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FACECHUNK

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About FACECHUNK

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  1. http://www.heroesandgenerals.com/community/3883/large-scale-terrain-vegetation If you could implement something akin to what these guys are doing at Heroes and Generals that would be really awesome for PVP and cover. Regards, Facechunk
  2. I hope they could implement: - Rain and Thunderstorms and Lightning such as Stalker's lightning for night ops. - Rippling thunder sounds across the sea and land - Rain getting scopes wet so that it is harder to view (unless this doesn't actually happen due to scope design?) - Different sound effects for walking on wet terrain (splashes and puddle noises) - Wind physics that will affect the static trees in the environment - Physx enabled trees please, getting a bit of movement on the flaura and it also being affected by e.g - coastal winds, would be very immersive and could also help conceal moving players in the area, currently it feels like everything is still in the world except your characters. - Hoping they could have a full dynamic weather cycle implemented that consists of changing the wind factor and visibility factor through its cycle - volumetric mist early in the morning that rises off the ground as the day heats up!!!!! Thanks for reading, Regards, FACECHUNK
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