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CSLALUKI

CDLC Developer
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Posts posted by CSLALUKI


  1. I create script for your squads ;). You must only name the units of each group as is in the "list of units in each group" in the script. ;)

    LUKI_gnch.sqf (this script set the group names for 4 groups created in map):

    /*
    Filename: Group name changer (GNCH)
    Author: LUKI
    How to run: Paste this into your init.sqf: [] execVM "LUKI_gnch.sqf";
    Description: This script set the group names for your group directly if mission starts.
    */
    
    //list of units in each group
    _g1 = [a1, a2, a3]; 
    _g2 = [b1, b2, b3]; 
    _g3 = [c1, c2, c3]; 
    _g4 = [d1, d2, d3];
    
    
    //name for each group
    _g1 setGroupId ["TF Squad"]; //set the name for squad 1
    _g2 setGroupId ["Support squad"]; //set the name for squad 2
    _g3 setGroupId ["Reconnaissance squad"]; //set the name for squad 3
    _g4 setGroupId ["Paratroopers"]; //set the name for squad 4


  2. We thought about that. As we don't want to make it an addon (easier to use for the player), we have some limitations about the available objects.

    But attaching the UGV under the boat could be good. We was already studying this solution :)

    Okay, no problem, thanks for the info madbull. :)


  3. Respawn is allowed only in MP missions, no in SP missions.

    You must create description.ext file in your mission. Paste in this lines:

    respawn=3;
    respawnVehicle=3;
    respawndelay=10;
    respawnVehicleDelay = 20;
    respawnDialog = true;
    AIkills=1;

    In the editor create one marker with name "respawn_west" or "respawn_east" (if you will be play as WEST units, you will respawn on marker "respawn_west", EAST will be respawned on "respawn_east", guerilla/independent units will be respawned on marker "respawn_guerrila").

    Save mission before you want to use this respawn !

    EDIT: I find now this thread on ArmAholic forums, so see here: http://www.armaholic.com/forums.php?m=posts&q=20070


  4. Is it just me or this vehicle a bit too heavily armored? Even the hood stops rounds dead, no matter the caliber. The hood is made of plastic, as far as I know, only the crew compartment is armored. And should the plate of the turret stop the .408 dead, realistically speaking? At least the hood, wheel wells and rear of the vehicle should even be penetrated by pistol rounds, as they are unarmored, I think.

    The M1151 HMMWV is armored in every place, see this picture: http://armytrucksinc.com/wp-content/gallery/inventory/2.%20HMMWV/003-800x600.jpg (294 kB)

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