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Everything posted by cygan
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1stBN/160th SOAR Mod ArmA III WIP
cygan replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
And not only You so AFM is appreciate. -
1stBN/160th SOAR Mod ArmA III WIP
cygan replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Don't break my heart Warlord :) . In 7WEDS we are can't flying without AFM at all so don't make us wait to long . -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sounds great whenever will be. "Manpads" can't wait for us so this is what we really need for sure. Thanks mate for jour job :) ! -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Waiting for a future update we tryout this is what we got now :) . Every weapon works fine exept two things. Camera shakeing is very annoying but everyone knows that is arma3 matters. Second thing what i also want to put on to wishlist is a firing rocket control by pilot from rear cockpit. Rest of fly was a simply pleasure. -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry :) ..... misunderstood , i still try improve my english. -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No , single monitor with TIR . When i sit in front cockpit there is same like other helos eg. RHS AH-64 . I had this problem during first relase NOD Apache in to arma3 and then only "solution" of this was switch ACQ sensor in FIX mode . Then head movement was ok. Since latest updates i don't have this problem. I assume You remove all old versions. Meaby try remove all NOD apche file and try again with new dawnload? Sorry i'm not good in technicals aspect arma 3 ..... but always help with flying techniqe :) -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes i remember this problem but after recent updates that was fixed ..... cant tell whats wrong :( -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Did you dawnload latest ver. 1.42+ ? -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same as You wrote in one player onboard all weapon work exelent. Yes we test in multiplayer/multicrew. Thanks both of you for answer. While waiting to next future updates we make continue test flights to learn and skill up about this apache and find/confirm any issues . :) -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Me and my friend perform a flight test today. I read manual twice for sure and pay attention about details of weapon . My english in reading is enought good i think but ...... well in simple word i'm still not sure where is a problem - it's a bug , not implemented or meaby i'm doing something wrong. I give one example - firing rocket from upper cockpit (pilot-commander). Is that option is available in real AH-64 and NOD Apache ? Becouse we could't find out how it make it to allow pilot use rockets. Theres few other things that i have problem.But don't wanna write bug list until i figure out source of this - addon or my leak of knowlage ... or meaby manual must be update (in future). ANYWAY FLY THIS HELO WITH ALL HIS SYSTEMS IT'A A GREAT FUN! -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nobody wants :) -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yup ....is this something wrong that someone put his work at project like this?. If Nodunit and Franze don't have enought free time to pay attenion of project meaby they could approved others work like Sacha. That makes AH-64 more playable - many of us waiting for that. -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
cygan replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looking good -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Small arms fire or even (sometimes) hit by manpad they do not cause explosion of helos risks at each times. The problem is the people don't pay attension to know about real life situation. But in MELB situations i think is problem is to strong armor a little bit even if rocket blow up near by helo. About "hitpoint" and tracking by rocket we must remember that MELB is a very small target as heat signature for manpads as a IR rocket as they are. So placeing hitpoint for this type weapon is good solution for me. More over we must remember one more thing. This kind of helicopter as SOF aviation has highend electronic device and jammer has it's standard equipment. Thats whats makes MELB difficult to hit ..... but meaby a little bit too difficult - difficult to judge finally. I like "as real as possible" but for me could be stay as is. -
1stBN/160th SOAR Mod ArmA III WIP
cygan replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Fallowing available information - no, they don't. This version is for CSAR USAF. -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Vote for NVG only! If you will not find solution ofcourse. It's quite usefull when you lost your wingman and try give vis aid for rejoin or avoid collision at the same area and don't be detect by normal lights. -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well, in final version i prefer like this one: -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Everyone say many good words, so needless do the same. But ofcourse i really wanna say AMAZING!!!! THANK YOU VERY MUCH FOR YOUR HARD WORK!!! It's real pleasure to get and fly this mod in arma3 About AFM ....Maneuverable, engine power and other aspect of FM it's fine for me i don't wanna any changes exept improve if You have acces to source of any data about it from real. -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When you have ZSU-23Shilka in the area better fun from shooting it's direct hit ;) . -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same above. Don't worry about AFM. This is what we have now its enought to use MELB operational during wait for final version of AFM. Only thing what we really can't wait is hellfire ver. Thank You for this mod and keep up good work. Good luck :) -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could't tell much more then others, but this is what we need a long time. Even if it's still somthing to finish in MELB mod there's basic important mod in 7WEDS and we could't imagine flying something diffriend than this during spec ops mission. Can't wait for future update with hellfire version. -
1stBN/160th SOAR Mod ArmA III WIP
cygan replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
7 Wirtual Special Aviation Regiment (7WEDS) WANT this one and rest of helicopters under christmas tree :) Look awsome!!! -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
SwissMag you make my wish list. -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Don't agree ....pencil cross mask/hide the target when you firing from a longer distance. Meaby if cross without circle. -
[MELB] Mission Enhanced Little Bird
cygan replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Or simply add two M-134 to exist version :)