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mbamg

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Everything posted by mbamg

  1. Before my unit set up an anti-hack system on their servers we'd be getting hacks every other day during our public operations. Now we get hacked every once in a few weeks. +1 Those of you who can understand Chinese should find the Chinese H1Z1 videos on Youtube. Seriously these people are as racist and bigoted as people can get. Obviously they aren't representative of all Chinese people, but it seems there's a certain type of people who gravitate towards these kind of games.
  2. mbamg

    Great pc but bad video?

    Set your in-game video profile to High.
  3. Hi guys. Recently, for some reason I've found gameplay on OA to be a lot laggier than on vanilla. Even when I reduce the resolution and turn down my graphics settings to all normal or low it's still less than 20 fps most of the time. I don't even use anistropic filtering or AA, so I'm not sure what's the source of the problem. I have no difficulty maintaining a constant 30 fps in vanilla. My specs (it's a laptop): Intel Core i3-380M ATI Mobility Radeon HD5650M 4GB of RAM at 1333 Mhz Seagate Momentus 500GB 7200 RPM
  4. mbamg

    Game download problems!

    BI replied swiftly and told me that they had given me new links. Direct downloading works fine now. By the way, the problem for me was occurring on both US and UK servers, so I think my problem was an isolated one.
  5. So the problem here is that you don't have the English EULA, but the Czech one instead, am I right?
  6. mbamg

    Game download problems!

    Thanks for your advice. I'll be sure to try it on another PC and contact Sprocket if that doesn't work either.
  7. mbamg

    Game download problems!

    I've tried Chrome, Firefox, and Internet Explorer browser downloads to no avail. I'm still getting empty files, and it's only with the ArmA 2 install files. Everything else is fine.
  8. mbamg

    Game download problems!

    I've gone into my email inbox and clicked on the link in the purchase confirmation, then clicked on the direct download link. I then click on one of the files listed. Whether I'm using my download manager or browser, the resulting file has no size listed. The same thing happens when I go into Account Maintenance.
  9. mbamg

    Game download problems!

    I'm having this problem with direct downloading the ArmA 2 install files. Every time I'm led to an .html file or an empty file, whether I'm using my browser or download manager to download. I do not have this same problem with the OA files. I'd prefer not to use Sprocket, so can anyone help? This seems like a server distribution problem if anything.
  10. I'll get back to you ASAP on that. Right now I can't even find the servers that I couldn't go on.
  11. Bought and DL'd directly from BIStudios (no Steam), no mods Problem seems to be ArmA 2 only, not OA expansion Cannot confirm whether ArmA 2 can connect at v1.10 (non-patched version), as no compatible servers are found. Tried running as administrator - did not work. Thought problem was with BattleEye, but found that some BattleEye servers could be accessed. Pasted newest BattleEye client and server files into appropriate folder - did not work. Uninstalled OA and its BattleEye per some other forum's recommendation - did not work. Frustrating because ArmA 2 Free worked fine with these servers. Any suggestions/ideas? Should I post the RPT?
  12. mbamg

    ArmA 3 System Requirements

    A Gateway NV5922h (they still sell it at the Source). Yep, I'm not even considering upgrading this laptop, and I think it'll be a few years before I get a computer that can play ArmA 3 well. Just wanted to get some clarification.
  13. mbamg

    ArmA OA MD5

    I would recommend using a download manager to download from BI's servers as opposed to using Sprocket, as I've been able to DL files at my internet plan's max rated speed as opposed to the <1MB/s and dropping that Sprocket seems to do.
  14. At this point, I still haven't resolved the problem. However, I don't think it's that important to me anymore as I've found plenty of other CO servers which provide a more enjoyable overall experience (less player killers, griefers, troublemakers, plain noobs, etc.).
  15. mbamg

