    Arma3 Alpha Testing Checklist

    Seeing as there is a new underwater component - what about adding to the list: the interaction between above water and below water ballistics - ie if I shoot into water will my bullets energy dissipate?
  5. Modular Gear/ Inventory with corresponding slots - the ability to use Molle type vests with interchangeable pouches - thigh pouches etc
  6. dark_cloud

    Linux Server Complaint

    Agreed, +1
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