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dragonsyr

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Everything posted by dragonsyr

  1. I need to play a sound in position of an object. i have this code while{(_vehPlayer distance _helitarget > 10) && isEngineOn _vehPlayer} do { waitUntil {isEngineOn _vehPlayer};player say3D "contact"; //i want the pilot say this loud, so the crew of the heli hear that sound also hint"Your Engines is on";sleep 1; speaker playsound3d "c\sounds\mysound.ogg" //no errors but i cant hear nothing. speaker say3d "mysound";//i can hear it from anywere. i found also that i dont now if this do that i want. I want when a condition happents , to play a sound from the speaker pole (i dont want to hear the sound the caller, if is far from the speaker pole. only the players that is close to the speaker.) is this possible?
  2. how can i say " if (helicopter landed) then {hint"heli on ground"}; and if(player on foot (not flying or parachute fall) ) then {hint"player on ground"}
  3. whenever i open arma 3 launcher from steam and click on mods , it says "please exit arma 3 to manage your mods " the game is not running for sure....... the only thing i can do from mods tab is to load new installed mods. (it ask automaticaly if want to load the new mod) if you press yes on the popup question , then you cant unselect any of the loaded mods that you may have. all tab main frame is dark grey and says "please exit arma 3 to manage your mods " how can i unload the mods that dont want to run? Thanks
  4. after update cup files , i see this for t_amygdalusc2s_ep1_ca tree. check it....... https://www.mediafire.com/view/387xvmhnrc5n33x/t_amygdalusc2s_ep1_ca.png/file thanks
  5. dragonsyr

    steam arma 3 launcher problem

    @Dedmen I've read them before i start this threat. no fix yet. ..................................................................................... ok then.....i hope bi fix it in a future update....... thanks to all for your time 🙂 edit for Dedmen question: When the launcher says arma is already running, doesn't it offer you a button to kill it, I guess that button just does nothing? Does it do anything? yes it offers a button but does nothing .....
  6. dragonsyr

    steam arma 3 launcher problem

    @Bohemia Interactive please make the launcher stop check if the game is running . do the check when the client press the play button.
  7. dragonsyr

    steam arma 3 launcher problem

    @Gunter Severloh exactly....... see my pics and try subscribe a new mod and then without install see in this folder if the mod exist. only this way you will understand the problem with the arma steam launcher. if the mod it is not in the root of arma like @modblahblah , or in the !workshop folder like shortcut then you cant launch that mod with any launcher for arma..... at least i can only install mods from arma launcher because when a new mod subscribed , when the launcher starts, pops a question outside from mods tab and ask to install the new mod (yes/no). the problem is that i cant uninstall any mods because when i press a checkbox it says "please exit arma 3 to manage your mods " . the only way to do that is to unsubscribe the mod through steam big screen.
  8. dragonsyr

    steam arma 3 launcher problem

    @Gunter Severloh it says "please exit arma 3 to manage your mods " !workshop dir https://ibb.co/8MCQ4DC workshop steamapps https://ibb.co/GtpNXvT my folders
  9. dragonsyr

    steam arma 3 launcher problem

    mod updates done only when i start steam client app. the arma launcher does nothing. i m sure that arma is not running.... this folder not exist or is empty if you not install the mods from arma launcher. Try subscribe a new mod and then without install see in this folder if the mod exist. you will find it only in workshop folder on steamapps. you can find it there with numbers for names. i dont want to search every folder to find a mod from 100 mod folders. i want the names of the mods like the shortcuts that made the launcher in !workshop folder in the root of arma3. (for extraction and editing purposes......i have a custom island in progress......) after the end of playwithsix (shame....) the workshop is the only alternative........ i dont have the time to hunt all the mods one by one for update..... see reply above ....
  10. dragonsyr

    steam arma 3 launcher problem

    thanks for the answer . i have already another arma lancher to play with.(im using it from the beggining of ARMA) All questions you listed above are answered by myself , i search on the net and i found that others have the same problem with no solution , thats why ask here the question no issues with my pc and no any changes. Also you need from me to make a video to proof that the game is not running before i press the steam arma launcher..... just believe it... 🙂 as i understand you dont have any clue about this problem. can you help on next question? i need the steam launcher only for the workshop mods. so where can i find the folders for workshop downloaded mods without installation from arma launcher.? right now when the mods are installed from steam launcher , appears in workshop folder in arma3 root. if i can find the mod folders with their names and not as irrelevant numbers then the launcher is completely useless for me. ps. thanks for guiding me through the troubleshooting of the computers 👨‍🎓.........................
  11. dragonsyr