    ArmA 3 System Requirements

    OS - Vista 7 64-bit CPU - i3-380M GPU- ATI/AMD Radeon HD 5650M RAM - 4GB DirectX - 11 (but just barely) Guess I'm jumping onto the bandwagon with this one. In ArmA 2, I experience FPS lag in medium settings when smokes are deployed, running at 1080p resolution with 1500 something 3D resolution. I also have to turn down AA, as it's something that my GPU isn't very good with, apparently. If I am to play ArmA 3, running medium settings smoothly is enough for me. What do I need to upgrade in order to achieve that?
  16. A question: is launching the program at least once before updating integral to success?
  17. I tried running the game from arma2oa.exe, but I still can't see the ArmA 2 servers.
  18. The OA servers work fine, but I can't see the ArmA 2 servers from there.
  19. I've already copied and pasted the newest client and server files into the folder, and it still didn't work. ---------- Post added at 20:29 ---------- Previous post was at 19:52 ---------- RPT here (cut it down to most recent one as text is too long): ===================================================================== == D:\Games\Bohemia Interactive\ArmA 2\arma2.exe == "D:\Games\Bohemia Interactive\ArmA 2\arma2.exe" ===================================================================== Exe timestamp: 2012/06/17 14:14:40 Current time: 2012/06/17 20:20:31 Version 1.11.86734 graphics: D3D9, Device: AMD Radeon HD 6500M/5600/5700 Series, Driver:aticfx32.dll 8.17.10.1077 resolution: 1560x872x32 Addons: CAAir2_C130J in ca\air2\c130j\, CAAir2_UH1Y in ca\air2\uh1y\ CA_Animals2_Cow in ca\animals2\cow\, CABuildings2 in ca\buildings2\ CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\ Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\ Chernarus in ca\chernarus\, CA_Dubbing in ca\dubbing\ CA_Modules_DynO in ca\modules\dyno\, CASounds_Missions in ca\soundmissions\ CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\ CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\ CAStructuresHouse_Church_02 in ca\structures\house\church_02\ CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\ CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\, CA_AIR2_Su25 in ca\air2\su25\ CABuildingParts in ca\buildings2\buildingparts\ CA_Missions_SecOps in ca\missions\som\ CA_Missions_FirstAidSystem in ca\modules\fa\, CA_Modules_ZoRA in ca\modules\zora\ pond_test in ca\structures\pond\ CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\ CAStructuresHouse_Church_03 in ca\structures\house\church_03\ CAStructuresHouse_Church_05R in ca\structures\house\church_05r\ CAWater2_LHD in ca\water2\lhd\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\ CAWheeled2_Ikarus in ca\wheeled2\ikarus\ CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\ Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\ CAMisc_fix_Ch2 in ca\misc_fix\ch2\ CA_Missions_BattlefieldClearance in ca\modules\bc\ CA_Missions_GarbageCollector in ca\modules\garbage_collector\ CA_Modules_Marta in ca\modules\marta\ CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\ CAStructures_Rail in ca\structures\rail\ CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\ CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\ CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\ CAWheeled_Pickup in ca\wheeled\datsun_armed\ CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\ CAWheeled2_MTVR in ca\wheeled2\mtvr\ CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\ CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\ Farm_WTower in ca\buildings2\farm_wtower\, CARoads2Dam in ca\roads2\dam\ CASounds in ca\sounds\, CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\ CAStructures_Mil in ca\structures\mil\ CAStructuresHouse_HouseV2 in ca\structures\house\housev2\ CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\ Ind_SawMill in ca\structures\ind_sawmill\ CAStructuresLand_Ind_Stack_Big in ca\structures\ind\ CATracked2_T90 in ca\tracked2\t90\, CAWeapons_SPG9 in ca\weapons\spg9\ CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\ CAWeapons_ZU23 in ca\weapons\zu23\ CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\ CAWeapons_bizon in ca\weapons\bizon\ CAWeapons_Warfare_weapons in ca\weapons\static\ CAWheeled2_LADA in ca\wheeled2\lada\, CAWheeled2_BTR90 in ca\wheeled2\btr90\ CA_Animals2_Rabbit in ca\animals2\rabbit\ CA_Animals2_Anim_Config in ca\animals2\animconfig\ Rail_House_01 in ca\buildings2\rail_house_01\ CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\ Ind_Workshop01 in ca\buildings2\ind_workshop01\, CACharacters2 in ca\characters2\ CA_Modules_Coin in ca\modules\coin\, CARoads2Bridge in ca\roads2\bridge\ CASigns2 in ca\signs2\, CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\ CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\ CAStructures_Castle in ca\structures\castle\ CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\ CATracked2_T34 in ca\tracked2\t34\, CAWater2_Fregata in ca\water2\fregata\ CAWheeled in ca\wheeled\, Arma2_Ka52 in ca\air2\ka52\ CAAir2_ChukarTarget in ca\air2\chukar\ CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\ Barn_Metal in ca\buildings2\barn_metal\ CA_Missions_Armory2 in ca\missions\armory\, CA_Missions in ca\missions\ missions_ew in ca\missions_ew\ CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\ CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\ CAStructuresInd_Quarry in ca\structures\ind_quarry\ CAweapons_m107 in ca\weapons\m107\, CAWeapons_M1014 in ca\weapons\m1014\ CAWheeled2_LAV25 in ca\wheeled2\lav25\, CAWheeled2_Kamaz in ca\wheeled2\kamaz\ CAWheeled3_TT650 in ca\wheeled3\tt650\, CAAir in ca\air\, HALO_Test in ca\air2\halo\ CA_Anims in ca\anims\, Ind_Tank in ca\buildings2\ind_tank\ Farm_Cowshed in ca\buildings2\farm_cowshed\ Shed_wooden in ca\buildings2\shed_wooden\ ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\ Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\ CA_Heads in ca\characters\heads\, CALanguage_missions in ca\languagemissions\ CAMisc_fix_A2FREE in ca\misc_fix\a2free\, CAMisc_fix_Str in ca\misc_fix\str\ BI_SRRS in ca\modules\srrs\, CA_Modules_UAV in ca\modules\uav\ CA_Missions_AlternativeInjurySimulation in ca\modules\ais\ CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\ CAStructures in ca\structures\, CATracked2_BMP3 in ca\tracked2\bmp3\ Warfare2 in ca\warfare2\, CAWater2_seafox in ca\water2\seafox\ CAWheeled2_VWGolf in ca\wheeled2\vwgolf\, CAWheeled2_MMT in ca\wheeled2\mmt\ CAAnimals in ca\animals\, CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\ Misc_WaterStation in ca\buildings2\misc_waterstation\ CATEC in ca\buildings2\buildingparts\signs\tec\ A_GeneralStore_01 in ca\buildings2\a_generalstore_01\, CA_Editor in ca\editor\ CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\ CA_Modules_Silvie in ca\modules\silvie\, CARocks2 in ca\rocks2\ CAStructuresShed_Small in ca\structures\shed\shed_small\ CAStructuresHouse_HouseBT in ca\structures\house\housebt\, CAUI in ca\ui\ Utes in ca\utes\, CAWeapons in ca\weapons\, CAWeapons2 in ca\weapons2\ CAAir2 in ca\air2\, CAAir3_Su34 in ca\air3\su34\ CA_Anims_Wmn in ca\anims\characters\config\wmn\ A_Crane_02 in ca\buildings2\a_crane_02\ CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\ CACharacters in ca\characters\ CAStructuresHouse_HouseV in ca\structures\house\housev\, CAFonts in ca\uifonts\ CAWheeled2_V3S in ca\wheeled2\v3s\, CAWheeled3_M1030 in ca\wheeled3\m1030\ CAAir2_MV22 in ca\air2\mv22\, CAAir3 in ca\air3\ CA_Animals2_Chicken in ca\animals2\birds\chicken\, CA_Animals2 in ca\animals2\ CA_Anims_Sdr in ca\anims\characters\config\sdr\ Misc_PowerStation in ca\buildings2\misc_powerstation\ CABuildingParts_Signs in ca\buildings2\buildingparts\signs\ IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\ Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\ Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\, CAMisc in ca\misc\ CAMisc_fix_air in ca\misc_fix\air\, CA_Modules_clouds in ca\modules\clouds\ CA_Modules_Alice in ca\modules\alice\, CA_Modules_Animals in ca\modules\animals\ CAWheeled_Offroad in ca\wheeled\hilux_armed\, CAAir2_F35B in ca\air2\f35b\ CAAir2_Pchela1T in ca\air2\pchela1t\, CA_Animals2_Sheep in ca\animals2\sheep\ CA_Animals2_Dogs in ca\animals2\dogs\, Ind_Garage01 in ca\buildings2\ind_garage01\ CAData in Ca\, CA_Dubbing_Counterattack in ca\dubbing\counterattack\ CALanguage in ca\language\, CA_Modules_ARTY in ca\modules\arty\ CARoads2 in ca\roads2\, A_TVTower in ca\structures\a_tvtower\ CAStructuresHouse in ca\structures\house\, CAWater in ca\water\ CAWater2_Destroyer in ca\water2\destroyer\, CAWater2 in ca\water2\ CAWeapons2_SMAW in ca\weapons2\smaw\ CA_Animals2_WildBoar in ca\animals2\wildboar\ CA_Anims_Char in ca\anims\characters\config\ Shed_small in ca\buildings2\shed_small\ CABuildings2_A_Pub in ca\buildings2\a_pub\, WarfareBuildings in ca\misc3\wf\ CA_Modules_Functions in ca\modules\functions\ CAStructuresBarn_W in ca\structures\barn_w\ CAStructures_Wall in ca\structures\wall\ CAStructures_Railway in ca\structures\rail\railway\, CATracked in ca\tracked\ CAWeapons_Saiga12K in ca\weapons\saiga12k\ CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\ CAA10 in ca\a10\, CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\ A_statue in ca\buildings2\a_statue\ Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\ CAData_ParticleEffects in Ca\data\particleeffects\, CAMisc2 in ca\misc2\ CA_HighCommand in ca\modules\hc\, CA_Modules in ca\modules\ CA_Missions_AmbientCombat in ca\modules\ambient_combat\ CAStructures_Nav_pier in ca\structures\nav_pier\ CAStructures_Ruins in ca\structures\ruins\ CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\, CATracked2 in ca\tracked2\ Warfare2Vehicles in ca\warfare2vehicles\, CAweapons_ksvk in ca\weapons\ksvk\ CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2 in ca\wheeled2\ CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\ CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\, CA_AH64D in ca\ah64\ Church_01 in ca\buildings2\church_01\, HouseRuins in ca\buildings2\houseruins\ Ind_Shed_01 in ca\buildings2\ind_shed_01\ Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\ CAMisc3 in ca\misc3\, CAMisc_fix in ca\misc_fix\ CAMisc_fix_Weap in ca\misc_fix\weap\, CA_HC_Sounds in ca\missions\data\sounds\ CAMusic in ca\music\ CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\ CAStructures_Nav in ca\structures\nav\ CAWater2_fishing_boat in ca\water2\fishing_boat\ CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\ CAWeapons_Kord in ca\weapons\kord\, CAWeapons_Colt1911 in ca\weapons\colt1911\ CAWheeled3 in ca\wheeled3\, CA_CruiseMissile in ca\air2\cruisemissile\ CA_Animals2_Goat in ca\animals2\goat\, CABuildings in ca\buildings\ Ind_Shed_02 in ca\buildings2\ind_shed_02\ CA_Modules_StratLayer in ca\modules\strat_layer\ CAStructures_A_CraneCon in ca\structures\a_cranecon\ CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\ CATracked2_AAV in ca\tracked2\aav\, CAWater2_smallboat_1 in ca\water2\small_boat\ CAWeapons_DMR in ca\weapons\dmr\, CAWeapons_AK in ca\weapons\ak\ Mods: CA Distribution: 1466 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02
  20. Post the RPT, perhaps? If you don't know what it is, look here: http://community.bistudio.com/wiki/Crash_Files
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