- being able to disable/enable MODs in server-browser. when i see a server i want to join but i have to restart the game with the correct addons, thats pretty annoying
- grass shouldn't pop-up 10m before you when you're running. thats probably my biggest critic on arma2 graphics... and i see the same thing in arma3 videos. maybe fade-in the grass textures, so it's less "annoying"
- maybe seperate 3rd person view from 1st person view, to make it more like other popular games (bf3, planetside2...). hard to explain but i think the controls would be less glitchy if the 1st person view would be seperate and not just a "zoomed in 3rdp view"
- copy smoke/particles from warfx-blastcore, also for smoke grenades. the vanilla system looks too boring. and copy some sounds from jsrs. ;)
- rework the action menu. maybe place it in the center for some situations (entering vehicles...) or make a round ui for it etc
- on lower difficulties it would be nice to have a little radar/minimap like in project reality where you can see your squad members
- more gore realism. limb loss after heavy explosion or something like that.
- offer high-quality islands as DLC.
- shooting while running... dont "hide" the weapon while running/moving outside of the screen, make it like in bf3. sprinting=no shooting, running=weapon visible and shooting possible
- auto-run bindable button (mouse5 for example)
(- heavier focus on multiplayer/netcode. to boost sales and longetivity of the game)
(- punkbuster instead of battleeye? i'm not very familiar with anti-cheat mechanics though)
(- if possible release arma3 with dayz included to boost sales... that way there will be more players on public arma3 server, which i would like very much)
(- collectors edition with soundtrack and first dlc(s) for free. i would buy it!)