SAMstudios-3Dartist
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Everything posted by SAMstudios-3Dartist
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[OPEN BETA] [SP] bCombat infantry AI Mod
SAMstudios-3Dartist replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Okey Nice Fabrizio_t. Then theres no "real" problem :D Keep up the work. -
[OPEN BETA] [SP] bCombat infantry AI Mod
SAMstudios-3Dartist replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey! I tried out Bcombat today but getting a error? Other way it looks like it works fine. Uploading a picture. http://i.imgur.com/rZ0IOcc.jpg (270 kB) -
Custom intro picture with music for Main menu.
SAMstudios-3Dartist posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hey! I want to only have a static picture with some music playing in the Main menus (not the typical UV drone battle from above) But I have no Ide how I do this in config/description in a mission editor. Or what I have to do so the "mission" can play as an intro. But I am not lost in the editor or the typical files. Have done custom mission before but never Intros. -
WSS Sounds Stero or Mono?
SAMstudios-3Dartist replied to audiocustoms's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
It´s in mono :) -
"X-Cam" and "DAC" Project
SAMstudios-3Dartist replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nogova is one of the best island out there for the series. Want a Good port of it soon. Would love to do it myself but don´t know any way to do so. -
CSLA Studio - A3 WIP
SAMstudios-3Dartist replied to EMSI's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks great as always. Personaly i hope for the other West Faction you created in A2, (forgot the name at the moment) insteed for another US army. Becuse they are more fun to play with. :) And I liked the work you did with them. But It´s your mod so i will keep my mouth shut :D- 440 replies
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Arma 3 Tutorial Request Thread
SAMstudios-3Dartist replied to Rebumai's topic in ARMA 3 - MODELLING - (O2)
I want tutorial how to make static animation in blender like for holding a weapon. Get it in game without geting "the thing hands and horrible distorien" -
Arma 3 Animation Tutorial: From Blender to Arma 3
SAMstudios-3Dartist replied to HJohnson's topic in ARMA 3 - MODELLING - (O2)
Import of the model works fine but i got distortion (the thing) when the animation is in arma 3. I only trying out a basic " static holding weapon animation" So can this be the problem. I think I may have used some move on the rollbones in blender. Or is it becuse when you import the animation to O2 from blender the animation is under the "groundlevel". -
Arma 3 Animation Tutorial: From Blender to Arma 3
SAMstudios-3Dartist replied to HJohnson's topic in ARMA 3 - MODELLING - (O2)
Is it possible to import a own custom weapon to the weapon bone so the animation can fit that weapon more. -
Custom voices pack
SAMstudios-3Dartist replied to warferwille's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
What language do you want? and you need people to do alot of recording. :) -
Isola d'Elba WIP bi [EVF] Alex
SAMstudios-3Dartist replied to Fr3eMan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Love the map! :D (even thou i miss more western/eastern european maps) Keep up the good work! -
Veteran mod (VTN) - announcement and WIP
SAMstudios-3Dartist replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So is this for singleplayer to or only a MP mod like "project Reality" for BF2 -
Community Upgrade Project
SAMstudios-3Dartist replied to .kju's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So this project is to port mods and contents from Arma 2 versions and bring it up to arma 3 quality without having the other arma 2 games installed like "all in arma"? -
Swedish Army Mod 3 (SAM)
SAMstudios-3Dartist replied to mr. bravo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Now that everyone is back and working again, we're opening a "SAM Studios"-page on Facebook for anyone to like, follow and share. It has been requested for quite some time, and the point of this now is to make it easier for everyone on the team to upload whatever they want whenever they want, instead of messing with the main site and having to actually write something for your pretty pictures. So expect to see a lot of small updates and some less serious stuff there over time. 100% english is not guaranteed though. Click image below to get there! Our main site and forum will remain as our base for internal discussions, information and contact. The plan is also to have something of a monthly report here on Samstudios.se instead, where we collect any activity posted on facebook or wherever. Also, in case you've missed it, due to unexpected lack of time and a number of other reasons, we're pulling out of the "Make Arma Not War"-contest. So go and vote for you second favorite mod instead of waiting for us to show up ;) There're a lot of impressive projects going on! https://www.facebook.com/samstudios.se -
X-Cam prototype map
SAMstudios-3Dartist replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice as hell. Need more forrest maps. -
Swedish Army Mod 3 (SAM)
SAMstudios-3Dartist replied to mr. bravo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
oh good no this is just High poly work before the ingame models. :) -
Swedish Army Mod 3 (SAM)
SAMstudios-3Dartist replied to mr. bravo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Change -
JSRS: DragonFyre -- WIP Thread
SAMstudios-3Dartist replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
For me personally it´s enought when you taking a hit. Replace the vanilla sounds. Like good old OFP. I don´t need people lying on the ground and screaming. Becuse Vanilla wound system dosen´t work that way. Thats only way new hit sounds is enought. -
JSRS: DragonFyre -- WIP Thread
SAMstudios-3Dartist replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Most people will yell if you get hit in a non fatal way or not going in shock. People sometimes yell when they hurt the foot while walking. Watch your liveleak if thats your only info. And I also know the rule. I´m a Squadleader in the army myself. So I know how my combatmedic work. Well I have seen in liveleak and in reallife. But the one in reallife didn´t scream he was begging for help and after his mother. And it was only a question nothing to be shitty about. I would only "like" the immersion. Becuse people always yell about realism. Then people can hear the sad and horrifing shit in a battle. But I´m fine with the vanilla. -
JSRS: DragonFyre -- WIP Thread
SAMstudios-3Dartist replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Don´t know if I have missed it or so but. Deathsound on the soldiers when they got hit, are wounded, "death shouting" and so on. Are that being worked on or something you not going to do? Like red orchestra 2 for example. The hit/deathsound in that is good (in a sad way) -
Swedish Army Mod 3 (SAM)
SAMstudios-3Dartist replied to mr. bravo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Stay tuned for High poly picture update today. :rolleyes: -
Swedish Army Mod 3 (SAM)
SAMstudios-3Dartist replied to mr. bravo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If you believe our mod is dead, you get a little updating. We have more behind the scenes but real life takes a lot of time sometimes. -
How many modders will only stay with arma 2? And not start modding for arma 3?
SAMstudios-3Dartist posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As the topic says. So how many of you will stay modding for arma 2 or continue on to arma 3 or both. -
Question on retexturing helicopters
SAMstudios-3Dartist replied to kdk11's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Probably not, becus the goundmodel has mirror sides when the did they model. thats why it become backwards. -
Love the model :D what program are you using? if you use 3ds max you need to tell me how to render like that :D