    steam arma 3 launcher problem

    i m verifying that first because i start the machine at that moment , start steam and then arma lancher and second , i know what my pc doing every time.My job is IT manager.
  12. dragonsyr

    steam arma 3 launcher problem

    no, i cant select anything from mods tab. is grey and say that the game is running........ The game NOT RUNNING
  13. dragonsyr

    steam arma 3 launcher problem

    and why no one from Bohemia answer something for the problem. while searching I discovered that I am not alone in this problem.....
  14. dragonsyr

    steam arma 3 launcher problem

    who is responsible for the launcher? Steam or BI ?
  15. dragonsyr

    [MP] co40 Domination!

    can i set the domi mission run on my island? is it possible to have a guidance how to run the mission on custom islands? reverse engineering needs too many hours of testings and i dont have time anymore🙂 thanks
  16. dragonsyr

    [MP] co40 Domination!

    Welcome back Xeno! The best mission EVER on Arma series !!!
  17. i have this script //init of the pad [h2,4,hlight1] execVM "Lightstime.sqf"; if (!isServer) exitWith {}; while {true} do { _var = _this select 2; if (daytime >= 17.5 || daytime < 6.5) then { if (isNil "_var") then { _var = []; _target_pos = getPos (_this select 0); _point = _this select 0; _light1 = "#lightpoint" createVehicle position _point; _light2 = "Land_runway_edgelight" createVehicle position _point; _light1 setLightBrightness 0.4; _light1 setLightAmbient[0.99, 0.99, 0.74]; _light1 setLightColor[0.0, 0.0, 0.0]; _light1 lightAttachObject [_point, [0,0,0]]; _var set [(count _var), "_light1,_light2"]; if(true) exitWith{}; }; } else{ if ( !(isNil "_var") ) then { { hint "light out"; deleteVehicle _x; }forEach _var; _var = nil; }; }; uiSleep 30; }; the code working for the spawn part (daytime from/to) edit: (when the time comes the lights is spawned.) but my problem is that i cant delete the lights . edit: (when the time pass , the lights is not deleted) i have made many tests with many code changes , but i have no luck yet. i think that the variable i want to set is not working . (hlight1 in this example) how can i check it? i want this script because i want to use it on many pads with unique variable on each one because i want to delete the lights on each pad on demand from another script (without the daytime command) thanks
  18. dragonsyr

    delete objects with variable

    yet , lights is not deleted , for the on demand delete , my thought was to make a copy of the working script without the time loop and then use of the delete part of the code on each pad. if i can delete the lights even at night with this script running , then would be nice. if you try my code in a square pad and in a circle pad you will see what i need for lighting. i need it like this because i can easy change , add or move the lights as i want , also i can add other objects as well, the problem is that when i put this code in a while loop i cant delete the lights. if you can fix this would be nice, now if you can make it for multi pads would be perfect, and if you can make the delete on demand even at night then would be awesome!!! all this if you have the time to do it . i dont want to bother anyone from his work for my testings .... thanks
  19. dragonsyr

    delete objects with variable

    as i see the lights created (too far from helipad ....how can i move the lights closer ? ) then when time pass i see the deleting lights hint and then i see creating lights hint and loop forever . the lights is still there. and how can i delete only the h1 or h2 pad lights? (when i remove the while time)
  20. dragonsyr

    delete objects with variable

    thank you. i ll try that
  21. dragonsyr

    delete objects with variable

    all created from this script . h2 is the name of the pad and the hlight1 is the namespace i want to be selected for the namespace (ignore the hlight1 ,is for my testings for _var = _this select 1; ) edit: if you see the first commented line of each script , is the init of the pad edit2 : the script that worked yesterday is the 1st script in the 1st spoiler on post #3....not the #1st post edit3: this is the original script (working)
  22. dragonsyr

    delete objects with variable

    1st , i need the lights that is spawned in this script to more than one helipad in specific range of time and when the time comes light spawn and when the time pass i want the lights to be deleted. 2nd i need also the same script edited (without the time loop) on more than one pad , with the ability to delete the lights on each pad on demand. thats why i need unique mission namespace value for each pad
  23. dragonsyr

    delete objects with variable

    Update: Yesterday the 1st script worked. Today not. What is going on with this... i dont understand . why when i insert the code in a while loop is not working?
  24. dragonsyr

    delete objects with variable

    with manual entry of the variable , the script is working but when i replace the name to _var , then i get error Error position: <_var; Error Undefined variable in expression: _var line 45 what can i do to get this working
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