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1 NeutralAbout Phantomsmedia
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Private First Class
core_pfieldgroups_3
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ArmA. YouTube.
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Twitter
https://twitter.com/PhantomsmediaTV
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Youtube
https://www.youtube.com/channel/UCn_37Bc5hiozNuMZTO7PkZg
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Steam url id
http://steamcommunity.com/id/phantomsmedia/
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Make sure you didn't uncheck the Helicopter DLC in the expansions menu of ArmA 3! Awesome release, downloading now.
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RHS Escalation (AFRF and USAF)
Phantomsmedia replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Seeding @ 4.0mb/s, enjoy! :D Thank you so much, RHS deserves to win all the awards. And MANW.- 16550 replies
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Task Force Arrowhead Radio
Phantomsmedia replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It works! Maybe a little bit quiet, but the robotic issue is gone. Thanks for the quick work Nkey! -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Phantomsmedia replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there any chance we can continue to get patches for each update, or will we have to update/download it all? For folks who update from sources other than PwS, the individual patch downloads were fantastic. -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Phantomsmedia replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks like it was due to conflicts between an old A3MP mod we forgot to remove: http://forums.bistudio.com/showthread.php?181226-A2-Island-Lighting-Fixes So sorry! Great work on all of this by the way, hopefully BIS can fix some of their issues that are slowing down AIA TP. -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Phantomsmedia replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm getting a sound error on the following maps, and it makes them unplayable. It boots me back to editor, for example, not allowing me to load in. This is with the most recent patch of AIA TP, and occurs with the full version, unsure about the lite: Chernarus Proving Grounds Shapur Desert Zargabad I'll add any other maps I find, but that seems to be it for now. They all come up with a variation of this error, changing the name "Chernarus" for the map's name. http://i.imgur.com/G1SVSay.jpg If there are any PBOs that could be corrupted, please let me know! -
Task Force Arrowhead Radio
Phantomsmedia replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm getting a "FAIL" error in the bottom right, where the radio interface should be. I'm pretty sure the server and client have the new version (v0.9.1). CBA is updated and everything. I'm probably doing something wrong, and I'm stupid. :P Any help? EDIT: Solved it. I can definitely confirm 0.8.3 plugin doesn't work with 0.9.1 ArmA. ;) Our launcher wasn't downloading the new plugin, it is now! Thanks for your amazing radio mod! Can't wait to see where you go with it in the future. -
Arma 3: CERBERUS
Phantomsmedia replied to bull_a's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - ADDON
Looks good! Nice to see Zeus integration. I'm wondering how you'll wrap the multiplayer and singleplayer missions together in one package. Are they from a different point of view entirely? -
Thanks for this! Getting some friends together to run some awesome flight operations with the F-15C. Been seeing too much of the F/A-18 recently, needed something new. ;)
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The first three episodes of a podcast fully focused around ArmA have been released. We mainly focus on our current adventures with ArmA 2/OA, and only cover news from ArmA 3. We strive to bring intelligent discussion, with our own opinions to the table. Chronologically, we hop right into: Introductions - News - What We've Done This Week - and Sandbox. The News section allows players who aren't plugged into the major outlets to gain a perspective on recent news articles. We try to cover mods, bug fixes and other large articles mainly. Tons of mods have been featured already, possibly even yours! This section can span anywhere from five to twenty minutes, based on our input. Our focus with "What We've Done This Week" is totally ArmA 2 related, delving into experiences within our missions. These mission range from Coop to TvT, and all are set in a Milsim environment. We jump to a Hardcore Milsim discussion, but only once a month or so (one of four episodes). The missions spoken of take place within a host's private sessions, or in PhanTactical's main sessions. This entire section dives into tangents constantly, into mission editing, tactics and more. Sandbox is a zone where we try to familiarize listeners with the hosts and their gaming. This covers some ArmA topics, but can slip away once in a while, most notably in longer podcast episodes. We're looking to release the podcasts to iTunes (and any RSS feed viewer) further along in the future if they become more popular, but for now you can find them on YouTube. Full Playlist for Podcast Here!
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Personally, I'll switch over once the modding support gets built up. Some people have already switched in the Alpha, but I'll be waiting until Beta or full release. The setting, being the future, isn't something I enjoy. Some weapons and vehicles that we may see in the near future are there, but I'll miss some vehicles, Blackhawk, Abrams, etc. ArmA 2 and 3 will probably co-exist for a long while. Many groups may not find ArmA 3 to suit their style, or may simply cling to the old ways. No need to miss out on either game, just play them both!